










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
| Addons | Visibly Looted Stalls 1.5.0Changes the appearance of market stalls in the Embers of Rage DLC after they are looted. NOTE: This addon is officially deprecated as of release 1.1.0 of the Embers of Rage DLC, which includes equivalent functionality. Items Vault 1.5.0Donators/Buyers bonus! Parasite-in-Pocket 1.5.10Description: [A necklace appear in inventory like a gray unidentified 'a necklace with fangs'. To use this mod start a new game, with a newly activated race and die. After death - when given two options, choose "a) ...want to live". And don't forget to equip Fanged Collar before dying. Availible in following game modes: Infinity Dungeons, Arena, Maj'Eyal main campaign, Orcs campaign. -------------Required The Forbidden Cults DLC---------------- Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание: Этот мод добавляет предмет Fanged Collar в инвентарь вновь созданного героя. Теперь вы можете начать выращивать своего паразита с ранних уровней. [Ожерелье появится в инвентаре, как серый неопознанный предмет 'a necklace with fangs'. Для активации новой Расы необходимо надеть его и умереть. А после смерти ответить: "a)... Я хочу жить" Не забудьте Экипировать его перед смертью! Доступно во всех режимах: Infinity Dungeons, Arena, Maj'Eyal main comany, Orcs company. -------------Требуется The Forbidden Cult DLC! ---------------- Установка: Удаление: или в игре: Possession type unlock 1.5.8Removes the creature type limit of Possession. Possessor Bonus Class 1.5.4Donators/Buyers bonus! Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Schrödinger's Lore (Mark 2) 1.3.0Arranges for various sequential lore to be learned in sequence, independent of the order of lore object discovery. Frequently Asked Questions:
Proper Possession 1.5.0
Frequently Asked Questions: Demented Classes for Embers of Rage 1.5.5Allows you to create Demented metaclass characters in the Embers of Rage campaign. You will still need to have the class unlocked, and requires completion of the 'all class types' unlock condition for EoR. Das Blinkenlights 1.3.0Adds visual feedback to the orbs in the Ruined Dungeon. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Infinite Cat Points 1.4.0One Cat Point per level. Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.5.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Forbidden Cults 1.5.9Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Orcs |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Orc |
| Class | Possessor |
| Level / Exp | 30 / 31% |
| Size | medium |
| Lifes / Deaths | Killed by Commander Fralor at level 2 on the 12nd Retaking 124th year of Ascendancy at 04:03 / 206Killed by Commander Fralor at level 2 on the 12nd Retaking 124th year of Ascendancy at 05:27 Killed by steam giant guard at level 4 on the 15th Retaking 124th year of Ascendancy at 15:35 Killed by steam giant berserker at level 5 on the 15th Retaking 124th year of Ascendancy at 19:14 Killed by steam giant guard at level 5 on the 16th Retaking 124th year of Ascendancy at 01:02 Killed by steam giant yeti rider at level 5 on the 16th Retaking 124th year of Ascendancy at 08:17 Killed by steam giant yeti rider at level 5 on the 16th Retaking 124th year of Ascendancy at 09:14 Killed by attack yeti at level 5 on the 16th Retaking 124th year of Ascendancy at 15:13 Killed by steam giant yeti rider at level 6 on the 17th Retaking 124th year of Ascendancy at 03:18 Killed by steam giant berserker at level 6 on the 17th Retaking 124th year of Ascendancy at 08:36 Killed by steam giant yeti rider at level 6 on the 17th Retaking 124th year of Ascendancy at 14:25 Killed by steam giant yeti rider at level 6 on the 17th Retaking 124th year of Ascendancy at 20:43 Killed by steam giant berserker at level 6 on the 19th Retaking 124th year of Ascendancy at 00:37 Killed by steam giant guard at level 6 on the 19th Retaking 124th year of Ascendancy at 01:13 Killed by High Guard Talosis at level 6 on the 19th Retaking 124th year of Ascendancy at 07:16 Killed by steam giant berserker at level 8 on the 19th Retaking 124th year of Ascendancy at 20:26 Killed by yeti at level 8 on the 25th Retaking 124th year of Ascendancy at 06:28 Killed by Aerutira the awoken tentacle tree at level 8 on the 26th Retaking 124th year of Ascendancy at 19:22 Killed by Aerutira the awoken tentacle tree at level 8 on the 26th Retaking 124th year of Ascendancy at 20:19 Killed by Porossra the awoken tentacle tree at level 9 on the 26th Retaking 124th year of Ascendancy at 23:53 Killed by Porossra the awoken tentacle tree at level 9 on the 27th Retaking 124th year of Ascendancy at 00:18 Killed by Porossra the awoken tentacle tree at level 9 on the 27th Retaking 124th year of Ascendancy at 00:47 Killed by Porossra the awoken tentacle tree at level 9 on the 27th Retaking 124th year of Ascendancy at 01:14 Killed by Porossra the awoken tentacle tree at level 9 on the 27th Retaking 124th year of Ascendancy at 07:50 Killed by Ce'Nylemina the awoken tentacle tree at level 9 on the 28th Retaking 124th year of Ascendancy at 01:04 Killed by corrupted protoplasmic controller at level 10 on the 28th Retaking 124th year of Ascendancy at 03:45 Killed by corrupted acidic digestor at level 10 on the 28th Retaking 124th year of Ascendancy at 05:08 Killed by corrupted acidic digestor at level 10 on the 28th Retaking 124th year of Ascendancy at 05:34 Killed by Elatta the corrupted plasmic disruptor at level 10 on the 29th Retaking 124th year of Ascendancy at 03:58 Killed by Ivethra the corrupted plasmic disruptor at level 10 on the 29th Retaking 124th year of Ascendancy at 04:58 Killed by Ivethra the corrupted plasmic disruptor at level 10 on the 29th Retaking 124th year of Ascendancy at 05:13 Killed by Ivethra the corrupted plasmic disruptor at level 10 on the 29th Retaking 124th year of Ascendancy at 06:02 Killed by corrupted plasmic disruptor at level 10 on the 30th Retaking 124th year of Ascendancy at 02:46 Killed by corrupted protoplasmic controller at level 11 on the 31st Retaking 124th year of Ascendancy at 20:30 Killed by corrupted mastocytic feeder at level 11 on the 32nd Retaking 124th year of Ascendancy at 17:44 Killed by corrupted plasmic disruptor at level 11 on the 33rd Retaking 124th year of Ascendancy at 19:04 Killed by corrupted plasmic disruptor at level 11 on the 34th Retaking 124th year of Ascendancy at 15:53 Killed by corrupted plasmic disruptor at level 12 on the 36th Retaking 124th year of Ascendancy at 12:01 Killed by corrupted mastocytic feeder at level 12 on the 37th Retaking 124th year of Ascendancy at 05:56 Killed by Emydhewyn the Blightborn at level 12 on the 38th Retaking 124th year of Ascendancy at 02:04 Killed by Emydhewyn the Blightborn at level 12 on the 38th Retaking 124th year of Ascendancy at 20:06 Killed by corrupted mastocytic feeder at level 12 on the 39th Retaking 124th year of Ascendancy at 15:05 Killed by corrupted protoplasmic controller at level 12 on the 40th Retaking 124th year of Ascendancy at 09:55 Killed by Islugama the corrupted acidic digestor at level 12 on the 41st Retaking 124th year of Ascendancy at 04:47 Killed by Emydhewyn the Blightborn at level 12 on the 42nd Retaking 124th year of Ascendancy at 00:56 Killed by whitehoof ghoul at level 14 on the 51st Retaking 124th year of Ascendancy at 16:46 Killed by whitehoof ghoul at level 14 on the 51st Retaking 124th year of Ascendancy at 21:45 Killed by whitehoof ghoul at level 14 on the 52nd Retaking 124th year of Ascendancy at 11:02 Killed by ghoul at level 14 on the 1st Revenge 124th year of Ascendancy at 03:22 Killed by ghast at level 14 on the 1st Revenge 124th year of Ascendancy at 04:14 Killed by whitehoof maulotaur at level 14 on the 1st Revenge 124th year of Ascendancy at 15:56 Killed by whitehoof ghoul at level 15 on the 1st Revenge 124th year of Ascendancy at 23:36 Killed by whitehoof invoker at level 15 on the 3rd Revenge 124th year of Ascendancy at 01:33 Killed by