











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.6Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Possessor Bonus Class 1.7.4Donators/Buyers bonus! OldRPG Music Mod v3 - Part 3 1.7.6OldRPG Music Mod v3:
The base game, Ashes, Cults, and Orcs are covered. If you like this mod, please rate it. If you really like it: https://ko-fi.com/oldrpg :)
Explanation for new version: Once again, Suno has updated, and the 4.5+ model was good enough to re-do the entire soundtrack. OldRPG Music Mod v3 - Part 1 1.7.6OldRPG Music Mod v3:
The base game, Ashes, Cults, and Orcs are covered. If you like this mod, please rate it. If you really like it: https://ko-fi.com/oldrpg :)
Explanation for new version: Once again, Suno has updated, and the 4.5+ model was good enough to re-do the entire soundtrack. OldRPG Music Mod v3 - Part 2 1.7.6OldRPG Music Mod v3:
The base game, Ashes, Cults, and Orcs are covered. If you like this mod, please rate it. If you really like it: https://ko-fi.com/oldrpg :)
Explanation for new version: Once again, Suno has updated, and the 4.5+ model was good enough to re-do the entire soundtrack. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
OldRPG Music Mod v3 - Part 5 1.7.6OldRPG Music Mod v3:
The base game, Ashes, Cults, and Orcs are covered. If you like this mod, please rate it. If you really like it: https://ko-fi.com/oldrpg :)
Explanation for new version: Once again, Suno has updated, and the 4.5+ model was good enough to re-do the entire soundtrack. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game OldRPG Music Mod v3 - Part 4 1.7.6OldRPG Music Mod v3:
The base game, Ashes, Cults, and Orcs are covered. If you like this mod, please rate it. If you really like it: https://ko-fi.com/oldrpg :)
Explanation for new version: Once again, Suno has updated, and the 4.5+ model was good enough to re-do the entire soundtrack. ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
| Campaign | Maj'Eyal |
| Mode | Normal Roguelike |
| Sex | Male |
| Race | Shalore |
| Class | Temporal Warden |
| Level / Exp | 13 / 40% |
| Size | medium |
| Lifes / Deaths | Killed by Dobparob the halfling at level 13 on the 51st Haze 122nd year of Ascendancy at 13:46 / 1 |
Primary Stats
| Strength | 17 (base 12) |
| Dexterity | 26 (base 25) |
| Constitution | 18 (base 10) |
| Magic | 46 (base 39) |
| Willpower | 19 (base 12) |
| Cunning | 13 (base 10) |
Resources
| Life | -5/428 |
| Paradox | 345 |
| Healing Factor | 1.1711363549268 |
| Regeneration | 6.9682613118143 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +3.9968028886506E-12% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 1 |
| See Stealth | 29.276549162096 |
| See Invisible | 27.276549162096 |
Offense: Mainhand
| Damage | 39 |
| Accuracy | 29 |
| Crit Chance | 13% |
| APR | 2 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 20 |
| Accuracy | 29 |
| Crit Chance | 16% |
| APR | 6 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 34 |
| Crit Chance | 5% |
| Speed | 1 |
Offense: Mind
| Mindpower | 21 |
| Crit Chance | 5% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +6% |
| Lightning | +5% |
| Temporal | +7% |
| All | 0% |
Offense: Damage Penetration
| Lightning | +5% |
Defense: Base
| Armour (hardiness) | 24 (38.594633868923%) |
| Defense | 31 |
| Ranged Defense | 31 |
| Fatigue | 0 |
| Physical Save | 22 |
| Spell Save | 21 |
| Mental Save | 24 |
Defense: Resistances
| Darkness | + 11%( 70%) |
| Light | + 11%( 70%) |
| Cold | + 14%( 70%) |
| Blight | + 3%( 70%) |
| Physical | + 5%( 70%) |
