STUPDID GIT the level 5 Dwarf Writhing One by Zeddar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassWrithing One
Level / Exp5 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 13)
Dexterity13 (base 10)
Constitution17 (base 13)
Magic22 (base 19)
Willpower13 (base 10)
Cunning11 (base 10)

Resources

Life260/260
Insanity0/100
Healing Factor1.062941519274
Regeneration0.26573537981849

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage23
Accuracy20
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)6.5 (43.579428603723%)
Defense4
Ranged Defense4
Fatigue12
Physical Save20
Spell Save12
Mental Save18

Defense: Resistances

Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Disfigured face1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.30
1/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Path of horror1.30
1/5
0/5
0/5
0/5
Demented / Horrific body1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
2/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

done
done
failed

Equipment

On feet
Light source
Main armor
In main hand

Inventory

Achievements

Log

You gain 2.17 gold from the transmogrification of survivor's brass lantern.
You gain 2.12 gold from the transmogrification of
scorching brass lantern.
You gain 2.01 gold from the transmogrification of
blazing quiver of elm arrows (21/21, 12-18 power, 5 apr).
You gain 15.00 gold from the transmogrification of
River's Fury (23-32 power, 8 apr).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-3 power, 12 apr, nature damage).
There is a next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

STUPDID GIT starts regenerating health quickly.

STUPDID GIT stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


There is a previous level here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


There is a next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


There is a Ruins of Kor'Pul here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...


Saving done.