Aids the level 18 Halfling Rogue by VigilantWill

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp18 / 21%
Sizesmall
Lifes / Deaths

Primary Stats

Strength18 (base 19)
Dexterity46 (base 34)
Constitution30 (base 10)
Magic15 (base 10)
Willpower32 (base 10)
Cunning58 (base 40)

Resources

Life568/568
Stamina156/156
Healing Factor1.1592147729953
Regeneration4.8569253275071

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-995
Infravision5
See Stealth50.043810120534
See Invisible50.043810120534
Stealth43

Offense: Mainhand

Damage57
Accuracy52
Crit Chance22%
APR41
Speed1.00

Offense: Offhand

Damage32
Accuracy52
Crit Chance26%
APR21
Speed1.00

Offense: Spell

Spellpower15
Crit Chance19%
Speed1

Offense: Mind

Mindpower42
Crit Chance24%
Speed1

Offense: Damage Bonus

Acid+15%
Nature+20%
Cold+11%
Lightning+9%
Mind+15%
All0%

Offense: Damage Penetration

Blight+5%
All0%

Defense: Base

Armour (hardiness)21 (68.594633868923%)
Defense48
Ranged Defense48
Fatigue0
Physical Save27
Spell Save24
Mental Save31

Defense: Resistances

Darkness+ 16%( 70%)
Nature+ 47%( 70%)
Blight+ 14%( 70%)
Fire+ 19%( 70%)
Cold+ 31%( 70%)
All+ 11%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Cunning / Stealth1.30
2/5
1/5
1/5
0/5
Technique / Duelist1.30
1/5
1/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
3/5
1/5
1/5
1/5
Cunning / Dirty fighting1.30
1/5
1/5
0/5
0/5
Technique / Dual techniques1.30
2/5
1/5
0/5
0/5
Cunning / Poisons1.30
2/5
1/5
3/5
1/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
1/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
5/5
Technique / Mobility1.30
1/5
1/5
1/5
2/5
Cunning / Lethality1.30
1/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
done
active
done
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Aids the Halfling Rogue level 8
4th Flare 122nd year of Ascendancy at 18:04
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Aids the Halfling Rogue level 10
5th Dusk 122nd year of Ascendancy at 02:02
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Aids the Halfling Rogue level 7
2nd Mirth 122nd year of Ascendancy at 00:24
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Aids the Halfling Rogue level 16
48th Dusk 122nd year of Ascendancy at 09:42
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
There is a ladder to the previous level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Aids deactivates
Quickdraw.
Aids activates
Quickdraw.
Aids deactivates
Apply Poison.
Aids activates
Apply Poison.
Aids deactivates
Trained Reactions.
Aids activates
Trained Reactions.
Aids deactivates
Numbing Poison.
Aids activates
Numbing Poison.
Aids deactivates
Crippling Poison.
Aids activates
Crippling Poison.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Stealth
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.