Menschheit the level 25 Cornac Adventurer by Menschheit

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.4
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceCornac
ClassAdventurer
Level / Exp25 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength47 (base 22)
Dexterity15 (base 12)
Constitution31 (base 12)
Magic72 (base 55)
Willpower18 (base 12)
Cunning51 (base 30)

Resources

Steam100/100
Insanity96/100
Equilibrium10
Vim166/166
Life340/351
Psi230/233
Stamina192/192
Paradox300
Healing Factor1.6567164179104
Regeneration5.8813432835819

Speed

Mental0%
Attack0%
Movement-53.307086614173%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision2
See Invisible3

Offense: Mainhand

Damage54
Accuracy44
Crit Chance31%
APR7
Speed1.00

Offense: Spell

Spellpower67
Crit Chance50%
Speed1

Offense: Mind

Mindpower28
Crit Chance13%
Speed1

Offense: Damage Bonus

Darkness+36%
Nature+9%
Blight+6%
Arcane+22%
Fire+52%
All0%

Offense: Damage Penetration

Light+5%
Darkness+15%

Defense: Base

Armour (hardiness)34 (35.629139072848%)
Defense33
Ranged Defense33
Fatigue0
Physical Save29
Spell Save36
Mental Save27

Defense: Resistances

Cold+ 18%( 70%)
Acid+ 31%( 70%)
Darkness+ 26%( 70%)
Temporal+ 19%( 70%)
Blight+ 31%( 70%)
Physical+ 11%( 70%)
Fire+ 69%( 70%)
All+ 9%( 70%)

Defense: Immunities

Disarm Resistance40%
Stun Resistance30%
Instadeath Resistance100%
Knockback Resistance30%

Inscriptions (3/3)

Infusions
Implants
Infusions

Class Talents

Demented / Horrific body1.00
1/5
1/5
2/5
3/5
Steamtech / Battlefield management1.00
1/5
5/5
1/5
5/5
Demented / Tentacles1.00
5/5
1/5
1/5
0/5
Psionic / Solipsism1.00
2/5
0/5
0/5
0/5
Wild-gift / Ooze1.00
5/5
0/5
0/5
0/5
Corruption / Rot1.00
4/5
0/5
0/5
0/5
Corruption / Demonic pact1.00
1/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
1/5
1/5
4/5
0/5
0/5
Chronomancy / Energy1.00
5/5
5/5
0/5
0/5
Wild-gift / Harmony1.00
1/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.00
5/5
1/5
1/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent
detrimental effect
beneficial effect
detrimental effect

Quests

done
active
done
done
done
active
done
active
active
done
done
done

Equipment

Psionic focus
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
On hands
Around waist
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Madness (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Menschheit the Cornac Adventurer level 11
12nd Dusk 122nd year of Ascendancy at 07:59
see stats
Exterminator (Madness (Roguelike) difficulty) Killed 1000 creatures.
By Menschheit the Cornac Adventurer level 20
29th Haze 122nd year of Ascendancy at 07:45
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Menschheit the Cornac Adventurer level 10
6th Mirth 122nd year of Ascendancy at 22:10
see stats
Level 20 (Madness (Roguelike) difficulty) Got a character to level 20.
By Menschheit the Cornac Adventurer level 20
40th Dusk 122nd year of Ascendancy at 20:28
see stats
Poisonous (Madness (Roguelike) difficulty) Sided with the assassin lord.
By Menschheit the Cornac Adventurer level 20
56th Dusk 122nd year of Ascendancy at 07:02
see stats
Size matters (Madness (Roguelike) difficulty) Did over 600 damage in one attack.
By Menschheit the Cornac Adventurer level 21
29th Haze 122nd year of Ascendancy at 18:40
see stats
That was close (Madness (Roguelike) difficulty) Killed your target while having only 1 life left.
By Menschheit the Cornac Adventurer level 19
40th Dusk 122nd year of Ascendancy at 17:42
see stats
The Arena (Madness (Roguelike) difficulty) Unlocked Arena mode.
By Menschheit the Cornac Adventurer level 7
2nd Mirth 122nd year of Ascendancy at 01:47
see stats
The secret city (Madness (Roguelike) difficulty) Discovered the truth about mages.
By Menschheit the Cornac Adventurer level 10
1st Summertide 122nd year of Ascendancy at 22:21
see stats
Treasure Hoarder (Madness (Roguelike) difficulty) Amassed 3000 gold pieces.
By Menschheit the Cornac Adventurer level 22
31st Haze 122nd year of Ascendancy at 05:41
see stats
Treasure Hunter (Madness (Roguelike) difficulty) Amassed 1000 gold pieces.
By Menschheit the Cornac Adventurer level 16
27th Dusk 122nd year of Ascendancy at 04:17
see stats

Log


Shards of metal explode from Glekira the cave bear's shield!

Menschheit converts some damage to Psi!
Menschheit hits Glekira the cave bear for (10 blocked), 0 fire (0 total damage).
Bleeding from Glekira the cave bear hits
Menschheit for 11 healing (4 psi heal), (15 dissipated), 7 to psi, 19 physical (25 total damage) [16 healing].
Glekira the cave bear hits Menschheit for 4 healing (2 psi heal), (5 dissipated), 2 to psi, 7 physical (9 total damage) [5 healing].
Glekira the cave bear evades
Menschheit.
Menschheit misses Glekira the cave bear.
Menschheit receives 19 healing (7 psi heal) from Carrion worm mass's wormblight area effect.
Carrion worm mass's wormblight area effect hits Glekira the cave bear for
(24 blocked), 8 blight (8 total damage).
Menschheit's defiled blood area effect hits Glekira the cave bear for
(20 blocked), 0 darkness (0 total damage).
Menschheit receives 21 healing (8 psi heal) from Carrion worm mass's wormblight area effect.
Carrion worm mass's wormblight area effect hits Glekira the cave bear for
(24 blocked), 11 blight (11 total damage).
Glekira the cave bear uses
Knockback.
Menschheit converts some damage to Psi!
Melee retaliation hits Glekira the cave bear for
23 fire, 3 mind (25 total damage).
Glekira the cave bear hits Menschheit for 6 healing (2 psi heal), (8 dissipated), 4 to psi, 10 physical (14 total damage) [8 healing].

Menschheit drains life from Elora the giant red ant!
Menschheit converts some damage to Psi!
Menschheit receives 3 healing (1 psi heal) from Elora the giant red ant.
Menschheit hits Elora the giant red ant for 28 fire damage.
Bleeding from Glekira the cave bear hits
Menschheit for 7 healing (3 psi heal), (9 dissipated), 4 to psi, 15 physical (19 total damage) [9 healing].
Menschheit deactivates
Beyond the Flesh.
Menschheit deactivates
Mitosis.
Menschheit deactivates
Infestation.
Menschheit deactivates
Grinding Shield.
Menschheit is no longer surging arcane power.

Menschheit stops bleeding.

Menschheit deactivates
Energy Decomposition.