Martyr the level 3 Yeek Martyr by reidan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignInfinite
ModeInsane Adventure
SexMale
RaceYeek
ClassMartyr
Level / Exp3 / 6%
Sizesmall
Lifes / Deaths

Primary Stats

Strength17 (base 19)
Dexterity11 (base 13)
Constitution5 (base 10)
Magic10 (base 10)
Willpower21 (base 15)
Cunning17 (base 13)

Resources

Life104/104
Insanity0/100
Healing Factor0.94571268249155
Regeneration0.23642817062289

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth21.623446600691
See Invisible21.623446600691

Offense: Mainhand

Damage26
Accuracy21
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save10
Mental Save13

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Chivalry1.30
1/5
0/5
0/5
0/5
Demented / Standard-Bearer1.30
0/5
0/5
0/5
0/5
Demented / Beinagrind Whispers1.30
3/5
0/5
0/5
0/5
Demented / Scourge1.30
0/5
0/5
0/5
0/5
Demented / Vagabond1.30
2/5
0/5
0/5
0/5
Demented / Unsettling Words1.30
1/5
0/5
0/5
0/5

Generic Talents

Psionic / Feedback1.00
2/5
0/5
0/5
0/5
Cunning / Survival1.20
1/5
0/5
0/5
0/5
Demented / Polarity1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Tool
On feet
In main hand
Light source
Quiver

Inventory

Achievements

Log

Digging starts...
Dug for 38 turns.

Wall turns into floor.


Martyr shoots!

Martyr uses
Dig.
Digging starts...

Dug for 38 turns.

Wall turns into floor.


Martyr uses
Dominant Will.
Pyromancer's mind is shattered.

Resting starts...

Pyromancer collapses.

Rested for 7 turns (stop reason: all resources and life at maximum).


Talent Dominant Will is ready to use.
Ran for 52 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 34 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 36 turns (stop reason: at exit).