Dagot the level 14 Higher Necromancer by got45

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp14 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity15 (base 10)
Constitution15 (base 10)
Magic57 (base 39)
Willpower17 (base 13)
Cunning26 (base 26)

Resources

Life175/175
Mana235/235
Soul11/11
Healing Factor1.1560311219417
Regeneration2.6010700243688

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite5
Infravision6
See Stealth29.602579952692
See Invisible30.602579952692

Offense: Mainhand

Damage23
Accuracy20
Crit Chance8%
APR5
Speed1.00

Offense: Spell

Spellpower42
Crit Chance16%
Speed1

Offense: Mind

Mindpower26
Crit Chance6%
Speed1

Offense: Damage Bonus

Temporal+9%
Mind+3%
Arcane+17%
Cold+31%
All0%

Offense: Damage Penetration

Cold+15%
Fire+10%
Mind+10%

Defense: Base

Armour (hardiness)5 (30%)
Defense7
Ranged Defense7
Fatigue2
Physical Save16
Spell Save26
Mental Save28

Defense: Resistances

Acid+ 3%( 70%)
Light+ 3%( 70%)
Lightning+ 27%( 70%)
Physical+ 1%( 70%)
Cold+ 29%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance31%
Instadeath Resistance100%
Blind Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
4/5
0/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
4/5
2/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
1/5
0/5
Spell / Master necromancer1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
2/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Necrosis1.30
5/5
1/5
0/5
0/5

Effects

talent
talent

Quests

failed
done
done
active
done
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Dagot the Higher Necromancer level 10
3rd Mirth 122nd year of Ascendancy at 14:05
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By Dagot the Higher Necromancer level 12
10th Mirth 122nd year of Ascendancy at 18:36
see stats

Log

Space around you starts to dissolve...

Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 21.67 gold from the transmogrification of
Skyoblivion (dig speed 28 turns).
You gain 9.91 gold from the transmogrification of
Kindlewind (dig speed 30 turns).
You gain 2.73 gold from the transmogrification of
acidic quiver of elm arrows of paradox (16/16, 14-19 power, 5 apr).
You gain 7.08 gold from the transmogrification of
Murkstar (0 def, 2 armour, 23.5 block).
You gain 1.27 gold from the transmogrification of
impenetrable iron plate armour of acid resistance (0 def, 12 armour).
You gain 1.63 gold from the transmogrification of
cleansing iron mail armour of stability (2 def, 4 armour).
You gain 1.65 gold from the transmogrification of
spellwoven woollen robe of darkness (+24%) (0 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 10.00 gold from the transmogrification of
Fogwend the iron waraxe (12-16 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, cold element).
You gain 3.26 gold from the transmogrification of
vined mindstar of flames (4-4 power, 18 apr, mind damage).
You gain 1.02 gold from the transmogrification of
mossy mindstar of life (3-3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2 power, 12 apr, nature damage).
You gain 5.84 gold from the transmogrification of
Shimmerriver the mossy mindstar (2-3 power, 12 apr, mind damage).
You gain 1.75 gold from the transmogrification of
iron mace of phasing (14-19 power, 9 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (11-15 power, 2 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 10.20 gold from the transmogrification of
Glacierlace the iron dagger (10-13 power, 5 apr).
You gain 7.65 gold from the transmogrification of
Tiderigor.
You gain 1.15 gold from the transmogrification of
healing infusion of the wizard (heal 164; cd 12).
There is a Ruins of Kor'Pul here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.