whitehoof ghoul at level 15 on the 3rd Revenge 124th year of Ascendancy at 05:54 Killed by corrupted protosentient globula at level 15 on the 3rd Revenge 124th year of Ascendancy at 19:47 Killed by Ce'Namina the corrupted protoplasmic controller at level 15 on the 3rd Revenge 124th year of Ascendancy at 22:20 Killed by corrupted acidic digestor at level 15 on the 4th Revenge 124th year of Ascendancy at 00:55 Killed by corrupted dendritic hemospinner at level 16 on the 4th Revenge 124th year of Ascendancy at 06:41 Killed by corrupted protoplasmic controller at level 16 on the 4th Revenge 124th year of Ascendancy at 11:30 Killed by Elerethra the awoken tentacle tree at level 16 on the 4th Revenge 124th year of Ascendancy at 18:59 Killed by Elerethra the awoken tentacle tree at level 16 on the 4th Revenge 124th year of Ascendancy at 19:58 Killed by corrupted dendritic hemospinner at level 16 on the 5th Revenge 124th year of Ascendancy at 04:33 Killed by corrupted protosentient globula at level 16 on the 5th Revenge 124th year of Ascendancy at 09:12 Killed by corrupted plasmic disruptor at level 16 on the 5th Revenge 124th year of Ascendancy at 12:51 Killed by corrupted mastocytic feeder at level 16 on the 5th Revenge 124th year of Ascendancy at 14:39 Killed by corrupted dendritic hemospinner at level 17 on the 5th Revenge 124th year of Ascendancy at 19:18 Killed by ghoul at level 17 on the 6th Revenge 124th year of Ascendancy at 07:59 Killed by corrupted mastocytic feeder at level 17 on the 7th Revenge 124th year of Ascendancy at 03:15 Killed by corrupted mastocytic feeder at level 17 on the 7th Revenge 124th year of Ascendancy at 05:40 Killed by Layiwyn the corrupted acidic digestor at level 17 on the 7th Revenge 124th year of Ascendancy at 08:19 Killed by corrupted acidic digestor at level 17 on the 7th Revenge 124th year of Ascendancy at 13:05 Killed by corrupted plasmic disruptor at level 17 on the 7th Revenge 124th year of Ascendancy at 15:09 Killed by Zubamina the awoken tentacle tree at level 17 on the 7th Revenge 124th year of Ascendancy at 22:39 Killed by Zubamina the awoken tentacle tree at level 17 on the 7th Revenge 124th year of Ascendancy at 23:27 Killed by Zubamina the awoken tentacle tree at level 17 on the 8th Revenge 124th year of Ascendancy at 00:27 Killed by Zubamina the awoken tentacle tree at level 17 on the 8th Revenge 124th year of Ascendancy at 02:41 Killed by corrupted mastocytic feeder at level 17 on the 8th Revenge 124th year of Ascendancy at 13:08 Killed by Velolaith the Blightborn at level 18 on the 8th Revenge 124th year of Ascendancy at 15:50 Killed by Velolaith the Blightborn at level 18 on the 8th Revenge 124th year of Ascendancy at 18:55 Killed by Velolaith the Blightborn at level 18 on the 8th Revenge 124th year of Ascendancy at 21:38 Killed by corrupted mastocytic feeder at level 18 on the 9th Revenge 124th year of Ascendancy at 00:25 Killed by corrupted plasmic disruptor at level 18 on the 9th Revenge 124th year of Ascendancy at 03:28 Killed by corrupted plasmic disruptor at level 18 on the 9th Revenge 124th year of Ascendancy at 06:17 Killed by Ivolranor the awoken tentacle tree at level 18 on the 9th Revenge 124th year of Ascendancy at 16:53 Killed by Ivolranor the awoken tentacle tree at level 18 on the 9th Revenge 124th year of Ascendancy at 19:23 Killed by Silalle the awoken tentacle tree at level 18 on the 10th Revenge 124th year of Ascendancy at 00:46 Killed by Gloragathra the ink squid at level 18 on the 10th Revenge 124th year of Ascendancy at 10:54 Killed by whitehoof ghoul at level 18 on the 10th Revenge 124th year of Ascendancy at 15:29 Killed by Nektosh the One-Horned at level 18 on the 11st Revenge 124th year of Ascendancy at 12:35 Killed by whitehoof hailstorm at level 18 on the 11st Revenge 124th year of Ascendancy at 13:45 Killed by sun-mage at level 19 on the 38th Revenge 124th year of Ascendancy at 12:53 Killed by ritch larva at level 20 on the 7th Pain 124th year of Ascendancy at 17:40 Killed by larvae bloated ritch mother at level 20 on the 7th Pain 124th year of Ascendancy at 19:03 Killed by ritch centipede at level 21 on the 8th Pain 124th year of Ascendancy at 20:28 Killed by larvae bloated ritch mother at level 21 on the 9th Pain 124th year of Ascendancy at 12:17 Killed by fox at level 21 on the 9th Pain 124th year of Ascendancy at 13:27 Killed by larvae bloated ritch mother at level 21 on the 9th Pain 124th year of Ascendancy at 16:31 Killed by ritch hunter at level 21 on the 9th Pain 124th year of Ascendancy at 17:37 Killed by ritch centipede at level 21 on the 9th Pain 124th year of Ascendancy at 18:38 Killed by larvae bloated ritch mother at level 21 on the 9th Pain 124th year of Ascendancy at 20:03 Killed by ritch centipede at level 21 on the 9th Pain 124th year of Ascendancy at 20:51 Killed by ritch hunter at level 21 on the 9th Pain 124th year of Ascendancy at 21:53 Killed by ritch hive mother at level 21 on the 9th Pain 124th year of Ascendancy at 23:08 Killed by larvae bloated ritch mother at level 21 on the 10th Pain 124th year of Ascendancy at 00:10 Killed by ritch centipede at level 21 on the 10th Pain 124th year of Ascendancy at 03:25 Killed by ritch larva at level 21 on the 12nd Pain 124th year of Ascendancy at 03:45 Killed by ritch centipede at level 22 on the 12nd Pain 124th year of Ascendancy at 06:07 Killed by ritch larva at level 22 on the 12nd Pain 124th year of Ascendancy at 07:51 Killed by larvae bloated ritch mother at level 22 on the 12nd Pain 124th year of Ascendancy at 22:23 Killed by Islokira the ritch hunter at level 22 on the 13rd Pain 124th year of Ascendancy at 01:57 Killed by Betaralle the ritch hive mother at level 22 on the 13rd Pain 124th year of Ascendancy at 08:51 Killed by ritch centipede at level 22 on the 13rd Pain 124th year of Ascendancy at 10:56 Killed by ritch centipede at level 22 on the 13rd Pain 124th year of Ascendancy at 12:05 Killed by vampire at level 22 on the 14th Pain 124th year of Ascendancy at 11:57 Killed by ungolmor at level 23 on the 14th Pain 124th year of Ascendancy at 19:02 Killed by minotaur at level 23 on the 15th Pain 124th year of Ascendancy at 05:35 Killed by minotaur at level 23 on the 15th Pain 124th year of Ascendancy at 06:55 Killed by ritch centipede at level 23 on the 15th Pain 124th year of Ascendancy at 07:59 Killed by ritch larva at level 23 on the 18th Pain 124th year of Ascendancy at 09:06 Killed by ritch larva at level 24 on the 19th Pain 124th year of Ascendancy at 18:41 Killed by ritch centipede at level 24 on the 19th Pain 124th year of Ascendancy at 21:43 Killed by ritch centipede at level 24 on the 20th Pain 124th year of Ascendancy at 00:52 Killed by ritch centipede at level 24 on the 20th Pain 124th year of Ascendancy at 10:08 Killed by ritch centipede at level 25 on the 20th Pain 124th year of Ascendancy at 16:25 Killed by ritch hunter at level 25 on the 20th Pain 124th year of Ascendancy at 19:00 Killed by ritch centipede at level 25 on the 20th Pain 124th year of Ascendancy at 22:02 Killed by ritch hunter at level 25 on the 21st Pain 124th year of Ascendancy at 02:27 Killed by ritch hunter at level 25 on the 21st Pain 124th year of Ascendancy at 04:38 Killed by ritch hive mother at level 25 on the 21st Pain 124th year of Ascendancy at 10:19 Killed by ritch centipede at level 25 on the 21st Pain 124th year of Ascendancy at 12:38 Killed by ritch centipede at level 25 on the 21st Pain 124th year of Ascendancy at 16:07 Killed by ritch hunter at level 26 on the 21st Pain 124th year of Ascendancy at 21:49 Killed by ritch centipede at level 26 on the 22nd Pain 124th year of Ascendancy at 00:56 Killed by ritch centipede at level 26 on the 22nd Pain 124th year of Ascendancy at 07:40 Killed by ritch larva at level 26 on the 22nd Pain 124th year of Ascendancy at 10:41 Killed by troll marauder at level 28 on the 28th Pain 124th year of Ascendancy at 14:33 Killed by sewer alligator at level 28 on the 29th Pain 124th year of Ascendancy at 16:08 