Skrim the level 22 Shalore Archmage by flyingpancake

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignLight
ModeNightmare Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp22 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity14 (base 10)
Constitution18 (base 15)
Magic70 (base 50)
Willpower75 (base 49)
Cunning21 (base 11)

Resources

Life-322/259
Mana162/572
Paradox300
Vim184/184
Healing Factor1.0711363549267
Regeneration2.410056798585

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8
Infravision2

Offense: Mainhand

Damage45
Accuracy8
Crit Chance13%
APR4
Speed1.00

Offense: Spell

Spellpower53
Crit Chance25%
Speed1

Offense: Mind

Mindpower43
Crit Chance11%
Speed1

Offense: Damage Bonus

Arcane+27%
Lightning+28%
Light+45%
All+8%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)12 (30%)
Defense11
Ranged Defense11
Fatigue0
Physical Save33
Spell Save46
Mental Save43

Defense: Resistances

Darkness+ 19%( 70%)
Light+ 36%( 70%)
Arcane+ 11%( 70%)
Mind+ 18%( 70%)
All+ 9%( 70%)

Defense: Immunities

Stun Resistance34%
Confusion Resistance24%
Pinning Resistance0%
Instadeath Resistance100%
Silence Resistance100%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
0/5
0/5
Spell / Phantasm1.30
3/5
1/5
0/5
0/5
Spell / Earth1.30
3/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
2/5
4/5
2/5
4/5
Spell / Storm1.30
2/5
1/5
2/5
1/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
1/5
4/5
Spell / Staff combat1.00
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5
Race / Shalore1.00
2/5
3/5
2/5
0/5

Effects

Quests

done
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Skrim the Shalore Archmage level 10
2nd Mirth 122nd year of Ascendancy at 21:03
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Skrim the Shalore Archmage level 20
2nd Dusk 122nd year of Ascendancy at 05:58
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Skrim the Shalore Archmage level 22
4th Dusk 122nd year of Ascendancy at 18:41
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Skrim the Shalore Archmage level 19
2nd Dusk 122nd year of Ascendancy at 03:56
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Skrim the Shalore Archmage level 14
8th Mirth 122nd year of Ascendancy at 04:15
see stats

Log

Thunderstorm hits Worm that walks for 24 lightning, 52 lightning, 42 lightning, 22 lightning (142 total damage).
Thunderstorm hits Ghoul for
30 lightning, 28 lightning (59 total damage).
Thunderstorm hits Saw horror for
65 lightning, 52 lightning, 28 lightning (146 total damage).
Worm Rot from Worm that walks hits
Skrim for 43 blight, 36 acid (80 total damage).
Imploding (slow) from Saw horror hits
Skrim for 95 physical damage.
Radiant horror casts
Providence.
Skrim casts
Illuminate.
Ghoul resists the blinding light!

Saw horror loses sight!

Saw horror loses sight!

Worm that walks resists the blinding light!

Radiant horror resists the blinding light!

Skrim's spell attains critical power!
A carrion worm mass has spawned from worm that walks' wounds!
Radiant horror HEALS from light damage!
Skrim receives 10 healing from Blood Splash.
Skrim hits Saw horror for 337 light damage.
Skrim hits Saw horror for 337 light damage.
Skrim hits Radiant horror for 0 light, 183 healing (0 total damage) [184 healing].
Skrim hits Worm that walks for 300 light damage.
Skrim hits Ghoul for 341 light damage.
Ghoul uses
Ghoulish Leap.
Ghoul speeds up.

Worm that walks casts
Drain.
Worm that walks hits Skrim for 196 blight damage.
Skrim the level 22 shalore archmage was debilitated by noxious blight before falling to death by a worm that walks on level 1 of Hidden Vault - Blackened Ruins (4).
Space restabilizes around you.

The furious lightning storm around Skrim calms down and disappears.
A carrion worm mass bursts out of Skrim!
Skrim is free from the worm rot.