| Fire | + 7%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Disarm Resistance | 22% |
| Pinning Resistance | 21% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 22% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 50 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 132 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Magic stat. |
Class Talents
| Chronomancy / Bow Threading | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Chronomancy / Speed Control | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Spacetime Folding | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Temporal Combat | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Chronomancy / Temporal Guardian | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Chronomancy / Blade Threading | 1.30 |
| 1/5 |
| 3/5 |
| 1/5 |
| 1/5 |
Generic Talents
| Chronomancy / Chronomancy | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Spacetime Weaving | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Chronomancy / Fate Weaving | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Race / Shalore | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 0/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You must explore the scintillating caves. * You must explore the renegade Shaloren camp. | active |
You successfully escorted the lost defiler to the recall portal on level 2 of Trollmire. Escort: lost defiler (level 2 of Trollmire)As a reward you improved Magic by +5. | done |
You successfully escorted the repented thief to the recall portal on level 2 of Ruins of Kor'Pul. Escort: repented thief (level 2 of Ruins of Kor'Pul)As a reward you improved talent Lacerating Strikes (+1 level(s)). | done |
The unhallowed morass is the name of the 'zone' surrounding Point Zero. Future EchoesThe temporal spiders that inhabit it are growing restless and started attacking at random. You need to investigate what is going on. * You have explored the morass and destroyed the weaver queen, finding strange traces on it. * You have helped defend Point Zero. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
Equipment
| On feet | [vs. miner's pair of rough leather boots of tirelessness (0 def, 3 armour) (On feet)]miner's pair of rough leather boots of tirelessness (0 def, 3 armour) 2.0 T1 feet armor [Ego] Master While equipped: ----- def ----- Armour +3 (-) ---------- misc Stam/turn +0.40 (-) Max.stam +10.00 (-) Infravis +1 (-) A pair of boots made of leather. |
| Light source | [vs. brass lantern 'Porassra' (Light source)]brass lantern 'Porassra' 2.0 T1 lite [Rare] Psionic While equipped: Stats +2(-) Str +2(-) Cun +3(-) Con ----- def ----- Resists +3%(-) blight Mind.save +6 (+3 eff.) (-) ---------- misc Light +3 (-) See.Stealth +8 (-) See.Invis +6 (-) A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | [vs. Rholathakan the rough leather cap (0 def, 7 armour) (On head)]Rholathakan the rough leather cap (0 def, 7 armour) 2.0 T1 head armor [Rare] Nature While equipped: Stats +3(-) Con dps ---------- Phys.crit +1.0% (-) Dmg.mod +6%(-) physical ----- def ----- Armour +7 (-) Fatigue +1% (-) Resists +9%(-) cold +11%(-) light +11%(-) darkness A cap made of leather. |