Killed by basaligator at level 28 on the 29th Pain 124th year of Ascendancy at 18:46 Killed by troll captain at level 28 on the 30th Pain 124th year of Ascendancy at 03:16 Killed by troll captain at level 28 on the 30th Pain 124th year of Ascendancy at 04:42 Killed by troll pirate at level 28 on the 33rd Pain 124th year of Ascendancy at 16:26 Killed by Captured Yeti Behemoth at level 28 on the 33rd Pain 124th year of Ascendancy at 21:06 Killed by Captured Yeti Behemoth at level 28 on the 33rd Pain 124th year of Ascendancy at 23:40 Killed by luminous horror at level 29 on the 36th Pain 124th year of Ascendancy at 23:35 Killed by luminous horror at level 29 on the 37th Pain 124th year of Ascendancy at 01:46 Killed by fearful symmetry at level 29 on the 37th Pain 124th year of Ascendancy at 07:31 Killed by umbral horror at level 29 on the 37th Pain 124th year of Ascendancy at 08:15 Killed by umbral horror at level 29 on the 37th Pain 124th year of Ascendancy at 09:02 Killed by umbral horror at level 29 on the 37th Pain 124th year of Ascendancy at 11:10 Killed by shadow at level 29 on the 37th Pain 124th year of Ascendancy at 12:09 Killed by umbral horror at level 29 on the 37th Pain 124th year of Ascendancy at 13:04 Killed by umbral horror at level 29 on the 37th Pain 124th year of Ascendancy at 14:24 Killed by fire drake hatchling at level 29 on the 37th Pain 124th year of Ascendancy at 15:40 Killed by fire drake at level 29 on the 37th Pain 124th year of Ascendancy at 16:53 Killed by luminous horror at level 29 on the 37th Pain 124th year of Ascendancy at 23:15 Killed by luminous horror at level 29 on the 38th Pain 124th year of Ascendancy at 00:18 Killed by luminous horror at level 29 on the 38th Pain 124th year of Ascendancy at 01:15 Killed by luminous horror at level 29 on the 38th Pain 124th year of Ascendancy at 02:01 Killed by luminous horror at level 29 on the 38th Pain 124th year of Ascendancy at 02:56 Killed by gigantic sandworm tunneler at level 29 on the 38th Pain 124th year of Ascendancy at 03:55 Killed by gigantic sandworm tunneler at level 29 on the 38th Pain 124th year of Ascendancy at 04:58 Killed by nightmare horror at level 29 on the 38th Pain 124th year of Ascendancy at 09:51 Killed by bursting entropic shard at level 29 on the 38th Pain 124th year of Ascendancy at 13:51 Killed by bursting entropic shard at level 29 on the 38th Pain 124th year of Ascendancy at 15:35 Killed by ravaging entropic rip at level 29 on the 38th Pain 124th year of Ascendancy at 16:27 Killed by ravaging entropic rip at level 29 on the 38th Pain 124th year of Ascendancy at 17:21 Killed by ravaging entropic rip at level 29 on the 38th Pain 124th year of Ascendancy at 18:39 Killed by netherworm mass at level 29 on the 38th Pain 124th year of Ascendancy at 19:54 Killed by saw horror at level 29 on the 39th Pain 124th year of Ascendancy at 11:53 Killed by saw horror at level 29 on the 39th Pain 124th year of Ascendancy at 12:43 Killed by Elisema the gigantic gravity worm at level 29 on the 39th Pain 124th year of Ascendancy at 23:34 Killed by Elisema the gigantic gravity worm at level 29 on the 40th Pain 124th year of Ascendancy at 00:38 Killed by ritch larva at level 29 on the 40th Pain 124th year of Ascendancy at 04:47 Killed by fire wyrm at level 29 on the 40th Pain 124th year of Ascendancy at 05:46 Killed by fire drake at level 29 on the 40th Pain 124th year of Ascendancy at 06:52 Killed by saw horror at level 29 on the 40th Pain 124th year of Ascendancy at 18:21 Killed by luminous horror at level 29 on the 40th Pain 124th year of Ascendancy at 19:13 Killed by saw horror at level 29 on the 40th Pain 124th year of Ascendancy at 20:02 Killed by radiant horror at level 30 on the 40th Pain 124th year of Ascendancy at 22:50 Killed by radiant horror at level 30 on the 40th Pain 124th year of Ascendancy at 23:50 Killed by radiant horror at level 30 on the 41st Pain 124th year of Ascendancy at 00:20 Killed by radiant horror at level 30 on the 41st Pain 124th year of Ascendancy at 00:44 Killed by radiant horror at level 30 on the 41st Pain 124th year of Ascendancy at 01:50 Killed by radiant horror at level 30 on the 41st Pain 124th year of Ascendancy at 02:54 Killed by radiant horror at level 30 on the 41st Pain 124th year of Ascendancy at 03:50 Killed by radiant horror at level 30 on the 41st Pain 124th year of Ascendancy at 07:06 Killed by radiant horror at level 30 on the 41st Pain 124th year of Ascendancy at 13:50 Killed by radiant horror at level 30 on the 41st Pain 124th year of Ascendancy at 15:43 Killed by radiant horror at level 30 on the 41st Pain 124th year of Ascendancy at 16:50 Killed by radiant horror at level 30 on the 41st Pain 124th year of Ascendancy at 17:56 Killed by radiant horror at level 30 on the 41st Pain 124th year of Ascendancy at 19:05 Killed by radiant horror at level 30 on the 41st Pain 124th year of Ascendancy at 20:52 Killed by radiant horror at level 30 on the 41st Pain 124th year of Ascendancy at 22:03 Killed by dreaming horror at level 30 on the 42nd Pain 124th year of Ascendancy at 06:26 Killed by netherworm mass at level 30 on the 42nd Pain 124th year of Ascendancy at 07:30 Killed by netherworm mass at level 30 on the 42nd Pain 124th year of Ascendancy at 08:55 Killed by netherworm mass at level 30 on the 42nd Pain 124th year of Ascendancy at 09:46 Killed by netherworm mass at level 30 on the 42nd Pain 124th year of Ascendancy at 10:34 Killed by bloated horror at level 30 on the 42nd Pain 124th year of Ascendancy at 11:25 Killed by Grgglck's Tentacle at level 30 on the 42nd Pain 124th year of Ascendancy at 12:17 Killed by Grgglck the Devouring Darkness at level 30 on the 42nd Pain 124th year of Ascendancy at 13:14 Killed by netherworm mass at level 30 on the 42nd Pain 124th year of Ascendancy at 14:32 Killed by dreaming horror at level 30 on the 42nd Pain 124th year of Ascendancy at 15:41 Killed by dreaming horror at level 30 on the 42nd Pain 124th year of Ascendancy at 17:37 Killed by dreaming horror at level 30 on the 42nd Pain 124th year of Ascendancy at 20:13 Killed by saw horror at level 30 on the 42nd Pain 124th year of Ascendancy at 22:41 |
Primary Stats
| Strength | 40 (base 35) |
| Dexterity | 32 (base 31) |
| Constitution | 14 (base 10) |
| Magic | 1 (base 10) |
| Willpower | 50 (base 49) |
| Cunning | 40 (base 24) |
Resources
| Life | 346/346 |
| Psi | 379/379 |
| Healing Factor | 1.2526086956522 |
| Regeneration | 7.2025000000001 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +105% |
Vision
| Sight | 10 |
| Lite | 4 |
| Infravision | 6 |
| See Stealth | 44.156612690121 |
| See Invisible | 44.156612690121 |
Offense: Mainhand
| Damage | 16 |
| Accuracy | 41 |
| Crit Chance | 12% |
| APR | 18 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 19 |
| Accuracy | 41 |
| Crit Chance | 12% |
| APR | 24 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 4 |
| Crit Chance | 10% |
| Speed | 1 |
Offense: Mind
| Mindpower | 41 |
| Crit Chance | 16% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +12% |
| Temporal | +6% |
| Blight | 0% |
| Arcane | +12% |
| Fire | +8% |
| All | 0% |
Offense: Damage Penetration
| Acid | +18% |
| Mind | +38% |
| Lightning | +13% |
| Fire | +17% |
| All | +8% |
Defense: Base
| Armour (hardiness) | 11 (30%) |
| Defense | 16 |
| Ranged Defense | 16 |
| Fatigue | 8 |
| Physical Save | 32 |
| Spell Save | 27.2 |
| Mental Save | 32 |
Defense: Resistances
| Acid | + 18%( 70%) |
| Blight | + 7%( 70%) |
| Arcane | + 17%( 70%) |
| Cold | + 38%( 70%) |
| All | 0%( 70%) |
| Lightning | + 9%( 70%) |
| Light | + 6%( 70%) |
| Fire | + 44%( 70%) |
| Physical | + 4%( 70%) |
Defense: Immunities
| Silence Resistance | 31% |
| Bleed Resistance | 50% |
| Confusion Resistance | 25% |
| Stun Resistance | 68% |
| Instadeath Resistance | 100% |
| Blind Resistance | 20% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 8. Afterwards you stay out of phase for 4 turns. In this state all new negative status effects duration is reduced by 25%, your defense is increased by 25 and all your resistances by 25%. Its effects scale with your Constitution stat. |
