
Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
Addons | Glove Stats 1.0.6Shows glove combat stats with all classes. Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.3.0Donators/Buyers bonus! Online Indicator 1.1.0An experimental addon that adds an icon to the toolbar showing your connection status. Currently tracks three states:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Steamtech UI 1.1.4 Somebody shut that dog up 1.0.5Removes certain ambient sound effects: Enhanced Object Compare 1.3.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Thalore |
Class | Rogue |
Level / Exp | 17 / 38% |
Size | medium |
Lifes / Deaths | Killed by halfling slinger at level 5 on the 1st Mirth 122nd year of Ascendancy at 04:08 / 49Killed by gladiator at level 5 on the 1st Mirth 122nd year of Ascendancy at 04:31 Killed by arcane blade at level 5 on the 1st Mirth 122nd year of Ascendancy at 05:44 Killed by fire drake hatchling at level 5 on the 2nd Summertide 122nd year of Ascendancy at 21:17 Killed by Belulemina the cave troll at level 5 on the 2nd Summertide 122nd year of Ascendancy at 22:46 Killed by venom drake hatchling at level 6 on the 3rd Summertide 122nd year of Ascendancy at 19:52 Killed by Adelle the cutpurse at level 8 on the 9th Dusk 122nd year of Ascendancy at 11:48 Killed by Cyrota the rogue at level 8 on the 9th Dusk 122nd year of Ascendancy at 14:46 Killed by shadowblade at level 9 on the 10th Dusk 122nd year of Ascendancy at 00:05 Killed by Velarin the thief at level 9 on the 10th Dusk 122nd year of Ascendancy at 02:14 Killed by cutpurse at level 9 on the 27th Dusk 122nd year of Ascendancy at 19:00 Killed by armoured skeleton warrior at level 10 on the 76th Dusk 122nd year of Ascendancy at 04:34 Killed by skeleton mage at level 10 on the 76th Dusk 122nd year of Ascendancy at 22:49 Killed by skeleton mage at level 10 on the 77th Dusk 122nd year of Ascendancy at 00:06 Killed by Eilinivena the armoured skeleton warrior at level 11 on the 77th Dusk 122nd year of Ascendancy at 03:53 Killed by skeleton mage at level 11 on the 77th Dusk 122nd year of Ascendancy at 07:49 Killed by Neriyassra the skeleton mage at level 11 on the 78th Dusk 122nd year of Ascendancy at 04:50 Killed by armoured skeleton warrior at level 11 on the 78th Dusk 122nd year of Ascendancy at 05:30 Killed by skeleton warrior at level 11 on the 78th Dusk 122nd year of Ascendancy at 17:44 Killed by Xerelrassra the skeleton mage at level 11 on the 78th Dusk 122nd year of Ascendancy at 19:24 Killed by war hound at level 12 on the 24th Haze 122nd year of Ascendancy at 21:36 Killed by brecklorn at level 12 on the 24th Haze 122nd year of Ascendancy at 21:47 Killed by temporal stalker at level 12 on the 24th Haze 122nd year of Ascendancy at 22:20 Killed by brecklorn at level 12 on the 24th Haze 122nd year of Ascendancy at 23:16 Killed by brecklorn at level 12 on the 25th Haze 122nd year of Ascendancy at 00:41 Killed by brecklorn at level 12 on the 25th Haze 122nd year of Ascendancy at 01:41 Killed by Ce'Nyna the rogue at level 12 on the 25th Haze 122nd year of Ascendancy at 10:05 Killed by thief at level 12 on the 25th Haze 122nd year of Ascendancy at 13:06 Killed by Xanyth the multi-hued drake hatchling at level 13 on the 28th Haze 122nd year of Ascendancy at 10:08 Killed by Cutpurse The Cowardly at level 14 on the 42nd Haze 122nd year of Ascendancy at 21:51 Killed by gigantic corrosive tunneler at level 14 on the 42nd Haze 122nd year of Ascendancy at 22:26 Killed by ultimate gwelgoroth at level 15 on the 70th Haze 122nd year of Ascendancy at 12:14 Killed by giant venus flytrap at level 15 on the 70th Haze 122nd year of Ascendancy at 13:25 Killed by gwelgoroth at level 15 on the 70th Haze 122nd year of Ascendancy at 15:36 Killed by poisoned deep water at level 15 on the 71st Haze 122nd year of Ascendancy at 00:17 Killed by poisoned deep water at level 15 on the 71st Haze 122nd year of Ascendancy at 00:45 Killed by poisoned deep water at level 15 on the 71st Haze 122nd year of Ascendancy at 01:50 Killed by poisoned deep water at level 15 on the 71st Haze 122nd year of Ascendancy at 07:55 Killed by ultimate gwelgoroth at level 15 on the 71st Haze 122nd year of Ascendancy at 13:22 Killed by giant venus flytrap at level 15 on the 71st Haze 122nd year of Ascendancy at 14:15 Killed by giant acid ant at level 15 on the 71st Haze 122nd year of Ascendancy at 17:26 Killed by Mayamira the rattlesnake at level 15 on the 71st Haze 122nd year of Ascendancy at 18:12 Killed by ritch flamespitter at level 15 on the 71st Haze 122nd year of Ascendancy at 18:58 Killed by Porira the midge swarm at level 16 on the 73rd Haze 122nd year of Ascendancy at 02:42 Killed by giant fire ant at level 16 on the 73rd Haze 122nd year of Ascendancy at 03:28 Killed by entrenched horror at level 16 on the 74th Haze 122nd year of Ascendancy at 19:34 Killed by electric eel at level 16 on the 74th Haze 122nd year of Ascendancy at 19:59 Killed by war hound at level 16 on the 74th Haze 122nd year of Ascendancy at 20:27 Killed by ravenous horror at level 17 on the 75th Haze 122nd year of Ascendancy at 02:23 |
