Aus the level 8 Cornac Shadowblade by Aus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassShadowblade
Level / Exp8 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity36 (base 32)
Constitution15 (base 10)
Magic13 (base 13)
Willpower8 (base 10)
Cunning38 (base 18)

Resources

Life251/251
Mana82/82
Stamina117/117
Healing Factor1.0460311219418
Regeneration0.26150778048544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1
See Stealth7
See Invisible6

Offense: Mainhand

Damage36
Accuracy40
Crit Chance16%
APR9
Speed1.00

Offense: Offhand

Damage27
Accuracy40
Crit Chance16%
APR9
Speed1.00

Offense: Spell

Spellpower20
Crit Chance9%
Speed1

Offense: Mind

Mindpower21
Crit Chance9%
Speed1

Offense: Damage Bonus

Physical+3%
Lightning+10%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)12 (51.69962066283%)
Defense40
Ranged Defense40
Fatigue0
Physical Save31
Spell Save21
Mental Save20

Defense: Resistances

Lightning+ 20%( 70%)
Light+ 10%( 70%)
Darkness+ 26%( 70%)
Blight+ 15%( 70%)
Acid+ 31%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.00
3/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
1/5
0/5
0/5
Technique / Dual techniques1.00
4/5
1/5
1/5
0/5
Cunning / Shadow magic1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
0/5
3/5
1/5
0/5
4/5

Effects

talent
talent
beneficial effect

Quests

done
done
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Degenerated skeleton archer's Shoot misses Aus.
Degenerated skeleton archer's Shoot misses
Aus.
Degenerated skeleton archer's Shoot misses
Aus.
Degenerated skeleton archer's Shoot misses
Aus.
Degenerated skeleton archer's Shoot misses
Aus.
Rested for 12 turns (stop reason: hostile spotted to the east (degenerated skeleton archer)).


Degenerated skeleton archer shoots!

Aus uses
Dual Strike.
Degenerated skeleton archer's Shoot misses
Aus.
Degenerated skeleton archer misses Aus.

Aus uses
Dual Strike.
Degenerated skeleton archer is stunned!

Aus hits Degenerated skeleton archer for 41 physical, 5 physical, 19 darkness, 64 physical, 5 physical, 19 darkness (153 total damage).
Degenerated skeleton archer misses Aus.

Aus hits Degenerated skeleton archer for 37 physical damage.
Aus killed Degenerated skeleton archer!

Resting starts...

Talent Dual Strike is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Aus picks up (d.):
slime-covered iron greatmaul (16-24 power, 1 apr).
You pickup 0.70 gold pieces.

You pickup 0.70 gold pieces.

Ran for 4 turns (stop reason: hostile spotted to the west (degenerated skeleton warrior)).