Hot-Hands McGee the level 23 Shalore Archmage by argenaelordarynus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp23 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity12 (base 10)
Constitution11 (base 10)
Magic64 (base 53)
Willpower50 (base 44)
Cunning12 (base 11)

Resources

Life323/323
Mana234/234
Positive0/116
Healing Factor1.3082872928177
Regeneration0.85038674033151

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6
See Stealth5.8683322308477
See Invisible13.639062262025

Offense: Mainhand

Damage44
Accuracy6
Crit Chance5%
APR4
Speed1.00

Offense: Spell

Spellpower48
Crit Chance43%
Speed1

Offense: Mind

Mindpower29
Crit Chance5%
Speed1

Offense: Damage Bonus

Darkness+11%
Acid+15%
Lightning+40%
Temporal+26%
Cold+20%
Arcane+30%
Fire+83%
All0%

Offense: Damage Penetration

Darkness+30%
Fire+64%
Temporal+15%

Defense: Base

Armour (hardiness)9 (30%)
Defense2
Ranged Defense2
Fatigue1
Physical Save6
Spell Save29
Mental Save20

Defense: Resistances

Acid+ 9%( 70%)
Blight+ 20%( 70%)
Cold+ 27%( 70%)
All 0%( 70%)
Darkness+ 32%( 70%)
Temporal+ 20%( 70%)
Lightning+ 22%( 70%)
Mind+ 12%( 70%)
Fire+ 38%( 70%)
Nature+ 32%( 70%)

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Blind Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
1/5
4/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
5/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Wildfire1.30
1/5
1/5
5/5
2/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
1/5
1/5
Spell / Divination1.30
4/5
1/5
1/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

active
done
done
done
failed
done
active
failed
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Hot-Hands McGee the Shalore Archmage level 9
30th Dusk 122nd year of Ascendancy at 04:50
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Hot-Hands McGee the Shalore Archmage level 20
76th Haze 122nd year of Ascendancy at 05:27
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Hot-Hands McGee the Shalore Archmage level 10
40th Dusk 122nd year of Ascendancy at 17:47
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Hot-Hands McGee the Shalore Archmage level 20
75th Haze 122nd year of Ascendancy at 06:50
see stats
Rescuer of the lost (Insane (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Hot-Hands McGee the Shalore Archmage level 13
56th Dusk 122nd year of Ascendancy at 19:41
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Hot-Hands McGee the Shalore Archmage level 14
4th Haze 122nd year of Ascendancy at 21:57
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By Hot-Hands McGee the Shalore Archmage level 14
7th Haze 122nd year of Ascendancy at 20:26
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Hot-Hands McGee the Shalore Archmage level 9
23rd Dusk 122nd year of Ascendancy at 08:32
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By Hot-Hands McGee the Shalore Archmage level 21
2nd Decay 122nd year of Ascendancy at 09:10
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Hot-Hands McGee the Shalore Archmage level 16
24th Haze 122nd year of Ascendancy at 16:34
see stats
Unstoppable (Insane (Adventure) difficulty) Returned from the dead.
By Hot-Hands McGee the Shalore Archmage level 23
9th Decay 122nd year of Ascendancy at 00:40
see stats

Log

You gain 20.19 gold from the transmogrification of Glorivea (2.5-2.75 power, 12 apr, mind damage).
You gain 1.17 gold from the transmogrification of
arcing steel mace (15.5-21.7 power, 3 apr).
You gain 3.25 gold from the transmogrification of
ranger's yew longbow of dexterity (+5).
You gain 19.82 gold from the transmogrification of
ash longbow 'Porurin'.
You gain 2.87 gold from the transmogrification of
steel greatsword of vileness (24.5-39.2 power, 2 apr).
You gain 5.20 gold from the transmogrification of
balanced steel greatmaul of persecution (24-36 power, 2 apr).
You gain 6.24 gold from the transmogrification of
balanced steel greatmaul of crippling (31.5-47.25 power, 2 apr).
You gain 3.23 gold from the transmogrification of
balanced iron greatmaul of massacre (27.5-41.25 power, 1 apr).
You gain 17.86 gold from the transmogrification of
Glimmervenom (20.5-30.75 power, 1 apr).
You gain 3.94 gold from the transmogrification of
balanced dwarven-steel dagger of erosion (17-22.1 power, 7 apr).
You gain 15.34 gold from the transmogrification of
Corpsegasher (11.5-14.95 power, 6 apr).
You gain 1.10 gold from the transmogrification of
warrior's copper ring.
You gain 2.15 gold from the transmogrification of
vision rune of the warrior (radius 10; dur 17; see demon).
You gain 0.57 gold from the transmogrification of
teleportation rune (range 48).
You gain 2.40 gold from the transmogrification of
phase door rune of the sneak (range 9; power 23; dur 4).
You gain 2.14 gold from the transmogrification of
heat beam rune of the duelist (276 fire damage).
You gain 1.50 gold from the transmogrification of
wild infusion of the sneak (resist 18%; cure magical).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (resist 16%; cure magical).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 14%; cure magical).
You gain 2.31 gold from the transmogrification of
movement infusion of the warrior (424% speed; 6 turns).
You gain 2.31 gold from the transmogrification of
movement infusion of the psychic (527% speed; 6 turns).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Hot-Hands McGee deactivates Shielding.

Hot-Hands McGee deactivates Wildfire.

Hot-Hands McGee deactivates Arcane Shield.

Hot-Hands McGee deactivates Keen Senses.

Hot-Hands McGee deactivates Burning Wake.