Sheilds the level 5 Dwarf Bulwark by Plumram

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassBulwark
Level / Exp5 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 22)
Dexterity15 (base 17)
Constitution18 (base 15)
Magic8 (base 10)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life247/247
Stamina90/90
Healing Factor1.0711363549267
Regeneration3.9284428999149

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage31
Accuracy31
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Nature+3%
Lightning+11%

Defense: Base

Armour (hardiness)35.852553772885 (72.903125182002%)
Defense6
Ranged Defense6
Fatigue28
Physical Save15
Spell Save7
Mental Save8

Defense: Resistances

Lightning+ 22%( 70%)
Nature+ 5%( 70%)
Fire+ 6%( 70%)
Cold+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance32%
Instadeath Resistance100%
Knockback Resistance32%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
2/5
1/5
0/5
0/5
Technique / Shield offense1.30
1/5
2/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
1/5
0/5

Effects

talent

Quests

active
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Sheilds the Dwarf Bulwark level 5
19th Voratun 122nd year of Ascendancy at 15:45
see stats

Log

Today is the 19th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 16:05.
Ran for 11 turns (stop reason: store entrance spotted).


Resting starts...

Talent Repulsion is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Escape route from Reknor here (press '' or right click to use).
Ran for 10 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Deep Bellow here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Escape route from Reknor here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Deep Bellow here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


There is a The Deep Bellow here (press '' or right click to use).

There is a The Iron Council (Dwarven empire main city) (blighted aura) here (press '' or right click to use).