Meltdown the level 17 Halfling Oozemancer by scpblue

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHalfling
ClassOozemancer
Level / Exp17 / 89%
Sizesmall
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength12 (base 10)
Dexterity19 (base 10)
Constitution27 (base 10)
Magic10 (base 10)
Willpower48 (base 44)
Cunning44 (base 36)

Resources

Life401/401
Equilibrium10
Stamina263/263
Psi158/158
Healing Factor1
Regeneration1.75

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite6
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage11
Accuracy32
Crit Chance19%
APR15
Speed1.00

Offense: Offhand

Damage11
Accuracy32
Crit Chance15%
APR18
Speed1.00

Offense: Spell

Spellpower5
Crit Chance13%
Speed1

Offense: Mind

Mindpower41.4
Crit Chance19%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense7.15
Ranged Defense7.15
Fatigue0
Physical Save23.2625
Spell Save30.5875
Mental Save29.0375

Defense: Resistances

All+ 3%( 70%)

Defense: Immunities

Poison Resistance70%
Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Wild-gift / Slime1.30
5/5
0/5
0/5
0/5
Wild-gift / Ooze1.30
4/5
0/5
0/5
0/5
Wild-gift / Moss1.30
1/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
5/5
4/5
5/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
1/5
2/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
1/5
3/5
0/5
0/5

Effects

talent

Quests

done
done
done
done
active
done
active
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Meltdown the Halfling Oozemancer level 10
29th Dusk 122nd year of Ascendancy at 12:19
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Meltdown the Halfling Oozemancer level 17
75th Dusk 122nd year of Ascendancy at 13:18
see stats

Log

You gain 1.25 gold from the transmogrification of steel mail armour (2 def, 6 armour).
You gain 2.08 gold from the transmogrification of
spiked steel mail armour of stability (2 def, 6 armour).
You gain 7.56 gold from the transmogrification of
iron mail armour 'Flashschism' (2 def, 4 armour).
You gain 2.13 gold from the transmogrification of
radiant rough leather gloves of dexterity (+3) (0 def, 1 armour).
You gain 8.75 gold from the transmogrification of
pair of dwarven-steel boots 'Zubeminn' (0 def, 16 armour).
You gain 0.73 gold from the transmogrification of
woollen robe of frost (+16%) (0 def, 0 armour).
You gain 3.40 gold from the transmogrification of
Eleth.
You gain 1.79 gold from the transmogrification of
surging elm magestaff (10-12 power, 2 apr, fire element).
You gain 9.11 gold from the transmogrification of
ash vilestaff 'Dayshaper' (15-18 power, 3 apr, blight element).
You gain 0.50 gold from the transmogrification of
vined mindstar (5-5.5 power, 18 apr, nature damage).
You gain 1.47 gold from the transmogrification of
thorny mindstar of resolve (9.5-10.45 power, 24 apr, nature damage).
You gain 0.86 gold from the transmogrification of
mossy mindstar of the jelly (2-2.2 power, 12 apr, nature damage).
You gain 1.41 gold from the transmogrification of
arcing steel mace of massacre (19-26.6 power, 3 apr).
You gain 2.25 gold from the transmogrification of
insidious steel greatsword of massacre (29.5-47.2 power, 2 apr).
You gain 13.53 gold from the transmogrification of
Genor (15-19.5 power, 6 apr).
You gain 4.40 gold from the transmogrification of
Arcjam the steel dagger (10-13 power, 8 apr).
You gain 3.87 gold from the transmogrification of
insidious dwarven-steel battleaxe of dampening (34-51 power, 2 apr).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 5; power 20; turns 4; dispells darkness).
There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 77th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:43.

There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Meltdown deactivates Mitosis.