Praise the Sun the level 22 Sunwalker Sun Paladin by Dyscord

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
Hulk! 1.4.8
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceSunwalker
ClassSun Paladin
Level / Exp22 / 13%
Sizebig
Lifes / Deaths

Primary Stats

Strength75 (base 51)
Dexterity61 (base 51)
Constitution74 (base 51)
Magic62 (base 51)
Willpower69 (base 50)
Cunning61 (base 51)

Resources

Life104715/104715
Positive418/418
Stamina626/626
Negative428/428
Healing Factor1.4951680505321
Regeneration15032.045788037

Speed

Mental+200%
Attack+200%
Movement+105%
Spell+200%
Global+205%

Vision

Sight10
Lite5

Offense: Mainhand

Damage182
Accuracy82
Crit Chance32%
APR114
Speed0.33

Offense: Spell

Spellpower61
Crit Chance31%
Speed0.33333333333333
Cooldown Reduction40.95

Offense: Mind

Mindpower63
Crit Chance17%
Speed0.33333333333333

Offense: Damage Bonus

Acid+51%
Blight+42%
Arcane+75%
Cold+42%
All0%
Physical+52%
Lightning+48%
Light+56%
Temporal+42%
Mind+42%
Darkness+42%
Fire+42%
Nature+60%

Offense: Damage Penetration

Acid+62%
Blight+42%
Arcane+52%
Cold+87%
Physical+70%
Darkness+42%
Light+73%
Temporal+42%
Lightning+42%
Mind+42%
Fire+77%
Nature+47%

Defense: Base

Armour (hardiness)134.5 (100%)
Defense64
Ranged Defense64
Fatigue17
Physical Save115
Spell Save122
Mental Save117

Defense: Resistances

Acid+100%(100%)
Blight+100%(100%)
Arcane+100%(100%)
Cold+100%(100%)
All+100%(100%)
Physical+100%(100%)
Lightning+100%(100%)
Light+100%(100%)
Temporal+100%(100%)
Mind+100%(100%)
Darkness+100%(100%)
Fire+100%(100%)
Nature+100%(100%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance55%
Bleed Resistance100%
Confusion Resistance49%
Fear Resistance100%
Stun Resistance20%
Poison Resistance100%
Blind Resistance70%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Celestial / Sun1.50
5/5
5/5
5/5
5/5
Technique / Combat veteran1.00
5/5
5/5
5/5
5/5
Celestial / Combat1.30
5/5
5/5
5/5
5/5
Technique / Shield offense1.00
5/5
5/5
5/5
5/5
Celestial / Radiance1.50
5/5
5/5
5/5
1/5
Celestial / Glyphs1.00
5/5
5/5
5/5
1/5
Technique / Two-handed assault1.00
5/5
5/5
5/5
5/5

Generic Talents

Technique / Combat training1.00
5/5
5/5
5/5
5/5
5/5
5/5
Celestial / Light1.30
5/5
5/5
5/5
5/5
Celestial / Chants1.50
5/5
5/5
5/5
5/5
Undead / Sunwalker1.00
5/5
5/5
5/5
5/5

Effects

talent

Quests

done
failed
failed
active
active
active
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A different point of view (Madness (Roguelike) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Praise the Sun the Sunwalker Sun Paladin level 18
13rd Dusk 122nd year of Ascendancy at 17:55
see stats
Bringer of Doom (Madness (Roguelike) difficulty) Killed a Bringer of Doom.
By Praise the Sun the Sunwalker Sun Paladin level 22
17th Dusk 122nd year of Ascendancy at 17:56
see stats
Dragon's Greed (Madness (Roguelike) difficulty) Amassed 8000 gold pieces.
By Praise the Sun the Sunwalker Sun Paladin level 9
9th Dusk 122nd year of Ascendancy at 13:56
see stats
Earth Master (Madness (Roguelike) difficulty) Killed Harkor'Zun.
By Praise the Sun the Sunwalker Sun Paladin level 20
17th Dusk 122nd year of Ascendancy at 13:26
see stats
Fear me not! (Madness (Roguelike) difficulty) Survived the Fearscape!
By Praise the Sun the Sunwalker Sun Paladin level 21
17th Dusk 122nd year of Ascendancy at 14:29
see stats
Home sweet home (Madness (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Praise the Sun the Sunwalker Sun Paladin level 18
13rd Dusk 122nd year of Ascendancy at 17:46
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Praise the Sun the Sunwalker Sun Paladin level 10
11st Dusk 122nd year of Ascendancy at 05:21
see stats
Level 20 (Madness (Roguelike) difficulty) Got a character to level 20.
By Praise the Sun the Sunwalker Sun Paladin level 20
17th Dusk 122nd year of Ascendancy at 00:28
see stats
Size matters (Madness (Roguelike) difficulty) Did over 600 damage in one attack.
By Praise the Sun the Sunwalker Sun Paladin level 15
12nd Dusk 122nd year of Ascendancy at 17:59
see stats
The Arena (Madness (Roguelike) difficulty) Unlocked Arena mode.
By Praise the Sun the Sunwalker Sun Paladin level 5
4th Mirth 122nd year of Ascendancy at 09:05
see stats
The Legend of Garkul (Madness (Roguelike) difficulty) Learned the five chapters of the Legend of Garkul.
By Praise the Sun the Sunwalker Sun Paladin level 18
13rd Dusk 122nd year of Ascendancy at 17:55
see stats
The secret city (Madness (Roguelike) difficulty) Discovered the truth about mages.
By Praise the Sun the Sunwalker Sun Paladin level 18
16th Dusk 122nd year of Ascendancy at 17:33
see stats
The sky is falling! (Madness (Roguelike) difficulty) Saw a huge meteor falling from the sky.
By Praise the Sun the Sunwalker Sun Paladin level 12
11st Dusk 122nd year of Ascendancy at 21:45
see stats
Treasure Hoarder (Madness (Roguelike) difficulty) Amassed 3000 gold pieces.
By Praise the Sun the Sunwalker Sun Paladin level 4
75th Pyre 122nd year of Ascendancy at 19:05
see stats
Treasure Hunter (Madness (Roguelike) difficulty) Amassed 1000 gold pieces.
By Praise the Sun the Sunwalker Sun Paladin level 2
74th Pyre 122nd year of Ascendancy at 15:21
see stats

Log

You gain 0.65 gold from the transmogrification of manasurge rune (regen 1003% over 10 turns; mana 50; cd 18).
You gain 2.21 gold from the transmogrification of
blink rune (range 6; phase 24; cd 20).
You gain 1.76 gold from the transmogrification of
blink rune (range 5; phase 15; cd 16).
You gain 2.01 gold from the transmogrification of
blink rune (range 6; phase 20; cd 10).
You gain 1.72 gold from the transmogrification of
biting gale rune (damage 204; dur 4; cd 20).
You gain 1.43 gold from the transmogrification of
regeneration infusion (heal 313; 16 cd).
You gain 3.98 gold from the transmogrification of
heroism infusion (die at -198; dur 8; cd 31).
You gain 0.71 gold from the transmogrification of
healing infusion (heal 72; cd 11).
There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 18th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 06:51.


There is a Derth (Town) here (press '' or right click to use).

Saving done.

Today is the 19th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:21.


There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).

Today is the 20th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 09:00.

Saving done.

There is a portal back here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.