





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.1 | 
| Addons | Select your Escorts 1.6.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Ashes of Urh'Rok 1.6.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok? 
 Features:
 Items Vault 1.6.0Donators/Buyers bonus! Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Embers of Rage 1.6.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor.  The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal.  The few remnants of the ravaged Prides are caged...  but one Pride remains.  Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom.  The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal.  Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
 Possessor Bonus Class 1.6.0Donators/Buyers bonus! Tinker Stores in Last Hope 1.4.9Adds tinker, steamsaw, steamgun and schematic stores to Last Hope. Big thanks to Razakai's Improved Stores mod for showing me how to create shops, and to Housepet for pretty much writing this addon. Forbidden Cults 1.6.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot! 
 
 Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up. 
 
 
 
 
 
 
 
 | 
| Campaign | --- | 
| Mode | --- --- | 
| Sex | Male | 
| Race | Mechanical | 
| Class | Arachnid | 
| Level / Exp | 13 / 0% | 
| Size | medium | 
| Lifes / Deaths | no deaths recorded3 / 0 | 
Primary Stats
| Strength | 15 (base 15) | 
| Dexterity | 12 (base 12) | 
| Constitution | 12 (base 12) | 
| Magic | 10 (base 10) | 
| Willpower | 10 (base 10) | 
| Cunning | 15 (base 15) | 
Resources
| Life | 312/322 | 
| Steam | 100/100 | 
| Healing Factor | 1.0164835164835 | 
| Regeneration | 0.25412087912088 | 
Speed
| Mental | 0% | 
| Attack | 0% | 
| Movement | +100% | 
| Spell | 0% | 
| Global | +100% | 
Vision
| Sight | 10 | 
| Lite | 0 | 
| Infravision | 10 | 
| See Invisible | 30 | 
Offense: Mainhand
| Damage | 12 | 
| Accuracy | 33 | 
| Crit Chance | 6% | 
| APR | 1 | 
| Speed | 1.00 | 
Offense: Offhand
| Damage | 12 | 
| Accuracy | 33 | 
| Crit Chance | 6% | 
| APR | 1 | 
| Speed | 1.00 | 
Offense: Spell
| Spellpower | 10 | 
| Crit Chance | 2% | 
| Speed | 1 | 
Offense: Mind
| Mindpower | 13 | 
| Crit Chance | 2% | 
| Speed | 1 | 
Defense: Base
| Armour (hardiness) | 0 (30%) | 
| Defense | 1 | 
| Ranged Defense | 1 | 
| Fatigue | 0 | 
| Physical Save | 12 | 
| Spell Save | 8 | 
| Mental Save | 11 | 
Defense: Resistances
| Temporal | + 3%(100%) | 
| Darkness | + 9%(100%) | 
Defense: Immunities
| Stun Resistance | 50% | 
| Bleed Resistance | 100% | 
| Fear Resistance | 100% | 
| Poison Resistance | 100% | 
| Blind Resistance | 50% | 
Inscriptions (1/1)
| Implants | Effective talent level: 1.0Implant: Steam Generator Use mode: Activated Range: melee/personal Cooldown: 32 Travel Speed: instantaneous Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 10.0 steam per turn. Can be activated for an instant burst of 50 steam. | 
Class Talents
Generic Talents
Effects
| talent | Mecharachnid Link | 
Quests
Equipment
| In off hand |  iron steamgun Requires: - Dexterity 11 - Talent Shoot - Talent Steam Pool Powered by steamtech 4.00 Encumbrance. Type: weapon / steamgun ; tier 1 Mastery: Steamgun Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +5 Attack speed: 100% Firing range: +6 Travel speed: +600% Attacks use: 2.0 Steam Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. | 
| Quiver |  pouch of iron shots (19/19, 16.5-19.8 power, 1 apr) Requires: - Dexterity 11 3.00 Encumbrance. Type: ammo / shot ; tier 1 Base power: 16.5 - 19.8 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +1 Crit. chance: +4.0% Capacity: 19 Shots are used with slings to pummel your foes to death. | 
| In main hand |  iron steamgun Requires: - Dexterity 11 - Talent Shoot - Talent Steam Pool Powered by steamtech 4.00 Encumbrance. Type: weapon / steamgun ; tier 1 Mastery: Steamgun Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +5 Attack speed: 100% Firing range: +6 Travel speed: +600% Attacks use: 2.0 Steam Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. | 
Inventory
|  iron mail armour (2 def, 4 armour) Requires: - Heavy armour training - Strength 14 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. | 
Achievements
Log
Melee retaliation hits Xanidana the dreaming dire wolf for 6 acid, 6 acid (12 total damage).
Sarah uses Infusion: Regeneration.
Sarah starts regenerating health quickly.
Salowe the dreaming fox shoots!
Salowe the dreaming fox's Shoot performs a ranged critical strike against Sarah!
Your resonance field crumbles under the damage!
The psychic field around Sarah crumbles.
Salowe the dreaming fox's Shoot hits Sarah for (19 to psi shield), (14 resonance), 9 physical (9 total damage).
Salowe the dreaming fox's Shoot hits Sarah for (21 to psi shield), (1 resonance), 57 physical, (2 to psi shield), 2 nature (60 total damage).
Exoskeleton hits Sarah for (5 exoskeleton), (0 exoskeleton), (0 exoskeleton) (0 total damage).
Xanidana the dreaming dire wolf performs a melee critical strike against Sarah!
Sarah has temporarily forgotten Telekinetic Grasp for 3 turns!
Xanidana the dreaming dire wolf hits Sarah for (16 to psi shield), 24 physical, (8 to psi shield), 12 physical (36 total damage).
Melee retaliation hits Xanidana the dreaming dire wolf for 7 acid, 7 acid (14 total damage).
Exoskeleton hits Sarah for (0 exoskeleton), (0 exoskeleton) (0 total damage).
Salowe the dreaming fox strafes with his steamguns!
Salowe the dreaming fox's Strafe performs a ranged critical strike against Sarah!
Salowe the dreaming fox's Strafe performs a ranged critical strike against Sarah!
Character control switched to mecharachnid (servant of Sarah).
Sarah shares damage with her oozes!
Salowe the dreaming fox's Strafe hits Sarah for (21 to psi shield), 59 physical (59 total damage).
Salowe the dreaming fox's Strafe hits Sarah for (21 to psi shield), 34 physical (34 total damage).
Exoskeleton hits Sarah for (0 exoskeleton), (0 exoskeleton) (0 total damage).
Exoskeleton killed Sarah!
Slumbering black bear hits Bloated ooze for 20 physical damage.
Something hits Bloated ooze for 11 physical damage.
Xanidana the dreaming dire wolf hits Bloated ooze for 23 physical, 19 physical (42 total damage).
Salowe the dreaming fox strafes with his steamguns!
Mecharachnid (servant of Sarah) deactivates Mecharachnid Link.





