Adventurer Cornac N the level 2 Cornac Adventurer by louwhofoo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp2 / 39%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic14 (base 14)
Willpower13 (base 13)
Cunning12 (base 12)

Resources

Mana81/81
Vim80/104
Life120/120
Positive53/53
Paradox300
Soul8/10
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage5
Accuracy7
Crit Chance1%
APR0
Speed1.00

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save8
Spell Save9
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Animus1.00
1/5
0/5
0/5
0/5
Chronomancy / Stasis1.00
0/5
0/5
0/5
0/5
Spell / Necrosis1.00
1/5
0/5
0/5
0/5
Spell / Golemancy1.00
1/5
0/5
0/5
0/5
Corruption / Bone1.00
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.00
2/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.00
2/5
0/5
0/5
0/5
Chronomancy / Energy1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
active

Equipment

Light source

Inventory

Achievements

Log

Talent Bone Spear is ready to use.

Burning from Skeleton mage hits Broken golem for
10 fire damage.
Adventurer Cornac N casts
Bone Spear.
Adventurer Cornac N hits Broken golem for 41 physical damage.
Adventurer Cornac N killed Broken golem!

Talent Healing Light is ready to use.

Resting starts...

Talent Infusion: Healing is ready to use.
Talent Consume Soul is ready to use.
Talent Create Minions is ready to use.
Talent Infusion: Wild is ready to use.
Talent Bone Spear is ready to use.
Rested for 28 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 6 turns (stop reason: at door).


Adventurer Cornac N casts
Refit Golem.
You need to ready 15 alchemist gems in your quiver to heal your golem.

Adventurer Cornac N casts
Interact with the Golem.
Resting starts...

Rested for 16 turns (stop reason: all resources and life at maximum).


Adventurer Cornac N deactivates
Energy Decomposition.
Adventurer Cornac N deactivates
Blurred Mortality.
Adventurer Cornac N deactivates
Necrotic Aura.