Siera the level 8 Cornac Alchemist by Yalokin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassAlchemist
Level / Exp8 / 87%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity10 (base 10)
Constitution25 (base 24)
Magic30 (base 27)
Willpower13 (base 12)
Cunning10 (base 10)

Resources

Life227/227
Mana168/168
Healing Factor1.2153846153846
Regeneration0.30384615384615

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage19
Accuracy6
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance4%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense9
Ranged Defense9
Fatigue1
Physical Save13
Spell Save15
Mental Save8

Defense: Immunities

Pinning Resistance24%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/4)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
2/5
1/5
0/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
1/5
1/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
4/5
3/5
1/5
0/5

Generic Talents

Spell / Staff combat1.30
5/5
1/5
1/5
0/5
Spell / Stone alchemy1.30
1/5
1/5
0/5
0/5

Effects

talent

Quests

active
done
done
done
active
done
active

Equipment

On feet
Quiver
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


You are yanked out of this place!


You give
spiked iron mail armour of clarity (2 def, 4 armour) to golem (servant of Siera).
You gain 0.51 gold from the transmogrification of
barbed pouch of iron shots (18/18, 14.5-17.4 power, 1 apr).
You gain 2.77 gold from the transmogrification of
bright brass lantern of health.
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 1.15 gold from the transmogrification of
spiked iron plate armour (3 def, 7 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.38 gold from the transmogrification of
grounding rough leather belt.
You gain 0.92 gold from the transmogrification of
arcing iron waraxe (12-16.8 power, 2 apr).
You gain 2.42 gold from the transmogrification of
arcing iron longsword of phasing (12.5-17.5 power, 8 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (14.5-21.75 power, 1 apr).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Siera deactivates Frost Infusion.

Siera activates Frost Infusion.

Siera deactivates Frost Infusion.