Insanity Necro the level 9 Higher Necromancer by salo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp9 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity15 (base 10)
Constitution17 (base 15)
Magic35 (base 31)
Willpower15 (base 14)
Cunning12 (base 12)

Resources

Life214/214
Mana101/141
Souls0/10
Healing Factor1
Regeneration2.15

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision4
See Invisible2

Offense: Mainhand

Damage17
Accuracy9
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower31
Crit Chance10%
Speed1

Offense: Mind

Mindpower15.3
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense10.75
Ranged Defense10.75
Fatigue0
Physical Save16.15
Spell Save21.75
Mental Save9.45

Defense: Resistances

All 0%( 70%)

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
4/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
4/5
2/5
0/5
0/5
Spell / Grave1.30
3/5
0/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
1/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
5/5
5/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done
active
done

Equipment

On feet
Light source
Tool
On fingers
Around neck
In main hand
Main armor
Cloak
Around waist

Inventory

Achievements

Fear me not! (Insane (Adventure) difficulty) Survived the Fearscape!
By Insanity Necro the Higher Necromancer level 5
9th Mirth 122nd year of Ascendancy at 11:05
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By Insanity Necro the Higher Necromancer level 3
8th Mirth 122nd year of Ascendancy at 03:35
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Insanity Necro the Higher Necromancer level 7
1st Summertide 122nd year of Ascendancy at 18:21
see stats

Log


Ran for 1 turns (stop reason: didn't move).

Insanity Necro is confused and fails to use Infusion: Regeneration.


Insanity Necro uses Infusion: Regeneration.

Insanity Necro starts regenerating health quickly.

Insanity Necro overcomes the gloom


You pickup 0.65 gold pieces.


Insanity Necro stops regenerating health quickly.


There is a next level here (press '' or right click to use).

Resting starts...

Talent Infusion: Regeneration is ready to use.
Rested for 4 turns (stop reason: hostile spotted to the east (Betoyada the degenerated skeleton warrior)).


Insanity Necro casts Chill of the Tomb.

Betoyada the degenerated skeleton warrior uses Adrenaline Surge.

Betoyada the degenerated skeleton warrior feels a surge of adrenaline.


Insanity Necro's spell attains critical power!
Insanity Necro hits Betoyada the degenerated skeleton warrior for 91 physical damage.
Betoyada the degenerated skeleton warrior casts Twilight.

Insanity Necro's Chill of the Tomb hits Betoyada the degenerated skeleton warrior for
112 cold damage.

You gain 2.02 gold from the transmogrification of
impenetrable steel mail armour of spell shielding (2 def, 12 armour).
You gain 1.28 gold from the transmogrification of
flaming steel battleaxe (22.5-33.75 power, 2 apr).
There is a previous level here (press '' or right click to use).