Class Talents
| Psionic / Possession | 1.50 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Psionic / Psionic menace | 1.50 |
| 4/5 |
| 2/5 |
| 1/5 |
| 1/5 |
| Psionic / Solipsism | 1.50 |
| 5/5 |
| 2/5 |
| 2/5 |
| 1/5 |
| Psionic / Deep horror | 1.50 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Battle psionics | 1.50 |
| 1/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Psionic / Body snatcher | 1.50 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Psionic / Psychic blows | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.20 |
| 2/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Psionic / Ravenous mind | 1.50 |
| 5/5 |
| 1/5 |
| 2/5 |
| 1/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 2/5 |
| 0/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Race / Orc | 1.20 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Psionic / Mentalism | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Our ultimate goal on the mainland is to get rid of the Sunwall once and for all. A Ritch PartyTo do that we will prepare a special surprise to help our final attack. Go to the Ritch Hive in the mountains north of the Erúan desert and collect a big pile of ritch eggs. About 30 viable eggs should be sufficient. When you have enough, find a tunnel leading north and use the special sand shredder gloves tinker to open a path under the Gates of Morning. Finally, place the eggs in a protected spot to hatch. With luck, they will provide a distraction while you later assault the city. * You have collected enough eggs. * You have tunnelled close enough to the Gates of Morning. * You have placed the little surprise. | done |
All the few remaining orcs of the mainland have been captured by Sunwall and their western allies. Children of Garkul, Unite!To ensure a future, any future, for our race they must be freed. The internment camp is located somewhere to the north. The orcs are subdued into obedience by a powerful psionic, Mindwall, and guarded by elite Sunwall troops. Mindwall must be taken care of and the prides set free. But BEFORE that you should go and destroy the Sunwall Observatory to the east, as our spies have found a way to resist Mindwall's psionic powers which requries ingredients from there. * You need to have free the Vor Pride orcs. * You need to have free the Rak'Shor Pride orcs. * You need to have free the Gorbat Pride orcs. * You need to have free the Grushnak Pride orcs. | active |
Metash has asked you to investigate the Krimbul Clan, south of the peninsula. Clan of the UnicornA whitehoof turned mad with power is trying to lead them in a war against Kruk Pride. * You have stopped the pitiful Nektosh, ensuring one less threat for the Pride and a future for the Whitehooves. | done |
The giants have breached the mountain-side of Kruk pride! HomelandThey are invading the town just when most of our forces are outside. Only you and few others are left to close the breach by collapsing the tunnel from the inside. * You have collapsed the tunnel, saving the Pride. For now. | done |
You have found a bit of preserved yeti muscle, probably somebody somewhere will be interested. Mystery of the Yetis | active |
To win the war you must help the Pride by striking a blow to the giant's morale and supply lines. Of Steamwork and Pain* You have assaulted the Vaporous Emporium, crushing the morale of the Atmos tribe. * You have explored the yeti cave and vanquished the Yeti Patriarch. | done |
Our ultimate goal on the mainland is to get rid of the Sunwall once and for all. StargazersOur scouts have noticed the Gates of Morning is being reinforced with sun and moon orbs. Go to the Sunwall Observatory and destroy everything there to reduce their supplies. | active |
Kaltor's shop seems to be nearby in the mountain. Maybe it could be interesting to pay him a visit? The Grumpy ShopownerHe does sound well armed, though, so be prepared as it is likely very dangerous. So maybe take some time to plan the raid. | active |
A group of trolls from the Kar'Haïb Dominion is trying to take foot on the mainland. This is our land!With the Sunwall at full force we can not have the luxury of having to fight on both fronts, the Dominion port of the south must be destroyed. A potent bomb was given to you, you must place it at a weak spot of the tower where it will detonate and destroy the port. It would be a good idea for you to not be there anymore when the bomb explodes however. * You have destroyed the Dominion port, the trolls will not be a problem in the near future. | done |
You found a yeti mind control tinker. If you can tame 8 wild yetis and send them back to Kruk Pride they can be trained and sent back to you at your request using a psychoportation beacon. Yeti ReinforcementsWild yetis are mostly found in yeti's caves. * Captured eight yetis (will be available to summon at level 20). | done |
The Atmos tribe is not our sole problem. The Sunwall as grown in strength since the Scourge from the West came and murdered the other Prides leaders. You Shall Pass!Our brothers on the mainland lay enslaved, but before we free them you must secure a way to the mainland. Go to the sunwall outpost. Show them the wrath of Garkul, show no mercy for they have none for us. * You have destroyed the sunwall outpost, and secured a way to the mainland. | done |
Equipment
| On feet | Gloomwitch of the Blightspawn (0 def, 3 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: -1% Effects when hit in melee: * 20% chance to disease * 20% chance to inflict 15% damage reduction Changes resistances: +5% arcane Changes resistances penetration: +10% acid Maximum encumbrance: +32 Physical save: +9 (+2 eff.) Silence immunity: +31% Confusion immunity: +25% Stun/Freeze immunity: +23% Spellpower: +3 (+3 eff.) A pair of boots made of leather. |
| Light source | bright brass lantern of healthInfused by nature Crafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Maximum life: +41.00 Light radius: +4 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Xyvena the rough leather hat (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes resistances: +6% fire / +5% cold Changes resistances penetration: +15% mind Psi when hit: +0.04 Maximum hate: +6.00 Maximum psi: +10.00 Mental crit. chance: +1% A hat made of leather. Very stylish. |
| On hands | Stralite Sand Shredder (0 def, 1 armour)Powered by steamtech 1.00 Encumbrance. [Plot Item] Type: armor / hands ; tier 4 When wielded/worn: Armour: +1 Talent granted: +1 Sand Shredder Automatically deploy a huge rotating drill when you hit a sandwall, carving out a big part of it quickly. |
| Tool | ash wand of clairvoyance [power 10] (5 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 2 It can be used to reveal the area around you, dispelling darkness (radius 10, power 19 based on Magic), and detect the presence of nearby creatures for 3 turns, putting all charms on cooldown for 5 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
| On fingers | Stormking the steel ringPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Effects on melee hit: * 15% chance to daze at end of turn Changes resistances: +12% arcane Changes resistances penetration: +15% mind Changes damage: +12% arcane / +12% lightning Rings can have magical properties. |
| On fingers | savior's steel ring of perseveranceCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Physical save: +7 (+2 eff.) Spell save: +7 (+2 eff.) Mental save: +8 (+4 eff.) Stun/Freeze immunity: +25% Life regen: +0.80 Rings can have magical properties. |
| Around neck | Bleaknull of the BlightspawnInfused by nature 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Effects when hit in melee: * 21% chance to disease * 22% chance to inflict 15% damage reduction Changes stats: +3 Cun / +3 Con Changes resistances: +15% acid Cut immunity: +50% Healing mod.: +11% It can be used to activate talent Heal, placing all other charms into a 27 cooldown : Effective talent level: 3.0 Power cost: 27 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a nature gift Description: Imbues your body with natural energies, healing for 277 life. The life healed will increase with your Mindpower. Amulets can have magical properties. |
