Nocturne Red the level 5 Shalore Sun Paladin by Snakers

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceShalore
ClassSun Paladin
Level / Exp5 / 21%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 24)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic22 (base 20)
Willpower13 (base 10)
Cunning11 (base 10)

Resources

Life-46/180
Positive31/32
Stamina120/120
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage18
Accuracy28
Crit Chance2%
APR6
Speed1.00

Offense: Spell

Spellpower21
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)23.596689338462 (59.10447761194%)
Defense9
Ranged Defense9
Fatigue12
Physical Save24
Spell Save26
Mental Save17

Defense: Immunities

Disarm Resistance29%
Poison Resistance30%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Celestial / Sun1.30
3/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
4/5
1/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
2/5
1/5
0/5

Effects

talent
talent

Quests

active

Equipment

On feet
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Nocturne Red casts Rune: Shielding.
A shield forms around Nocturne Red.

Nocturne Red casts Healing Light.

Nocturne Red receives 100 healing.

Talent Sun Ray is ready to use.
Talent Stunning Blow is ready to use.

Nocturne Red hits Giant black ant for 21 physical, 0 arcane, 10 light (32 total damage).
Nocturne Red killed Giant black ant!
Nocturne Red is moving less freely.


The shield around Nocturne Red crumbles.


Resting starts...

Talent Healing Light is ready to use.
Talent Rune: Heat Beam is ready to use.
Talent Infusion: Movement is ready to use.
Talent Rune: Shielding is ready to use.
Talent Grace of the Eternals is ready to use.
Rested for 57 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the east (orc master wyrmic)).


Nocturne Red casts Sun Ray.

Nocturne Red hits Orc master wyrmic for 80 light damage.

Orc master wyrmic roars!

Orc master wyrmic roars triumphantly.

Saving game...