Galare the level 12 Shalore Doombringer by casual

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassDoombringer
Level / Exp12 / 83%
Sizemedium
Lifes / Deaths

Primary Stats

Strength35 (base 28)
Dexterity11 (base 10)
Constitution25 (base 12)
Magic36 (base 34)
Willpower16 (base 10)
Cunning12 (base 11)

Resources

Life388/388
Mana0/196
Stamina148/148
Vim144/144
Healing Factor1.5153846153846
Regeneration0.37884615384615

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision2

Offense: Mainhand

Damage34
Accuracy26
Crit Chance29%
APR8
Speed1.00

Offense: Spell

Spellpower31
Crit Chance10%
Speed1

Offense: Mind

Mindpower16
Crit Chance5%
Speed1

Offense: Damage Bonus

Blight+4%
Light+10%
Fire+36%
All0%

Offense: Damage Penetration

Light+10%

Defense: Base

Armour (hardiness)44.08934837382 (87.030927835052%)
Defense4
Ranged Defense4
Fatigue23
Physical Save23
Spell Save21
Mental Save15

Defense: Resistances

Nature+ 20%( 70%)
Lightning+ 16%( 70%)
Light+ 30%( 70%)
Cold+ 39%( 70%)
Blight+ 20%( 70%)
Physical+ 4%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance15%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/4)

Infusions
Runes
Runes

Class Talents

Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
0/5
0/5
0/5
0/5
Corruption / Torture1.30
5/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
5/5
1/5
0/5
0/5
Corruption / Brutality1.30
5/5
0/5
0/5
0/5

Generic Talents

Corruption / Demonic strength1.41
5/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
0/5
0/5
Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Spell / Staff combat1.10
1/5
2/5
0/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5

Effects

Quests

done
done
done
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Hell has no fury like a demon scorned! (Roguelike) Escaped the Searing Halls.
By Galare the Shalore Doombringer level 5
77th Pyre 122nd year of Ascendancy at 16:19
see stats
Level 10 (Roguelike) Got a character to level 10.
By Galare the Shalore Doombringer level 10
11st Dusk 122nd year of Ascendancy at 05:25
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Galare the Shalore Doombringer level 5
8th Mirth 122nd year of Ascendancy at 15:08
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Galare the Shalore Doombringer level 5
3rd Mirth 122nd year of Ascendancy at 03:59
see stats

Log

Ran for 13 turns (stop reason: at exit).

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Space around you starts to dissolve...


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Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


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You gain 0.05 gold from the transmogrification of
elm wand of clairvoyance [power 9] (6 cooldown).
You gain 0.40 gold from the transmogrification of
pouch of iron shots of accuracy (15/15, 111% power, 1 apr).
You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 48 block).
You gain 0.80 gold from the transmogrification of
iron helm of dexterity (+3) (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.43 gold from the transmogrification of
insulating rough leather cap (0 def, 1 armour).
You gain 0.68 gold from the transmogrification of
linen robe of lightning (+16%) (0 def, 0 armour).
You gain 0.39 gold from the transmogrification of
grounding rough leather belt.
You gain 3.08 gold from the transmogrification of
glacial iron waraxe (102% power, 2 apr).
You gain 1.66 gold from the transmogrification of
iron longsword of daylight (102% power, 2 apr).
You gain 2.24 gold from the transmogrification of
balanced iron dagger of massacre (109% power, 5 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (resist 27%; cure mental).
You gain 1.12 gold from the transmogrification of
sun infusion of the wizard (rad 5; power 41; turns 4; dispels darkness).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


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Saving done.