| In main hand | Pitchwinter of the Blightspawn (5-5.5 power, 18 apr, nature damage)Requires: - Willpower 16 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / mindstar ; tier 2 It is part of a set of items. This mindstar absorbs psionic energy that needs to be projected. The natural wyrm seeks an element. The set is complete. Base power: 5.0 - 5.5 Uses stats: 35% Wil, 15% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Damage when hit (Melee): 3 lightning / 4 physical / 4 acid / 4 fire / 4 arcane / 4 cold Changes stats: +3 Str / -3 Mag / +3 Cun Changes resistances: +9% lightning / +4% physical / +8% cold / +3% acid / +8% fire Changes resistances penetration: +5% lightning Talent masteries: +0.20 Psionic / Voracity +0.10 Psionic / Absorption Critical mult.: +7.00% Blindness immunity: +20% Stun/Freeze immunity: +20% Mana when firing critical spell: +2.00 Maximum vim: +10.00 Mindpower: +4 (+1 eff.) Mental crit. chance: +2% Damage Shield penetration: +30% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Around waist | insulating hardened leather belt of unlifePowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes resistances: +7% blight / +8% cold / +7% fire The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
| In off hand | thorny mindstar of flames (9-9.9 power, 24 apr, nature damage)Requires: - Willpower 24 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 It is part of a set of items. This natural fire should be returned to the wyrm. The set is complete. Base power: 9.0 - 9.9 Uses stats: 40% Wil, 20% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +24 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Damage when hit (Melee): 8 fire Changes resistances: +8% fire Changes resistances penetration: +9% fire Changes damage: +8% fire Mindpower: +6 (+2 eff.) Mental crit. chance: +3% Global speed: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Cloak | enveloping linen cloak of protection (6 def, 0 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +6 (+5 eff.) Physical save: +5 (+1 eff.) Spell save: +5 (+2 eff.) Mental save: +6 (+3 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Unlightwake of the Blightspawn (3 def, 6 armour)Requires: - Strength 16 Infused by nature Crafted by a master 9.00 Encumbrance. [Random Unique] Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +3 (+3 eff.) Fatigue: +8% Changes stats: +9 Cun / -9 Mag Changes resistances: +15% fire / +6% light / +17% cold Changes damage: +6% temporal Life regen: +4.70 Maximum life: +30.00 Healing mod.: +11% A suit of armour made of leather. |
Inventory
steam generator implant (steam 8)Powered by steamtech 0.10 Encumbrance. Type: scroll / implant ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 30 Travel Speed: instantaneous Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 7.6 steam per turn. Can be activated for an instant burst of 38 steam. It can be used to implant on your skin.. Steamtech implants can be grafted on the users skin.. |
steam generator implant of the duelist (steam 9)Powered by steamtech 0.10 Encumbrance. Type: scroll / implant ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 8.6 steam per turn. Can be activated for an instant burst of 43 steam. Its effects scale with your Dexterity stat. It can be used to implant on your skin.. Steamtech implants can be grafted on the users skin.. |
healing infusion of the psychic (heal 144)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 144 and cleanse 1 wound and 1 poison effect. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
healing infusion of the sneak (heal 116)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 116 and cleanse 1 wound and 1 poison effect. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion (heal 91 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 91 life over 5 turns. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. Press to compare to your current inscriptions |
regeneration infusion of the titan (heal 169 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 169 life over 5 turns. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. Press to compare to your current inscriptions |
wild infusion (resist 14%; cure mental)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. Press to compare to your current inscriptions |
wild infusion (resist 13%; cure magical, mental)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical or mental effect and reduce all damage taken by 13% for 5 turns. Also removes cross-tier effects of the affected types for free. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. Press to compare to your current inscriptions |
wild infusion of the titan (resist 19%; cure mental)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 19% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. Press to compare to your current inscriptions |
movement infusion of the titan (382% speed; 4 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 382% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 4 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
heroism infusion of the titan (+8 for 7 turns, die at -238)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 8 for 7 turns. While Heroism is active, you will only die when reaching -238 life. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level.manasurge rune of the wizard (989% regen over 10 turns; 49 instant mana) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 29 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 989% for 10 turns and instantly restoring 49 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
shielding rune of the warrior (absorb 216 for 4 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 216 damage for 4 turns. Its effects scale with your Strength stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
shielding rune of the wizard (absorb 53 for 4 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 53 damage for 4 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
vision rune of the sneak (radius 8; dur 16; see horror)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to get a vision of the area surrounding you (8 radius) and to allow you to see invisible and stealthed creatures (power 16) for 16 turns. Your mind will become more receptive for 16 turns, allowing you to sense any horror around. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
vision rune of the titan (radius 10; dur 18; see demon)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to get a vision of the area surrounding you (10 radius) and to allow you to see invisible and stealthed creatures (power 13) for 18 turns. Your mind will become more receptive for 18 turns, allowing you to sense any demon around. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level.invisibility rune of the psychic (power 14 for 4 turns) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to become invisible (power 14) for 4 turns. As you become invisible you fade out of phase with reality, all your damage is reduced by 40%. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
schematic: Antimagic ShellRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Back SupportRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Deflection FieldRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Fireproof CoatingRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
3 schematic: Flare ShellRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Fungal WebRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Galvanic RetributorRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
2 schematic: HeadlampRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Iron GripRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
