









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.2 |
| Addons | Ashes of Urh'Rok 1.7.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Embers of Rage 1.7.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.0Donators/Buyers bonus! Cleaner Item Descriptions 1.7.0This is a fork of Better Item Descriptions that simply makes the tooltip larger and uses long phrases instead of abbreviations. If you hold ALT before mousing over an item, you can see its vanilla description. If you ask what part of a description means, everyone gets to laugh at you. However, feel free to suggest better phrasing. ZOmnibus Addon Pack 1.7.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Forbidden Cults 1.7.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Insane Roguelike |
| Sex | Male |
| Race | Ogre |
| Class | Berserker |
| Level / Exp | 6 / 91% |
| Size | big |
| Lifes / Deaths | Killed by Voriyaba the dire wolf at level 6 on the 7th Flare 122nd year of Ascendancy at 03:49 / 1 |
Primary Stats
| Strength | 30 (base 23) |
| Dexterity | 11 (base 11) |
| Constitution | 22 (base 22) |
| Magic | 12 (base 10) |
| Willpower | 19 (base 10) |
| Cunning | 14 (base 11) |
Resources
| Life | -72/325 |
| Stamina | 4/148 |
| Healing Factor | 1.1024166372473 |
| Regeneration | 0.27560415931182 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 1 |
Offense: Mainhand
| Damage | 47 |
| Accuracy | 29 |
| Crit Chance | 4% |
| APR | 1 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 12 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 18 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +16% |
| Acid | +10% |
| All | 0% |
Offense: Damage Penetration
| Lightning | +5% |
Defense: Base
| Armour (hardiness) | 15.522593642275 (62.32946707186%) |
| Defense | 3 |
| Ranged Defense | 3 |
| Fatigue | 3 |
| Physical Save | 18 |
| Spell Save | 10 |
| Mental Save | 17 |
Defense: Resistances
| Acid | + 15%( 70%) |
| Light | + 11%( 70%) |
| Darkness | + 15%( 70%) |
| Lightning | + 8%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Disarm Resistance | 10% |
| Pinning Resistance | 0% |
| Blind Resistance | 21% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 50% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 50 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 78 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Willpower stat. |
Class Talents
| Technique / Combat techniques | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Berserker's strength | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Two-handed assault | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Race / Ogre | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 2/5 |
| 0/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You must explore the scintillating caves. * You must explore the renegade Shaloren camp. | active |
You successfully escorted the repented thief to the recall portal on level 2 of Ruins of Kor'Pul. Escort: repented thief (level 2 of Ruins of Kor'Pul)As a reward you improved talent Lacerating Strikes (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 2 of Scintillating Caves. Escort: temporal explorer (level 2 of Scintillating Caves)As a reward you improved Willpower by +5. | done |
Equipment
| On feet | Sparkpain the pair of rough leather boots (0 def, 1 armour)2.0 Encumbrance T1 feet armor [Rare] Master While equipped: offense ------ Damage +9% lightning When Hit 2 lightning defense ------ Armor +1 Resistance +3% darkness +3% lightning other ------- Stamina/turn +0.40 Max stamina +10.00 A pair of boots made of leather. |
| On hands | Chuldil the Cracklerock (0 def, 1 armour)1.5 Encumbrance T1 hands armor [Rare] Nature While equipped: offense ------ On-Hit 6 lightning Damage +7% lightning Ignore resists +5% lightning On-Hit (Melee): * 20% chance to reduce all saves and defense by 12 defense ------ Armor +1 Fatigue +1% Resistance +5% lightning Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
| On head | Camiyaleg the linen wizard hat (1 def, 0 armour)2.0 Encumbrance T1 head armor [Rare] Nature While equipped: offense ------ Damage +10% acid defense ------ Defense +1 (+1 eff.) Resistance +15% acid Unlife -60.00 life Disarm Resist +10% Knockbk Resist +10% A pointy cloth hat, very wizardly... |
| Tool | soothing elm wand of shielding [power 110] (16/20 cooldown)2.0 Encumbrance T1 wand charm [Ego] Arcane Create a shield absorbing up to 110 damage on yourself and all friendly characters within 10 spaces for 4 turns Puts all charms on 20 cooldown 100% to heal for 30. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