| On hands | [vs. heroic rough leather gloves of strength (+2) (0 def, 4 armour) (On hands)]heroic rough leather gloves of strength (+2) (0 def, 4 armour) 1.0 T1 hands armor [Ego+] Master While equipped: Stats +2(-) Str dps ---------- Phys.pwr +6 (+3 eff.) (-) ----- def ----- Armour +4 (-) Mind.save +6 (+3 eff.) (-) Max.HP +42.00 (-) Unarmed combat: Power 14.5 - 16.0 Physical Uses 40% Cun, 40% Dex, 40% Str Acc+ +0.2% crit chance (max 25%) Acc +4 (-) Apr +1 (-) Crit +1.0% (-) Atk.spd 100% (-) On Hit: 10% Battle Shout 1 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | [vs. Shard of Crystalized Time (Tool)]Shard of Crystalized Time 2.0 T1 misc tool [Unique] Arcane While equipped: Stats +4(-) Wil +2(-) Con dps ---------- Dmg.mod +7%(-) temporal ----- def ----- Defense +5 (+2 eff.) (-) Anom.red +10 (-) An iridescent shard of violet crystal. Its light ebbs and flows, sometimes fast and sometimes slow, keeping pace with the chaotic streams of time itself. It makes you feel both old and young, a newborn child and an ancient being, your flesh simply one instance in a thousand refractions of a single timeless and eternal soul. |
| On fingers | [vs. copper ring of tenacity (On fingers, 1 of 2)]copper ring of tenacity 0.1 T1 ring jewelry [Ego] Master While equipped: ----- def ----- Max.HP +20.00 (-) Disarm- +22% (-) Pinning- +21% (-) Knockbk- +22% (-) Rings make your fingers look great! Tap to cycle through comparison choices |
| On fingers | [vs. copper ring of tenacity (On fingers, 1 of 2)]warrior's copper ring 0.1 T1 ring jewelry [Ego] Master While equipped: Stats +3 Str ----- def ----- Armour +6 Max.HP +0.00 (-20.00) Disarm- +0% (-22%) Pinning- +0% (-21%) Knockbk- +0% (-22%) Rings make your fingers look great! Tap to cycle through comparison choices |
| Around neck | [vs. Withering Orbs (Around neck)]Withering Orbs 0.1 T1 amulet jewelry [Unique] Psionic While equipped: dps ---------- Mind.pwr +5 (+3 eff.) (-) Melee+ 5(-) mind Ranged+ 5(-) mind ---------- misc See.Stealth +10 (-) See.Invis +10 (-) Blind-Fight: No penalty when attacking invisible/stealthed These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
| In main hand | [vs. elemental iron longsword of crippling (12-16 power, 2 apr) (In main hand, 1 of 2)]elemental iron longsword of crippling (12-16 power, 2 apr) 3.0 T1 longsword 1H weapon Reqs Mag 11 [Ego++] Arcane/Master Power 11.5 - 16.1 Physical Uses 100% Mag Mastery Strength of Purpose Acc+ +0.4% crit mult (max 40%) Apr +2 (-) Crit +2.5% (-) Atk.spd 100% (-) On Hit: * Create an explosion dealing 59 lightning damage (1/turn) On Crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: dps ---------- Phys.crit +6.0% (-) Dmg.mod +5%(-) lightning Res.pen +5%(-) lightning Sharp, long, and deadly. Tap to cycle through comparison choices |
| Around waist | [vs. insulating rough leather belt of the mystic (Around waist)]insulating rough leather belt of the mystic 1.0 T1 belt armor [Ego] Arcane/Master While equipped: dps ---------- Spell.pwr +2 (+1 eff.) (-) ----- def ----- Resists +7%(-) fire +5%(-) cold Mind.save +6 (+3 eff.) (-) A belt that goes around your waist. |
| In off hand | [vs. elemental iron longsword of crippling (12-16 power, 2 apr) (In main hand, 1 of 3)]acidic steel dagger of massacre (18-23 power, 6 apr) 1.0 T2 dagger 1H weapon Reqs Dex 16 [Ego] Arcane/Master Power 18.0 - 23.4(+6.5 - +7.3) Physical Uses 50% Dex, 50% Mag Mastery Strength of Purpose Acc+ +0.2% crit chance (max 25%) Apr +6 (+4) Crit +5.0% (+2.5%) Atk.spd 100% (-) On Hit: - Create an explosion dealing 59 damage (1/turn) On Crit: + Splash the target with acid dealing 98 damage over 5 turns and reducing armor and accuracy by 13 - Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: dps ---------- Phys.crit +0.0% (-6.0%) Dmg.mod +0%(-5%) lightning Res.pen +0%(-5%) lightning Sharp, short and deadly. Tap to cycle through comparison choices |