Primary Stats
Strength | 24 (base 13) |
Dexterity | 53 (base 40) |
Constitution | 19 (base 10) |
Magic | 15 (base 10) |
Willpower | 17 (base 10) |
Cunning | 51 (base 40) |
Resources
Life | 411/411 |
Stamina | 190/190 |
Healing Factor | 1.2 |
Regeneration | 1.2 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +10% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Infravision | 4 |
See Stealth | 6 |
See Invisible | 6 |
Offense: Mainhand
Damage | 67 |
Accuracy | 61 |
Crit Chance | 24% |
APR | 7 |
Speed | 1.00 |
Offense: Offhand
Damage | 56 |
Accuracy | 61 |
Crit Chance | 30% |
APR | 10 |
Speed | 1.00 |
Offense: Spell
Spellpower | 7.5 |
Crit Chance | 15% |
Speed | 1 |
Offense: Mind
Mindpower | 26.15 |
Crit Chance | 15% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 16 (30%) |
Defense | 41.176544378396 |
Ranged Defense | 41.843211045063 |
Fatigue | 0 |
Physical Save | 21.9625 |
Spell Save | 17.075 |
Mental Save | 31.3375 |
Defense: Resistances
All | 0%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 71 with a minimum range of 15. Its effects scale with your Cunning stat. |
Class Talents
Cunning / Poisons | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Cunning / Stealth | 1.10 |
| 3/5 |
| 4/5 |
| 1/5 |
| 0/5 |
Cunning / Trapping | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Dual weapons | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Cunning / Lethality | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Dirty fighting | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Dual techniques | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Scoundrel | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Technique / Acrobatics | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / Thalore | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 0/5 |
| 0/5 |
| 5/5 |
| 0/5 |
| 5/5 |
Effects
talent | Lacerating Strikes |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
You successfully escorted the lone alchemist to the recall portal on level 2 of Trollmire. Escort: lone alchemist (level 2 of Trollmire)As a reward you improved Dexterity by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Norgos Lair. Escort: lost sun paladin (level 3 of Norgos Lair)As a reward you improved Cunning by +1. | done |
You successfully escorted the lost warrior to the recall portal on level 4 of Old Forest. Escort: lost warrior (level 4 of Old Forest)As a reward you improved Strength by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Dreaming One. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * 'Needed: one vial of fire wyrm saliva. Keep this stuff well away from your campfire unless you want me to have to find a new, more alive adventurer.' * 'Needed: one minotaur nose. You'll need to find one with a ring, preferably an expensive one.' * You've found the needed warg claw. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * 'Needed: one wretchling eyeball. Evil little things, wretchlings. Feel free to kill as many as you can, though I just need the one intact eyeball.' * You've found the needed ice ant stinger. * You've found the needed length of troll intestine. | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | insulating pair of rough leather boots of uncanny dodging (3 def, 1 armour) insulating pair of rough leather boots of uncanny dodging (3 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Defense: +3 (+1 eff.) Ranged Defense: +2 (+1 eff.) Fatigue: +1% Changes resistances: +5% fire / +5% cold A pair of boots made of leather. Press to compare |
Light source | scorching brass lantern of clarity scorching brass lantern of clarityPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when hit (Melee): 13 fire Changes resistances: +5% fire Mental save: +5 (+2 eff.) Light radius: +2 See stealth: +6 See invisible: +6 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. Press to compare |
On head | miner's rough leather cap of strength (+3) (0 def, 2 armour) miner's rough leather cap of strength (+3) (0 def, 2 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +2 Fatigue: +1% Changes stats: +3 Str Infravision radius: +1 A cap made of leather. Press to compare |
Tool | Prox's Lucky Halfling Foot Prox's Lucky Halfling FootPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+2 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. Press to compare |