| On fingers | psionicist's copper ring0.1 Encumbrance T1 ring jewelry [Ego] Psionic While equipped: Stats +3 Wil defense ------ Mind save +6 (+4 eff.) Rings make your fingers look great! |
| Around neck | starlit copper amulet of willpower (+3)0.1 Encumbrance T1 amulet jewelry [Ego] Nature While equipped: Stats +3 Wil defense ------ Resistance +11% light +12% darkness Blind Resist +21% Amulets make your neck look great! |
| In main hand | Freezenaught the iron greatsword (132% power, 1 apr)3.0 Encumbrance T1 greatsword 2H weapon [Rare] Master Weapon Damage 132% Range: 1.0x-1.6x Uses 120% Str Damage Physical Mastery Weapons Mastery Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +1 Critical Rate +2.5% Attack Speed 100% On-hit +4 cold While equipped: Stats +3 Str +1 Dex Massive two-handed swords. |
| Main armor | iron mail armour 'Galebutcher' (2 def, 4 armour)14.0 Encumbrance T1 heavy armor [Rare] Nature While equipped: Stats +1 Cun +1 Str offense ------ When Hit 6 lightning defense ------ Armor +4 Defense +2 (+2 eff.) Fatigue +12% Life +21.00 other ------- Infravision +1 A suit of armour made of mail. |
| Light source | brass lantern2.0 Encumbrance T1 lite [Normal] While equipped: other ------- Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Around waist | Mighty Girdle1.0 Encumbrance T1 belt armor [Unique] Master Some giant wraps would make you feel great. While equipped: defense ------ Armor +4 Fatigue -10% Life +40.00 Knockbk Resist +40% other ------- Encumbrance +70 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
Inventory
blink rune (range 4; phase 11; cd 11)0.1 Encumbrance T1 rune scroll [Normal] Arcane When inscribed on your body: Range 4 Cooldown: 11 Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 4 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 11%, your defense is increased by 11 and all your resistances by 11%. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Uloblek the Dayquake0.1 Encumbrance T1 amulet jewelry [Rare] Nature While equipped: offense ------ Mind Crit +2% Critical power +5.00% defense ------ Resistance +11% temporal Pinning Resist +21% Knockbk Resist +20% Amulets make your neck look great! |
elm starstaff of fate (100% power, 2 apr, darkness element)5.0 Encumbrance T1 staff 2H weapon [Ego] Arcane Weapon Damage 100% Range: 1.0x-1.2x Uses 80% Mag Damage Physical Mastery Staff Mastery Accuracy Bonus +2.5% proc damage (max 250%) Ignore Armor +2 Critical Rate +2.5% Attack Speed 100% While equipped: offense ------ Spell Crit +5% Spellpower +3 (+3 eff.) Damage +10% darkness defense ------ Physical save +6 (+4 eff.) Spell save +6 (+6 eff.) Mind save +5 (+4 eff.) other ------- Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
iron battleaxe (110% power, 1 apr)3.0 Encumbrance T1 battleaxe 2H weapon [Normal] Weapon Damage 110% Range: 1.0x-1.5x Uses 120% Str Damage Physical Mastery Weapons Mastery Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +1 Critical Rate +4.5% Attack Speed 100% Massive two-handed battleaxes. |
Urtheleg (109% power, 1 apr)3.0 Encumbrance T1 greatsword 2H weapon [Rare] Psionic Weapon Damage 109% Range: 1.0x-1.6x Uses 120% Str Damage Physical Mastery Weapons Mastery Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +1 Critical Rate +2.5% Attack Speed 100% On-hit +9 mind On Hit: * 10 arcane resource burn * 16% chance to reduce all saves and defense by 12 While equipped: Stats +3 Cun +2 Wil defense ------ Resistance +6% acid +6% nature +5% arcane Massive two-handed swords. |
Chillpower4.0 Encumbrance T1 longbow 2H weapon Reqs Shoot [Rare] Master Accuracy Bonus +0.2% critical chance (max 25%) Attack Speed 100% Range +6 On-ranged-hit +4 cold On-crit, radius 2 +4 darkness On Hit: * 20% chance to reduce damage dealt by 11% While equipped: offense ------ Physical Crit +2.0% Accuracy +9 (+4 eff.) defense ------ Resistance +6% cold Longbows are used to shoot arrows at your foes. |
Poromira4.0 Encumbrance T1 sling 1H weapon Reqs Shoot [Rare] Nature Accuracy Bonus +0.2% base damage (max 20%) Attack Speed 100% Range +6 Projectile Speed +200% Phasing +10% While equipped: Stats +1 Con offense ------ Physical Crit +1.0% other ------- Hate-on-crit +2.00 Masteries +0.10 Wild-gift/Fungus Regenerate 60 life over 5 turns Puts all charms on 20 cooldown Slings are used to hurl stones or metal shots at your foes. |