| Cloak | [vs. resilient linen cloak (1 def, 0 armour) (Cloak)]resilient linen cloak (1 def, 0 armour) 2.0 T1 cloak armor [Ego] Nature While equipped: ----- def ----- Defense +1 (+0 eff.) (-) Max.HP +32.00 (-) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | [vs. troll-hide cured leather armour of stability (6 def, 4 armour) (Main armor)]troll-hide cured leather armour of stability (6 def, 4 armour) 9.0 T2 light armor Reqs Str 14 [Ego+] Nature/Master While equipped: ----- def ----- Armour +4 (-) Defense +6 (+3 eff.) (-) Fatigue +7% (-) Resists +5%(-) physical Phys.save +13 (+10 eff.) (-) Max.HP +32.00 (-) HP.reg +5.70 (-) Heal.mod +10% (-) A suit of armour made of leather. |
Inventory
[vs. elemental iron longsword of crippling (12-16 power, 2 apr) (In main hand, 1 of 2)]acidic iron greatsword of massacre (24-39 power, 1 apr) 3.0 T1 greatsword 2H weapon Reqs Mag 11 [Ego] Arcane/Master Power 24.5 - 39.2(+13.0 - +23.1) Physical Uses 120% Mag Mastery Strength of Purpose Acc+ +0.4% crit mult (max 40%) Apr +1 (-1) Crit +2.5% (-) Atk.spd 100% (-) On Hit: - Create an explosion dealing 59 damage (1/turn) On Crit: + Splash the target with acid dealing 98 damage over 5 turns and reducing armor and accuracy by 13 - Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: dps ---------- Phys.crit +0.0% (-6.0%) Dmg.mod +0%(-5%) lightning Res.pen +0%(-5%) lightning Massive two-handed swords. Tap to cycle through comparison choices |
[vs. elemental iron longsword of crippling (12-16 power, 2 apr) (In main hand, 1 of 2)]steel greatsword of crippling (26-42 power, 2 apr) 3.0 T2 greatsword 2H weapon Reqs Mag 16 [Ego+] Master Power 26.5 - 42.4(+15.0 - +26.3) Physical Uses 120% Mag Mastery Strength of Purpose Acc+ +0.4% crit mult (max 40%) Apr +2 (-) Crit +3.0% (+0.5%) Atk.spd 100% (-) On Hit: - Create an explosion dealing 59 damage (1/turn) On Crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: dps ---------- Phys.crit +10.0% (+4.0%) Dmg.mod +0%(-5%) lightning Res.pen +0%(-5%) lightning Massive two-handed swords. Tap to cycle through comparison choices |
[vs. acidic steel dagger of massacre (18-23 power, 6 apr) (In off hand)]swashbuckler's steel shield (0 def, 4 armour, 19-23 power, 43 block) 7.0 T2 shield armor Reqs Shield usage training Str 16 [Ego+] Master Apr +0 (-6) Crit +0.0% (-5.0%) Atk.spd inf% (inf%) On Crit: - Splash the target with acid dealing 98 damage over 5 turns and reducing armor and accuracy by 13 When used to Attack: Power 19.0 - 22.8 Physical Uses 100% Mag Acc+ +2.0% proc dam (max 200%) Crit +3.0% Block +43 While equipped: Stats +3 Str +1 Dex dps ---------- Acc +7 (+3 eff.) ----- def ----- Armour +4 Fatigue +8% ---------- misc Talents +1 Block Handheld deflection devices. |
[vs. troll-hide cured leather armour of stability (6 def, 4 armour) (Main armor)]woollen robe of life (0 def, 0 armour) 2.0 T2 cloth armor [Ego+] Nature While equipped: ----- def ----- Armour +0 (-4) Defense +0 (+0 eff.) (-6 (-3 eff.)) Fatigue +0% (-7%) Resists +6% blight +0%(-5%) physical +9% all Phys.save +0 (+0 eff.) (-13 (-10 eff.)) Max.HP +40.00 (+8.00) HP.reg +2.00 (-3.70) Heal.mod +10% (-) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
[vs. insulating rough leather belt of the mystic (Around waist)]noble's rough leather belt of unlife 1.0 T1 belt armor [Ego++] Arcane/Master While equipped: Stats +4 Cun +3 Wil dps ---------- Spell.pwr +0 (+0 eff.) (-2 (-1 eff.)) Against +16% Summoned ----- def ----- Resists +5% blight +0%(-5%) cold +0%(-7%) fire D.Red.from +17% Summoned Mind.save +0 (+0 eff.) (-6 (-3 eff.)) The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
