skele_adv the level 1 Skeleton Adventurer by Jove

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSkeleton
ClassAdventurer
Level / Exp1 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 15)
Dexterity19 (base 12)
Constitution12 (base 12)
Magic12 (base 12)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Life108/108
Stamina105/105
Vim14/80
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage17
Accuracy13
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense6
Ranged Defense6
Fatigue0
Physical Save11
Spell Save8
Mental Save8

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Pugilism1.00
1/5
0/5
0/5
0/5
Corruption / Brutality1.00
1/5
0/5
0/5
0/5
Technique / Grappling1.00
1/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Technique / Unarmed training1.00
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.00
1/5
0/5
0/5
0/5
Corruption / Oppression1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Light source
In main hand

Inventory

Achievements

Log


Skele_adv throws two quick punches.

Skele_adv throws two quick punches.

Skele_adv throws two quick punches.

Resting starts...

Rested for 32 turns (stop reason: all resources and life at maximum).


Ran for 11 turns (stop reason: at door).


You require a two handed weapon to use this talent.

You require a two handed weapon to use this talent.

You require a two handed weapon to use this talent.

You require a two handed weapon to use this talent.

You require a two handed weapon to use this talent.

You require a two handed weapon to use this talent.

You require a two handed weapon to use this talent.

You require a two handed weapon to use this talent.

You require a two handed weapon to use this talent.

You require a two handed weapon to use this talent.

You require a two handed weapon to use this talent.

You require a two handed weapon to use this talent.

Skele_adv wears:
iron greatsword (17-27 power, 1 apr).
Skele_adv deactivates
Striking Stance.

Talent Striking Stance is ready to use.

Skele_adv can't use this talent while holding a weapon or shield.