dhhj the level 9 Cornac Archmage by Cheiftain

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassArchmage
Level / Exp9 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution14 (base 14)
Magic24 (base 24)
Willpower22 (base 17)
Cunning22 (base 15)

Resources

Life165/165
Mana216/216
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth10
See Invisible10

Offense: Mainhand

Damage9
Accuracy4
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance11%
Speed1

Offense: Mind

Mindpower28
Crit Chance8%
Speed1

Offense: Damage Bonus

Lightning+6%
Physical+10%
Acid+6%
Arcane+6%
Cold+16%
Fire+17%

Defense: Base

Armour (hardiness)0 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save8
Spell Save16
Mental Save30

Defense: Resistances

Cold+ 26%( 70%)
Fire+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Meta1.30
2/5
0/5
0/5
0/5
Spell / Temporal1.30
2/5
1/5
0/5
0/5
Spell / Air1.30
2/5
1/5
0/5
0/5
Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
3/5
1/5
0/5
0/5

Effects

Quests

done
done
active
done

Equipment

Tool
On fingers
Around neck
In main hand
Light source
Main armor

Inventory

Achievements

Matrix style! (Roguelike) Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By dhhj the Cornac Archmage level 5
75th Pyre 122nd year of Ascendancy at 07:06
see stats
Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By dhhj the Cornac Archmage level 2
75th Pyre 122nd year of Ascendancy at 04:59
see stats

Log

Dhhj picks up (d.): agate.
Dhhj picks up (n.):
zircon.
Dhhj picks up (d.):
agate.
Dhhj picks up (n.):
zircon.
You pickup 0.95 gold pieces.

You pickup 0.65 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 19 turns (stop reason: at exit).


Space around you starts to dissolve...


Rod of Recall (0/1) is still recharging.


You are yanked out of this place!

Ran for 6 turns (stop reason: dialog is displayed).


You gain 2.17 gold from the transmogrification of
survivor's brass lantern.
You gain 2.92 gold from the transmogrification of
brass lantern of clarity.
You gain 0.26 gold from the transmogrification of
iron shield of fire resistance (+15%) (0 def, 2 armour, 23.5 block).
You gain 2.50 gold from the transmogrification of
creative mossy mindstar of life (2-2 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron greatmaul (20-31 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

There is a Derth (Town) here (press '' or right click to use).
Today is the 2nd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:06.

Ran for 5 turns (stop reason: interesting terrain).


Saving done.

There is an exit to the worldmap here (press '' or right click to use).