[vs. heroic rough leather gloves of strength (+2) (0 def, 4 armour) (On hands)]rough leather gloves 'Anurorach' (5 def, 7 armour) 1.0 T1 hands armor [Rare] Nature While equipped: Stats +0(-2) Str dps ---------- Phys.pwr +0 (+0 eff.) (-6 (-3 eff.)) Melee+ 6 physical Dmg.mod +3% physical ----- def ----- Armour +7 (+3) Defense +5 (+3 eff.) Resists +3% darkness Mind.save +0 (+0 eff.) (-6 (-3 eff.)) Max.HP +0.00 (-42.00) Pinning- +20% Unarmed combat: Power 7.5 - 8.2(-7.0 - -7.7) Physical Uses 40% Cun, 40% Dex, 40% Str Acc+ +0.2% crit chance (max 25%) Acc +1 (-3) Apr +1 (-) Crit +1.0% (-) Atk.spd 100% (-) On Hit.r1 +6 physical On Crit.r2 +5 physical On Hit: 10% Battle Shout 1 On Hit: 10% Sand Breath 1 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
[vs. Shard of Crystalized Time (Tool)]iron torque of clear mind [power 1] (25 cooldown) 2.0 T1 torque charm [Ego] Psionic While equipped: Stats +0(-4) Wil +0(-2) Con dps ---------- Dmg.mod +0%(-7%) temporal ----- def ----- Defense +0 (+0 eff.) (-5 (-2 eff.)) Anom.red +0 (-10) Remove 1 confusion or silence effect and prevent the application of 1 detrimental mental effects for 5 turns Puts all charms on 25 cooldown Torques are made by powerful psionics to store psionic powers. |
Achievements
Curse Lifter (Roguelike)
Killed Ben Cruthdar the Cursed.By Thranduil the Shalore Temporal Warden level 13
39th Haze 122nd year of Ascendancy at 00:29 see stats
Level 10 (Roguelike)
Got a character to level 10.By Thranduil the Shalore Temporal Warden level 10
7th Mirth 122nd year of Ascendancy at 17:12 see stats
The Arena (Roguelike)
Unlocked Arena mode.By Thranduil the Shalore Temporal Warden level 10
9th Mirth 122nd year of Ascendancy at 07:37 see stats
The secret city (Roguelike)
Discovered the truth about mages.By Thranduil the Shalore Temporal Warden level 13
47th Haze 122nd year of Ascendancy at 02:50 see stats
Wibbly Wobbly Timey Wimey Stuff (Roguelike)
Killed the weaver queen and the temporal defiler.By Thranduil the Shalore Temporal Warden level 5
78th Pyre 122nd year of Ascendancy at 01:04 see stats
Log
Dobparob the halfling tries to evade attacks.
Dobparob the halfling is nearing the end.
Dobparob the halfling evades Thranduil.
Dobparob the halfling shoots!
Thranduil hits Dobparob the halfling for 45 physical, 5 mind, 14 temporal, 37 temporal, 65 lightning (165 total damage).
Dobparob the halfling's Shoot hits Thranduil for 80 physical, 10 light, 10 fire (100 total damage).
Dobparob the halfling shoots!
Thranduil casts Warp Blade.
Thranduil misses Dobparob the halfling.
Dobparob the halfling evades Thranduil.
Dobparob the halfling's Shoot hits Thranduil for 71 physical, 10 light, 10 fire (91 total damage).
Dobparob the halfling shoots!
Dobparob the halfling slows down.
Dobparob the halfling's Shoot hits Thranduil for 97 physical, 10 light, 10 fire (117 total damage).
Thranduil uses Infusion: Healing.
Thranduil receives 155 healing from Infusion: Healing.
Thranduil casts Invigorate.
Thranduil is invigorated.
Talent Fold Warp is ready to use.
Talent Breach is ready to use.
Talent Blink Blade is ready to use.
Talent Fold Gravity is ready to use.
Dobparob the halfling uses Headshot.
Dobparob the halfling's Headshot performs a ranged critical strike against Thranduil!
Thranduil shares damage with his guardian!
Dobparob the halfling's Headshot hits Thranduil's temporal clone for (1 shared) damage.
Dobparob the halfling's Headshot hits Thranduil for (44 shared), 178 physical, 9 light (187 total damage).
Thranduil the level 13 shalore temporal warden was jerkied to death by Dobparob the halfling on level 1 of Ambush!.







































