2 schematic: Kinetic StabiliserRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Magnetic ShellRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Mana CoilRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Mental StimulatorRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
3 schematic: Razor EdgeRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
2 schematic: Rocket BootsRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Saw ProjectorRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Shocking EdgeRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Shocking TouchRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Spike AttachmentRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Spring GrappleRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: SteamgunRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: SteamsawRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Waterproof CoatingRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
Fanged CollarPowered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +10 Cun / -5 Wil Changes resistances: +15% blight / +15% darkness / +15% acid Physical save: +15 (+4 eff.) Spell save: +15 (+5 eff.) Mental save: -7 (-3 eff.) Maximum life: +20.00 Try to not die... This strange creature seems to melt around your neck, keeping its mouth open just wide enough so that its teeth do not touch you. You suspect that in the case your head somehow goes missing, the creature is going to make itself at home in your neck stump. |
SunstonePowered by arcane forces Powered by steamtech 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +10% cold Changes damage: +10% light / +10% fire Steampower: +8 (+5 eff.) Steam each turn: +1.00 This strange stone shines with the heat of the Sun. Perhaps it could be used to generate more steam? |
Nuleg the MurkstokerCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +1 Cun / +1 Wil Changes resistances: +9% darkness Changes damage: +3% darkness Grants telepathy: Demon/Minor Demon/Major Physical save: +8 (+2 eff.) Spell save: +8 (+2 eff.) Mental save: +9 (+5 eff.) Psi when hit: +0.08 Rings can have magical properties. |
solipsist's steel ringInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +5 Cun / +5 Wil Mindpower: +6 (+2 eff.) Rings can have magical properties. |
Eclipse (18-21.6 power, 4 apr, darkness element)Requires: - Magic 32 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 18.0 - 21.6 Uses stat: 110% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes damage: +15% darkness / +15% physical / +15% light / +15% temporal Talents cooldown: Twilight (-1 turn) Moonlight Ray (-1 turn) Searing Light (-1 turn) Talent granted: +1 Command Staff P.Energy each turn: +0.10 N.Energy each turn: +0.10 Spellpower: +12 (+12 eff.) Spell crit. chance: +8% This tall staff is tipped with a pitch black sphere that yet seems to give off a strong light. |
This item will automatically be transmogrified when you leave the level.surging yew starstaff of illumination (20-24 power, 4 apr, temporal element) Requires: - Magic 24 Powered by arcane forces Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Defense: +7 (+5 eff.) Effects on melee hit: * 9% chance to blind Changes damage: +20% temporal Talent granted: +1 Command Staff Spellpower on spell critical (stacks up to 3 times): +2 Spellpower: +9 (+9 eff.) Spell crit. chance: +3% Light radius: +2 It can be used to activate talent Illuminate, placing all other charms into a 5 cooldown : Effective talent level: 2.0 Power cost: 5 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 7 that illuminates the area. At level 3, it also blinds all who see it (except the caster) for 3 turns. At level 4, it also deals 34.52 light damage. Staves designed for wielders of magic, by the greats of the art. |
hateful iron battleaxe (14.5-21.75 power, 1 apr)Requires: - Strength 11 Infused by psionic forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 14.5 - 21.8 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +1 Crit. chance: +4.5% Attack speed: 100% Damage (Melee): +9 darkness Damage against: +9% Living Massive two-handed battleaxes. |
Fuladradar the dwarven-steel battleaxe (34-51 power, 2 apr)Requires: - Strength 24 Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 34.0 - 51.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +2 Crit. chance: +6.5% Attack speed: 100% On weapon hit: * Slows global speed by 19% When wielded/worn: Armour: +4 Changes stats: +9 Str / +3 Wil Changes resistances: +6% light / +2% physical See invisible: +3 Massive two-handed battleaxes. |
hateful dwarven-steel mace of purging (25-35 power, 4 apr)Requires: - Strength 24 Infused by arcane disrupting forces Infused by psionic forces 3.00 Encumbrance. Type: weapon / mace ; tier 3 Base power: 25.0 - 35.0 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +4 Crit. chance: +1.5% Attack speed: 100% On weapon hit: * 25% chance to remove a magical effect Damage (Melee): +10 nature / +7 darkness Damage against: +7% Living Blunt and deadly. |
This item will automatically be transmogrified when you leave the level.plaguebringer's dwarven-steel waraxe of phasing (20.5-28.7 power, 11 apr) Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 3 Base power: 20.5 - 28.7 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +11 Crit. chance: +4.5% Attack speed: 100% When this weapon hits: Epidemic (10% chance level 3). On weapon hit: * 10% chance to disease Damage Shield penetration (this weapon only): +21% Damage (Melee): +7 blight When wielded/worn: Disease immunity: +13% One-handed war axes. |
Nightmortal of the Blightspawn (9.5-12.35 power, 5 apr)Requires: - Dexterity 11 Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Random Unique] Type: weapon / dagger ; tier 1 Base power: 9.5 - 12.4 Uses stats: 45% Dex, 45% Str Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% When this weapon hits: Netherblast (20% chance level 1). On weapon hit: * 6% chance to disease On weapon crit: * wounds the target for 7 turns: 11 bleeding, 46% reduced healing Damage (Melee): +5 blight When wielded/worn: Accuracy: +5 (+2 eff.) Physical crit. chance: +4.0% Physical power: +5 (+2 eff.) Defense: +4 (+4 eff.) Changes resistances: +3% acid / +6% fire Disease immunity: +10% Disarm immunity: +18% Teleport immunity: +5% Talent on hit(spell): Netherblast (20% chance level 1). Sharp, short and deadly. |
Silent Blade (25-32.5 power, 10 apr)Requires: - Cunning 25 Crafted by a master 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 25.0 - 32.5 Uses stats: 35% Str, 55% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +10 Crit. chance: +8.0% Attack speed: 100% When used from stealth a simple attack with it will not break stealth. Damage (Melee): +10 silence When wielded/worn: Accuracy: +10 (+5 eff.) A thin, dark dagger that seems to meld seamlessly into the shadows. |
Umbral Razor (25-32.5 power, 10 apr)Requires: - Dexterity 32 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 25.0 - 32.5 Uses stats: 45% Dex, 10% Mag, 45% Str Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +10 Crit. chance: +9.0% Attack speed: 100% Damage conversion: 50% darkness When wielded/worn: Changes stats: +4 Cun / +4 Mag Changes resistances: +10% darkness Changes resistances penetration: +10% darkness Changes damage: +5% darkness Stealth bonus: +10 It can be used to activate talent Invoke Darkness (costing 7 power out of 10/10) : Effective talent level: 2.0 Power cost: 7 out of 10/10. Range: 10 Travel Speed: 2000% of base Is: a spell Description: Conjures up a bolt of darkness, doing 41.21 darkness damage. At level 3, it will create a beam of shadows. At level 5, none of your Nightfall spells will hurt your minions. The damage will increase with your Spellpower. This dagger seems to be formed of pure shadows, with a strange miasma surrounding it. |
