Frank the level 26 Cornac Marauder by segin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassMarauder
Level / Exp26 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength68 (base 56)
Dexterity62 (base 47)
Constitution26 (base 10)
Magic12 (base 10)
Willpower18 (base 10)
Cunning38 (base 17)

Resources

Life616/616
Stamina185/185
Healing Factor1.2516586254954
Regeneration12.829500911328

Speed

Mental+15%
Attack+15%
Movement-60%
Spell+15%
Global+100%

Vision

Sight10
Lite4
Infravision1
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage112
Accuracy51
Crit Chance16%
APR55
Speed0.87

Offense: Offhand

Damage62
Accuracy51
Crit Chance14%
APR22
Speed0.87

Offense: Spell

Spellpower12
Crit Chance9%
Speed0.8695652173913

Offense: Mind

Mindpower26
Crit Chance9%
Speed0.8695652173913

Offense: Damage Bonus

Mind+12%
Acid+3%
Nature+15%
Temporal+30%
Darkness+12%
Physical+45%
Cold+15%
All0%

Offense: Damage Penetration

Physical+8%
Acid+5%
Darkness+10%
All0%

Defense: Base

Armour (hardiness)25 (57.155997060385%)
Defense48
Ranged Defense48
Fatigue0
Physical Save36
Spell Save29
Mental Save22

Defense: Resistances

Darkness+ 13%( 70%)
Acid+ 10%( 70%)
Nature+ 14%( 70%)
Temporal+ 11%( 70%)
Cold+ 23%( 70%)
Lightning+ 11%( 70%)
Mind+ 18%( 70%)
All+ 4%( 70%)

Defense: Immunities

Stun Resistance68%
Disarm Resistance28%
Instadeath Resistance100%
Confusion Resistance48%

Inscriptions (4/4)

Runes
Runes
Runes
Infusions

Class Talents

Cunning / Tactical1.30
1/5
4/5
0/5
0/5
Technique / Duelist1.30
4/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
1/5
2/5
Technique / Dual techniques1.30
1/5
3/5
0/5
0/5
Technique / Battle tactics1.30
4/5
1/5
1/5
1/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
3/5
0/5
0/5
Technique / Combat techniques1.30
1/5
1/5
1/5
5/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
1/5
3/5
2/5
5/5
1/5
Technique / Mobility1.30
2/5
3/5
1/5
4/5
Technique / Thuggery1.50
1/5
4/5
1/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5

Prodigies

1/1

Effects

talent
detrimental effect
beneficial effect
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
active
done
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Ay ay captain! (Nightmare (Adventure) difficulty) Turn into a pirate!
By Frank the Cornac Marauder level 25
51st Dusk 122nd year of Ascendancy at 14:32
see stats
Earth Master (Nightmare (Adventure) difficulty) Killed Harkor'Zun.
By Frank the Cornac Marauder level 21
17th Dusk 122nd year of Ascendancy at 13:51
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Frank the Cornac Marauder level 20
13rd Dusk 122nd year of Ascendancy at 12:32
see stats
Eye of the storm (Nightmare (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Frank the Cornac Marauder level 22
20th Dusk 122nd year of Ascendancy at 01:36
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Frank the Cornac Marauder level 25
44th Dusk 122nd year of Ascendancy at 15:09
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Frank the Cornac Marauder level 10
6th Mirth 122nd year of Ascendancy at 10:10
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Frank the Cornac Marauder level 20
12nd Dusk 122nd year of Ascendancy at 20:12
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Frank the Cornac Marauder level 22
33rd Dusk 122nd year of Ascendancy at 04:53
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Frank the Cornac Marauder level 7
78th Pyre 122nd year of Ascendancy at 05:49
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Frank the Cornac Marauder level 20
16th Dusk 122nd year of Ascendancy at 23:32
see stats
The sky is falling! (Nightmare (Adventure) difficulty) Saw a huge meteor falling from the sky.
By Frank the Cornac Marauder level 23
35th Dusk 122nd year of Ascendancy at 07:01
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Frank the Cornac Marauder level 18
10th Dusk 122nd year of Ascendancy at 09:09
see stats

Log

Ogre rune-spinner reflects damage back to Frank!
Ogre rune-spinner hits Frank for 30 reflected, 134 reflected, 70 reflected, 29 reflected, 12 reflected, 29 reflected, 42 reflected, 1 reflected (345 total damage).
Frank hits Ogre rune-spinner for (30 absorbed), 0 temporal, (134 absorbed), 0 physical, (70 absorbed), 0 physical, (29 absorbed), 0 physical, (12 absorbed), 0 physical, (29 absorbed), 0 physical, (42 absorbed), 0 temporal, (1 absorbed), 149 physical, 29 physical (178 total damage).
Frank receives 5 healing from Bloodcaller.

Frank performs a melee critical strike against Ogre rune-spinner!
Frank receives 1 healing from Bloodcaller.
Frank hits Ogre rune-spinner for 35 temporal damage.
Frank killed Ogre rune-spinner!
Frank reacts to damage from Elven cultist's Soul Rot, mitigating the blow!.
Elven cultist's Soul Rot hits
Frank for (127 reacted , -5 stam), 277 blight (277 total damage).
Frank the level 26 cornac marauder was tainted to death by an elven cultist on level 3 of Dark crypt.
You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Elven cultist's Soul Rot killed Frank!
Saving game...

Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Talent Vitality is ready to use.
Talent Trained Reactions is ready to use.
Frank activates
Trained Reactions.
Talent Yarrrr!! is ready to use.
Saving done.

Talent Rush is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).