pouch of iron shots (24/24, 111% power, 1 apr)3.0 Encumbrance T1 shot ammo [Normal] Weapon Damage 111% Range: 1.0x-1.2x Uses 50% Cun, 70% Dex Damage Physical Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +1 Critical Rate +4.0% Capacity 24 Shots are used with slings to pummel your foes to death. |
iron shield 'Goregrinder' (0 def, 2 armour, 21.5 block)7.0 Encumbrance T1 shield armor [Rare] Nature Learn shield attack talent or enable 'Always show shield combat' to see combat stats. While equipped: offense ------ Mind Crit +1% Mindpower +20 (+11 eff.) On-Hit 5 acid When Hit 2 acid defense ------ Armor +2 Fatigue +8% other ------- Talents +1 Block Handheld deflection devices. |
Isurille the Sparkviper (0 def, 0 armour)2.0 Encumbrance T1 cloth armor [Rare] Nature While equipped: offense ------ Physical Power +10 (+3 eff.) Damage +11% acid +9% lightning defense ------ Resistance +16% acid +1% physical +7% all other ------- Stamina/turn +1.00 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
spellwoven linen robe of protection (2 def, 2 armour)2.0 Encumbrance T1 cloth armor [Ego] Arcane/Master While equipped: offense ------ Spell Crit +2% Spellpower +2 (+2 eff.) defense ------ Armor +2 Defense +2 (+2 eff.) Resistance +7% all Physical save +17 (+9 eff.) Spell save +16 (+13 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
linen cloak 'Gloronne' (6 def, 0 armour)2.0 Encumbrance T1 cloak armor [Rare] Master While equipped: Stats +1 Str offense ------ When Hit 4 acid On-Hit (Melee): * 20% chance to reduce armor by 17% * 10% chance to reduce all saves and defense by 12 defense ------ Defense +6 (+6 eff.) Physical save +5 (+3 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Camydor (0 def, 1 armour)1.0 Encumbrance T1 hands armor [Rare] Master While equipped: Stats +2 Dex offense ------ Accuracy +12 (+6 eff.) defense ------ Armor +1 Healmod +10% Blind Resist +20% Teleport Resist +10% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Growthspitter (0 def, 3 armour)3.0 Encumbrance T1 head armor [Rare] Master While equipped: Stats +2 Str +2 Con offense ------ Physical Power +3 (+1 eff.) Damage +9% nature Ignore resists +5% light When Hit 2 nature defense ------ Armor +3 Fatigue +5% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Scrying Orb1.0 Encumbrance orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Transmogrification Chest2.0 Encumbrance sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
That was close (Insane (Roguelike) difficulty)
Killed your target while having only 1 life left.By Guts the Ogre Berserker level 6
7th Flare 122nd year of Ascendancy at 03:46 see stats
Log
Eledavea the war bear uses Battle Shout.
Guts resists the stunning blow!
Melee retaliation hits Eledavea the war bear for (4 flat reduction), 0 lightning (0 total damage).
Eledavea the war bear hits Guts for 9 physical damage.
You are unable to move!
Guts performs a melee critical strike against Giant brown rat!
Personal New Achievement: That was close (Insane (Roguelike) difficulty)!
Guts hits Giant brown rat for 44 physical damage.
Guts killed Giant brown rat!
Bleeding from Guts hits Eledavea the war bear for (4 flat reduction), 7 physical (7 total damage).
Guts is no longer pinned.
Talent Fearless Cleave is ready to use.
Talent Rush is ready to use.
Voriyaba the dire wolf hits Guts for 10 physical, 2 nature, 2 darkness, 9 physical (23 total damage).
Melee retaliation hits Voriyaba the dire wolf for 4 lightning, 4 lightning (8 total damage).
Eledavea the war bear uses Knockback.
Melee retaliation hits Eledavea the war bear for (4 flat reduction), 0 lightning (0 total damage).
Eledavea the war bear hits Guts for 22 physical damage.
Guts uses Warshout.
Eledavea the war bear wanders around!
Voriyaba the dire wolf wanders around!
Norgos, the Guardian wanders around!
Bleeding from Guts hits Eledavea the war bear for (4 flat reduction), 7 physical (7 total damage).
Voriyaba the dire wolf performs a melee critical strike against Guts!
Voriyaba the dire wolf hits Guts for 10 physical, 2 nature, 2 darkness, 13 physical (27 total damage).
Melee retaliation hits Voriyaba the dire wolf for 4 lightning, 4 lightning (8 total damage).
Guts the level 6 ogre berserker was crushed to death by Voriyaba the dire wolf on level 3 of Norgos Lair.
Guts's rage subsides!






























