Bloomsoul (8-8.8 power, 13 apr, nature damage)Requires: - Willpower 18 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 2 Base power: 8.0 - 8.8 Uses stats: 25% Wil, 10% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +13 Crit. chance: +7.0% Attack speed: 100% When wielded/worn: Talent mastery: +0.20 Wild-gift / Fungus Life regen: +2.00 Mindpower: +8 (+2 eff.) Mental crit. chance: +4% Healing mod.: +20% Activating this item is instant. It can be used to activate talent Bloom Heal (costing 46 power out of 60/60) : Effective talent level: 1.0 Power cost: 46 out of 60/60. Range: melee/personal Travel Speed: instantaneous Description: Call upon the power of nature to regenerate your body for 32 life every turn for 6 turns. The life healed will increase with the Willpower stat. Pristine flowers coat the surface of this mindstar. Touching it fills you with a sense of calm and refreshes your body. |
Erendil (6-6.6 power, 18 apr, mind damage)Requires: - Willpower 16 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 2 Base power: 6.0 - 6.6 Uses stats: 35% Wil, 15% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * 40% chance to corrode armour by 30% Damage (Melee): +12 arcane When wielded/worn: Damage when hit (Melee): 4 arcane / 4 mind / 3 darkness Changes resistances: +9% acid Changes damage: +4% mind / +4% darkness / +12% arcane Mindpower: +4 (+1 eff.) Mental crit. chance: +2% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.gifted thorny mindstar of balance (7-7.7 power, 24 apr, mind damage) Requires: - Willpower 24 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Base power: 7.0 - 7.7 Uses stats: 40% Wil, 20% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +24 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Physical save: +4 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +3 (+2 eff.) Equilibrium when hit: +0.90 Mindpower: +8 (+2 eff.) Mental crit. chance: +3% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
purifying thorny mindstar (8-8.8 power, 24 apr, mind damage)Requires: - Willpower 24 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 It is part of a set of items. This purifying mindstar will cleanse other mindstars. Base power: 8.0 - 8.8 Uses stats: 40% Wil, 20% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +24 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Effects when hit in melee: * 4 arcane resource burn Changes resistances: +4% arcane Changes resistances penetration: +3% arcane Changes damage: +4% arcane Mindpower: +6 (+2 eff.) Mental crit. chance: +3% Activating this item is instant. It can be used to activate talent Destroy Magic, placing all other charms into a 23 cooldown : Effective talent level: 4.0 Power cost: 23 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: The target has a 8% chance (stacking to a maximum of 66%) to fail to cast any spell. At level 2 magical effects may be disrupted, at level 3 magical sustains may be disrupted, and at level 5 magical constructs and undead may be stunned. Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.hardened leather sling Requires: - Dexterity 24 - Talent Shoot 4.00 Encumbrance. Type: weapon / sling ; tier 3 Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +8 Slings are used to hurl stones or metal shots at your foes. |
Yeti-fur Cloak (9 def, 2 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 1 When wielded/worn: Physical power: +5 (+2 eff.) Armour: +2 Defense: +9 (+6 eff.) Changes resistances: +15% cold Physical save: +10 (+3 eff.) This fur cloak is thick and matted, yet remains incredibly soft to the touch. |
Pressurizer (8 def, 0 armour)Powered by steamtech 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 2 When wielded/worn: Defense: +8 (+6 eff.) Changes stats: +3 Dex Talent masteries: +0.10 Steamtech / Automation +0.10 Steamtech / Avoidance Steampower: +10 (+6 eff.) Steam crit. chance: +10% This cloak hides and protects a series of powerful steam compressors. |
This item will automatically be transmogrified when you leave the level.thick cashmere cloak of battle (2 def, 7 armour) Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Physical crit. chance: +2.0% Physical power: +3 (+1 eff.) Armour: +7 Defense: +2 (+2 eff.) Fatigue: -4% Changes resistances: +14% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Anti-Gravity Boots (8 def, 8 armour)Requires: - Talent Heavy Armour Training Powered by steamtech 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +8 Defense: +8 (+6 eff.) Fatigue: +8% Changes stats: +5 Str / +4 Dex Changes resistances: +10% fire Changes damage: +10% fire Pinning immunity: +50% Steampower: +3 (+2 eff.) These boots have a 9% chance to fail to operate properly (reduced by Cunning). It can be used to jump to a nearby location within range 7, blasting everything within radius 2 (48 burning fire damage, 2 tile knockback) of the jump point and within radius 3 (83 burning fire damage, 3 tile knockback) of the landing point (damage based on Cunning), costing 14 power out of 18/18. These boots seem to have been made by a... creative individual who seems to have decided that launching yourself through the air via rocketry qualifies as "anti-gravity". They look like they will work, though. Probably. If you're very careful. |
alchemist's iron gauntlets of strength (+2) (0 def, 1 armour)Requires: - Talent Heavy Armour Training Powered by arcane forces Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +5 (+2 eff.) Armour: +1 Damage (Melee): 3 acid / 3 fire / 4 cold / 3 lightning Changes stats: +2 Str / +2 Mag / +2 Wil Changes resistances: +10% blight Metal gloves protecting the hands up to the middle of the lower arm. It was hardened by the digestive sack. |
restful dwarven-steel gauntlets of strength (+3) (0 def, 2 armour)Requires: - Talent Heavy Armour Training Crafted by a master Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Physical power: +11 (+5 eff.) Armour: +2 Changes stats: +3 Str Life regen: +1.80 Stamina each turn: +1.10 Maximum stamina: +14.00 Metal gloves protecting the hands up to the middle of the lower arm. |
Visage of Nektosh (4 def, 8 armour)Requires: - Magic 12 - Talent Heavy Armour Training Powered by arcane forces 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 When wielded/worn: Armour: +8 Defense: +4 (+4 eff.) Fatigue: +6% Damage (Melee): 15 physical bleed Changes stats: +4 Mag / +4 Wil / +4 Cun Changes resistances: +10% darkness Talent mastery: +0.20 Race / Whitehooves Increases your maximum stacks of Death Momentum by 1. You always thought his horns looked kind of stupid, to be honest. |
This item will automatically be transmogrified when you leave the level.Decayed Visage (0 def, 0 armour) Requires: - Magic 25 - Willpower 20 Powered by arcane forces Infused by psionic forces 1.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Damage when hit (Melee): 10 vim draining blight Changes stats: +5 Wil / +5 Mag Changes resistances: +5% arcane / +15% mind / +9% darkness Changes damage: +8% blight / +6% fire / +7% arcane Mental save: +19 (+9 eff.) Confusion immunity: +25% Maximum vim: +25.00 Spell crit. chance: +2% It can be used to activate talent Vimsense (costing 20 power out of 45/45) : Effective talent level: 2.0 Power cost: 20 out of 45/45. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Feel the very existence of creatures around you for 5 turns, in a radius of 10. The evil touch will reduce their blight resistance by 4%, but also make them aware of you. The resistance reduction will improve with your Spellpower. A desiccated mask of human skin, all that remains of a necromancer from the Age of Pyre who failed to achieve lichdom. The transformative process partially succeeded, leaving him unable to die as his body slowly rotted from the inside out over several years. Now his spirit resides within this last bit of mummified flesh, still hungering for eternal life. |
5 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
7 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
20 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
19 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
