





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.1 |
| Addons | Select your Escorts 1.6.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Ashes of Urh'Rok 1.6.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.6.0Donators/Buyers bonus! Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Embers of Rage 1.6.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.6.0Donators/Buyers bonus! Tinker Stores in Last Hope 1.4.9Adds tinker, steamsaw, steamgun and schematic stores to Last Hope. Big thanks to Razakai's Improved Stores mod for showing me how to create shops, and to Housepet for pretty much writing this addon. Forbidden Cults 1.6.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Horror |
| Class | Eldritch |
| Level / Exp | 19 / 0% |
| Size | medium |
| Lifes / Deaths | no deaths recorded 4 / 0 |
Primary Stats
| Strength | 31 (base 27) |
| Dexterity | 14 (base 12) |
| Constitution | 22 (base 15) |
| Magic | 36 (base 30) |
| Willpower | 15 (base 10) |
| Cunning | 15 (base 10) |
Resources
| Life | 182/382 |
| Hate | 100/100 |
| Vim | 54/132 |
| Healing Factor | 0.59375 |
| Regeneration | 0.59375 |
Speed
| Mental | -20% |
| Attack | 0% |
| Movement | -60% |
| Spell | -20% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 13 |
| See Invisible | 33 |
Offense: Mainhand
| Damage | 21 |
| Accuracy | 53 |
| Crit Chance | 10% |
| APR | 3 |
| Speed | 1.25 |
Offense: Offhand
| Damage | 11 |
| Accuracy | 53 |
| Crit Chance | 10% |
| APR | 3 |
| Speed | 1.25 |
Offense: Spell
| Spellpower | 47 |
| Crit Chance | 2% |
| Speed | 1.25 |
Offense: Mind
| Mindpower | 16 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | -50% |
| Physical | -50% |
| Lightning | -51% |
| Arcane | -57% |
| Mind | -54% |
| All | -60% |
Offense: Damage Penetration
| Lightning | +10% |
Defense: Base
| Armour (hardiness) | -12.648913956367 (43.636363636364%) |
| Defense | 20 |
| Ranged Defense | 20 |
| Fatigue | 2 |
| Physical Save | 2 |
| Spell Save | 7 |
| Mental Save | 3 |
Defense: Resistances
| Acid | +100%(100%) |
| Blight | +100%(100%) |
| Physical | + 20%(100%) |
| Cold | + 13%(100%) |
| All | + 10%(100%) |
| Lightning | + 15%(100%) |
| Light | + 33%(100%) |
| Temporal | + 15%(100%) |
| Fire | -35%(100%) |
Defense: Immunities
| Disarm Resistance | 22% |
| Stun Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/1)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
| Corruption / Scourge | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Corruption / Reaving combat | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Corruption / Rot | 0.80 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Plague | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Generic Talents
| Technique / Combat training | 1.00 |
| 0/5 |
| 1/5 |
| 0/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Worm that Walks Link |
| talent | Ruin |
| beneficial effect | The target is out of phase with reality, increasing defense by 10, resist all by 10%, and reducing the duration of detrimental timed effects by 10%. Out of PhaseThese effects cap at 40%. |
| detrimental effect | Badly off balance. Global damage is reduced by 15%. Off-balance |
| detrimental effect | The target's armour and saves are broken, reducing them by 20. Sunder Armour |
| beneficial effect | The target is in a magical frenzy, improving spellpower by 9. Bloodlust |
| detrimental effect | The target is on fire, taking 3.10 fire damage per turn. Burning |
| detrimental effect | The gloom has confused the target, making it act randomly (30% chance) and unable to perform complex actions. Confused by the gloom |
Quests
Equipment
| Tool | soothing elm totem of summon tentacle [power 95] (10/25 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 1 It can be used to summon a resilient tentacle up to 5 spaces away for 3 turns. Each turn the tentacle will strike a random enemy in range 3 dealing physical damage and attempting to pin them. (Tentacle Stats) Life: 190 Base Damage: 99 Armor: 4 All Resist: 4 Activation puts all charms on cooldown for 25 turns. When used: * Heal for 35. Natural totems are made by powerful wilders to store nature power. |
| On fingers | wizard's copper ring of corrosion (+20%)Powered by arcane forces Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +3 Mag Changes resistances: +20% acid Changes damage: +10% acid Spell save: +6 (+6 eff.) Rings can have magical properties. |
| On fingers | ArylaithCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +2 Fatigue: -6% Changes stats: +4 Str / +4 Con Changes resistances: +1% physical Critical mult.: +5.00% Maximum encumbrance: +22 Rings can have magical properties. |
