Osma the level 2 Krog Wyrmic by Rontaru

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceKrog
ClassWyrmic
Level / Exp2 / 12%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength18 (base 15)
Dexterity9 (base 10)
Constitution13 (base 11)
Magic8 (base 10)
Willpower21 (base 19)
Cunning10 (base 10)

Resources

Life297/297
Equilibrium0
Healing Factor1.0283363011315
Regeneration2.3031335735698

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage27
Accuracy20
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower25
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense1
Ranged Defense1
Fatigue12
Physical Save10
Spell Save10
Mental Save10

Defense: Resistances

Physical+ 1%( 70%)
Acid+ 3%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
3/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Race / Krog1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

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Ran for 2 turns (stop reason: didn't move).


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Saving done.

Ran for 3 turns (stop reason: didn't move).


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Ran for 3 turns (stop reason: didn't move).


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Ran for 5 turns (stop reason: didn't move).


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Ran for 4 turns (stop reason: didn't move).


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Ran for 5 turns (stop reason: didn't move).


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Ran for 2 turns (stop reason: store entrance spotted).


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Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


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There is a Shatur (Town) here (press '' or right click to use).