25 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+4 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+4 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
20 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
10 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
11 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+5 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+5 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
11 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
13 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
7 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
Darkdredge of the BlightspawnInfused by nature Infused by arcane disrupting forces 2.00 Encumbrance. [Random Unique] Type: lite / lite ; tier 1 When wielded/worn: Effects when hit in melee: * 20% chance to disease * 22% chance to inflict 15% damage reduction Changes resistances: +3% all Changes damage: +9% mind Spell save: +6 (+2 eff.) Maximum life: +83.00 Maximum hate: +2.00 Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Spectral CagePowered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% cold Changes resistances penetration: +10% cold Changes damage: +15% cold Talent cooldown: Chill of the Tomb (-2 turns) Spellpower: +10 (+10 eff.) Light radius: +5 It can be used to release a will o' the wisp that will explode against your foes for 112 cold damage (based on your Magic), costing 16 power out of 20/20. This ancient, weathered lantern glows with a pale blue light emanating from several ghostly forms trapped within. The metal is icy cold to the touch. |
Automated Portable ExtractorPowered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / power When carried: It can be used to melt all the items in the APE at once (also done automatically when you change level), costing 0 power out of 1000/1000. The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials. |
Powered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / steamtech ; tier 4 Yetis left to call: 8 It can be used to call a trained yeti for help, costing 1 power out of 8/8. Call a trained yeti to your side. |
dwarven-steel pickaxe (dig speed 32 turns)3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Korbek's SpyglassCrafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 2 When wielded/worn: Accuracy: +10 (+5 eff.) Physical crit. chance: +5.0% Changes stats: +5 Cun Infravision radius: +2 Sight radius: +1 This antique spyglass is weathered from use, but seems well maintained. |
Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 155 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Telekinetic CoreInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Physical power: +3 (+1 eff.) Changes stats: +5 Wil Changes resistances: +5% physical Changes damage: +6% physical Physical save: +12 (+4 eff.) Mindpower: +3 (+1 eff.) It can be used to activate talent Psionic Pull (costing 14 power out of 35/35) : Effective talent level: 3.0 Power cost: 14 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Pull all foes toward you in radius 5 while dealing 57 physical damage. The damage will increase with your mindpower. This heavy torque appears to draw nearby matter towards it. |
steel torque of kinetic psionic shield [power 45] (16 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 It can be used to setup a psionic shield, reducing all physical, nature, temporal and acid damage by 45 for 7 turns, putting all charms on cooldown for 16 turns. Torques are made by powerful psionics to store psionic powers. |
telekinetic steel torque of kinetic psionic shield [power 47] (16 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 When wielded/worn: Talent granted: +1 Telekinetic Blast It can be used to setup a psionic shield, reducing all physical, nature, temporal and acid damage by 47 for 7 turns, putting all charms on cooldown for 16 turns. Torques are made by powerful psionics to store psionic powers. |
natural ash totem of cure ailments [power 2] (8 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 2 It can be used to remove up to 2 poisons or diseases from a target within range 8 (based on Willpower), putting all charms on cooldown for 8 turns. When used: 100% chance to regenerate 4 equilibrium. Natural totems are made by powerful wilders to store nature power. |
Yeti's Muscle Tissue (Behemoth)Infused by nature 1.00 Encumbrance. [Plot Item] Type: flesh / muscle Muscle tissue, extracted from a powerful yeti. Somewhere, somebody or something is bound to be interested! |
Yeti's Muscle Tissue (Patriarch)Infused by nature 1.00 Encumbrance. [Plot Item] Type: flesh / muscle Muscle tissue, extracted from a powerful yeti. Somewhere, somebody or something is bound to be interested! |
Achievements
Across the Narrow Sea (Exploration mode)
Destroyed the Sunwall Outpost to secure a way to the mainland.By Doppelganger the Orc Possessor level 20
39th Revenge 124th year of Ascendancy at 16:56 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Doppelganger the Orc Possessor level 24
20th Pain 124th year of Ascendancy at 15:57 see stats
I did not want that! (Exploration mode)
Tricked Nektosh into killing one of his own people.By Doppelganger the Orc Possessor level 18
11st Revenge 124th year of Ascendancy at 13:19 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Doppelganger the Orc Possessor level 10
28th Retaking 124th year of Ascendancy at 02:20 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Doppelganger the Orc Possessor level 20
39th Revenge 124th year of Ascendancy at 11:35 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Doppelganger the Orc Possessor level 30
40th Pain 124th year of Ascendancy at 20:41 see stats
Mercy, mercy! (Exploration mode)
Killed Talosis without any civilians deaths.By Doppelganger the Orc Possessor level 6
19th Retaking 124th year of Ascendancy at 12:56 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Doppelganger the Orc Possessor level 8
25th Retaking 124th year of Ascendancy at 17:27 see stats
This will make a big Omelette! (Exploration mode)
Collected 40 ritch eggs in the Ritch Hive.By Doppelganger the Orc Possessor level 22
13rd Pain 124th year of Ascendancy at 05:32 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Doppelganger the Orc Possessor level 17
6th Revenge 124th year of Ascendancy at 01:57 see stats
We weren't kidding! (Exploration mode)
Die to Nektosh's beam without being pinned, stunned, asleep, dazed, or confused.By Doppelganger the Orc Possessor level 18
11st Revenge 124th year of Ascendancy at 12:35 see stats
Log
Dreaming horror converts some damage to Psi!
Dreaming horror mentally dismisses some damage!
Doppelganger mentally dismisses some damage!
Dreaming horror receives 2 healing (3 psi heal).
Kinetic Aura hits Doppelganger for (8 dismissed), 8 physical (8 total damage).
Bleeding from Saw horror hits Dreaming horror for (1 dismissed), 0 to psi, 0 physical (1 total damage).
Dreaming horror uses Slumber.
Doppelganger is in a deep sleep.
Saw horror uses Razor Saw.
Saw horror resists the mind attack!
Doppelganger channels pain to saw horror!
Doppelganger is no longer sleeping.
Doppelganger had a restless night.
Doppelganger roars with rage shaking off 1 mental debuffs!
Doppelganger mentally dismisses some damage!
Doppelganger hits Saw horror for 5 mind, (5 to psi shield), 5 nature, 6 mind, (6 to psi shield), 6 nature (23 total damage).
Channel Pain hits Saw horror for 21 mind damage.
Saw horror hits Doppelganger for (4 dismissed), 4 physical, (4 dismissed), 4 physical, 88 physical (96 total damage).
Doppelganger the level 30 orc possessor was punctured to death by a saw horror on level 2 of Ruins of a lost city.
Doppelganger stops bleeding.
Doppelganger has recovered from poor sleep.
Doppelganger is no longer empowered.
Doppelganger deactivates Channel Pain.
Doppelganger deactivates Mental Tyranny.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Saw horror killed Doppelganger!
Saving done.
























































