| On fingers | DagarandInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical crit. chance: +4.0% Changes stats: +1 Dex / +5 Wil Changes resistances: +9% acid / +6% temporal / +9% blight Mental save: +10 (+10 eff.) Rings can have magical properties. |
| On fingers | gold ring 'Hailthorn'Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Mag / +3 Con Changes resistances: +3% cold / +10% physical Changes damage: +6% mind / +10% physical Reduces incoming crit damage: 15.00% Rings can have magical properties. |
| Around waist | Glowstrider the rough leather beltPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Fatigue: -4% Changes resistances: +6% light Changes damage: +3% arcane Maximum encumbrance: +22 Light radius: +1 Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% A belt that goes around your waist. |
| Main armor | Robe of the Worm (Improved) (2 def, 4 armour)Requires: - Heavy armour training - Strength 14 14.00 Encumbrance. [Cosmetic Item] Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+1 eff.) Fatigue: +12% A suit of armour made of mail. |
| In off hand | steel waraxe 'Salumira' (13-18.2 power, 3 apr)Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 2 Base power: 13.0 - 18.2 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +3 Crit. chance: +4.0% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 135 damage over 5 turns and reducing armor and accuracy by 17 When wielded/worn: Changes stats: +5 Cun / +1 Dex Light radius: +1 Infravision radius: +3 See invisible: +3 One-handed war axes. |
| In main hand | Yarokor the Boltoracle (13.5-18.9 power, 3 apr)Requires: - Strength 16 Powered by arcane forces Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / waraxe ; tier 2 Base power: 13.5 - 18.9 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +3 Crit. chance: +4.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 81 damage Damage (Melee): +8 darkness Damage against: +7% Living When wielded/worn: Accuracy: +6 (+2 eff.) Defense: +6 (+3 eff.) Changes resistances: +6% lightning Changes resistances penetration: +10% lightning Changes damage: +9% lightning Disarm immunity: +22% One-handed war axes. |
Inventory
fungal elm longbow of enduringRequires: - Dexterity 11 - Talent Shoot Infused by nature 4.00 Encumbrance. Type: weapon / longbow ; tier 1 It must be held with both hands. Accuracy bonus: +0.3% crit chance (max 25%) Attack speed: 100% Firing range: +6 When wielded/worn: Changes stats: +12 Con / +8 Wil Talent mastery: +0.15 Wild-gift / Fungus Maximum life: +29.00 It can be used to regenerate 74 life over 5 turns Activation puts all charms on cooldown for 20 turns. Longbows are used to shoot arrows at your foes. |
Achievements
Log
Worm that walks (servant of Sarah) casts Cyst Burst.
Yvonne the minotaur is afflicted by a rotting disease!
Worm that walks (servant of Sarah) hits Yvonne the minotaur for 10 blight, 3 darkness, 5 blight, 5 blight (23 total damage).
Ruin hits Worm that walks (servant of Sarah) for 1 healing, 1 healing (0 total damage) [3 healing].
Yvonne the minotaur uses Slash.
Sarah is no longer being stalked by Yvonne the minotaur.
Character control switched to worm that walks (servant of Sarah).
Yvonne the minotaur hits Sarah for (28 to psi shield), 270 physical (270 total damage).
Melee retaliation hits Yvonne the minotaur for 4 acid, 3 mind (7 total damage).
Exoskeleton hits Sarah for (63 exoskeleton) damage.
Exoskeleton killed Sarah!
Yvonne the minotaur receives 26 healing from Unnatural Body.
Rotting Disease from Worm that walks (servant of Sarah) hits Yvonne the minotaur for 9 blight damage.
Weakness Disease from Worm that walks (servant of Sarah) hits Yvonne the minotaur for 8 blight damage.
Yvonne the minotaur uses Sunder Armour.
You fight through the pain! (+15 hate)
Worm that walks (servant of Sarah) is on fire!
Worm that walks (servant of Sarah)'s armour is damaged!
Yvonne the minotaur hits worm that walks (servant of Sarah) for 156 physical, 11 fire (168 total damage).
Worm that walks (servant of Sarah) is lost in despair!
Yvonne the minotaur receives 21 healing from Unnatural Body.
Rotting Disease from Worm that walks (servant of Sarah) hits Yvonne the minotaur for 7 blight damage.
Weakness Disease from Worm that walks (servant of Sarah) hits Yvonne the minotaur for 7 blight damage.
Worm that walks (servant of Sarah) is no longer out of phase.
Worm that walks (servant of Sarah) deactivates Ruin.
Worm that walks (servant of Sarah) overcomes the gloom
Worm that walks (servant of Sarah) deactivates Worm that Walks Link.
Worm that walks (servant of Sarah)'s armour is more intact.
Worm that walks (servant of Sarah) stops burning.


































