For what was Lost the level 14 Higher Necromancer by FruitSalad

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceHigher
ClassNecromancer
Level / Exp14 / 51%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity11 (base 10)
Constitution23 (base 19)
Magic43 (base 39)
Willpower23 (base 16)
Cunning16 (base 14)

Resources

Life408/408
Mana246/246
Positive4/69
Soul9/12
Healing Factor1.1010362694301
Regeneration0.27525906735753

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight11
Lite7
Infravision2

Offense: Mainhand

Damage21
Accuracy19
Crit Chance5%
APR11
Speed1.00

Offense: Spell

Spellpower37
Crit Chance6%
Speed1

Offense: Mind

Mindpower24
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+71%
Light+12%
Arcane+12%
Mind+6%
Fire+6%

Offense: Damage Penetration

Darkness+10%
Mind+15%
Physical+5%

Defense: Base

Armour (hardiness)18 (36%)
Defense25
Ranged Defense25
Fatigue2
Physical Save25
Spell Save29
Mental Save35

Defense: Resistances

Darkness+ 37%( 70%)
Light+ 17%( 70%)
Arcane+ 5%( 70%)
Fire+ 12%( 70%)
All 0%( 70%)

Defense: Immunities

Confusion Resistance20%
Stun Resistance10%
Instadeath Resistance100%
Blind Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
1/5
1/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
4/5
3/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
1/5
1/5
1/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Celestial / Light0.80
1/5
3/5
1/5
1/5
Spell / Conveyance1.20
5/5
1/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
done
done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By For what was Lost the Higher Necromancer level 10
2nd Summertide 122nd year of Ascendancy at 01:01
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By For what was Lost the Higher Necromancer level 7
75th Pyre 122nd year of Ascendancy at 10:50
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By For what was Lost the Higher Necromancer level 10
1st Flare 122nd year of Ascendancy at 04:56
see stats

Log

For what was Lost stops burning.
Talent Invoke Darkness is ready to use.

Mean looking elven guard is free from the decaying ground.


For what was Lost picks up (e.):
Haritovon the steel longsword (16.5-23.1 power, 10 apr).
For what was Lost picks up (D.):
spiked iron mail armour of clarity (2 def, 4 armour).
For what was Lost picks up (f.):
acidic iron longsword (11.5-16.1 power, 2 apr).
For what was Lost picks up (D.):
linen wizard hat of nature (+16%) (1 def, 0 armour).
For what was Lost picks up (u.):
mindwoven woollen robe of protection (3 def, 2 armour).
For what was Lost picks up (k.):
elm magestaff of warding (10-12 power, 2 apr, lightning element).

Resting starts...

For what was Lost starts to surge mana.

Talent Create Minions is ready to use.
Talent Healing Light is ready to use.
For what was Lost stops surging mana.

Talent Barrier is ready to use.
Talent Infusion: Movement is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Impending Doom is ready to use.
Rested for 116 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 7 turns (stop reason: hostile spotted to the west (elven warrior)).


For what was Lost deactivates Necrotic Aura.

For what was Lost deactivates Blurred Mortality.

For what was Lost deactivates Chant of Fortitude.