On fingers | Nightsong NightsongInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+2 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +5% physical Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+6 eff.) Maximum stamina: +25.00 It can be used to activate talent Dark Tendrils (costing 40 power out of 50/50) : Effective talent level: 2.0 Power cost: 40 out of 50/50. Range: 6 Travel Speed: instantaneous Is: a mind power Description: Send tendrils of creeping dark out to attack your target, and pin them in the darkness for 3 turns. Creeping dark will trail behind the tendrils as they move. The darkness does 16 damage per turn. The damage will increase with your Mindpower. You do +9% damage to anything that has entered your creeping dark. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. Press to compare |
On fingers | Ring of Growth Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +8% nature / +8% physical Physical save: +8 (+4 eff.) Life regen: +0.15 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. Press to compare |
Around neck | wanderer's steel amulet of the eclipse wanderer's steel amulet of the eclipsePowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -5% Damage (Melee): 8 light / 6 darkness Effects when hit in melee: * 6% chance to inflict damage reduction * 5% chance to blind Changes stats: +4 Dex / +3 Cun / +4 Con Changes damage: +7% light / +6% darkness Life regen: +0.60 Stamina each turn: +0.30 Movement speed: +10% Amulets can have magical properties. Press to compare |
In main hand | inquisitor's dwarven-steel dagger of massacre (22.5-29.25 power, 7 apr) inquisitor's dwarven-steel dagger of massacre (22.5-29.25 power, 7 apr)Requires: - Dexterity 24 Infused by arcane disrupting forces Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 22.5 - 29.3 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +7 Physical crit. chance: +6.0% Attack speed: 100% On weapon hit: * 10 arcane resource burn On weapon crit: * burns latent spell energy Sharp, short and deadly. Press to compare |
On hands | sand rough leather gloves of dexterity (+3) (0 def, 7 armour) sand rough leather gloves of dexterity (+3) (0 def, 7 armour)Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +10 (+2 eff.) Armour: +7 Damage (Melee): 6 physical Changes stats: +3 Dex Changes damage: +3% physical When used to modify unarmed attacks: Base power: 8.0 - 8.8 Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Accuracy: +6 Armour Penetration: +1 Physical crit. chance: +6.0% Attack speed: 100% When this weapon hits: Sand Breath (10% chance level 1). Burst (radius 1) on hit: +6 physical Burst (radius 2) on crit: +6 physical Attackspeed is 100% for non-Brawlers! Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. Press to compare |
In off hand | Spellblaze Shard (20-26 power, 10 apr) Spellblaze Shard (20-26 power, 10 apr)Requires: - Dexterity 17 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 20.0 - 26.0 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +10 Physical crit. chance: +12.0% Attack speed: 100% Lifesteal (this weapon only): +6% Damage (Melee): +10 blight / +10 fire burn Burst (radius 2) on crit: +20 infective blight / +20 fire When wielded/worn: Changes stats: +5 Mag Changes resistances: +10% blight / +10% fire This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle. Press to compare |
Cloak | spellcowled linen cloak of Eldoral (1 def, 0 armour) spellcowled linen cloak of Eldoral (1 def, 0 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes stats: +1 Dex / +2 Mag / +2 Wil / +1 Cun Spell save: +5 (+4 eff.) Maximum mana: +44.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. Press to compare |
Main armor | Skin of Many (12 def, 6 armour) Skin of Many (12 def, 6 armour)Requires: - Strength 16 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +12 (+4 eff.) Fatigue: +7% Changes stats: +4 Con Talent mastery: -0.20 Cunning / Stealth Maximum life: +40.00 Infravision radius: +3 The stitched-together skins of many creatures. Some eyes and mouths still decorate the robe, and some still live, screaming in tortured agony. Press to compare |
Inventory
shielding rune of the duelist (absorb 209 for 4 turns) shielding rune of the duelist (absorb 209 for 4 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 209 damage for 4 turns. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
shielding rune of the duelist (absorb 274 for 4 turns) shielding rune of the duelist (absorb 274 for 4 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 274 damage for 4 turns. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
copper amulet of willpower (+2) copper amulet of willpower (+2)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +2 Wil Amulets can have magical properties. Press to compare |
insulating steel amulet of willpower (+2) insulating steel amulet of willpower (+2)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +2 Wil Changes resistances: +11% fire / +16% cold Amulets can have magical properties. Press to compare |
Burnpiety BurnpietyCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +9 (+2 eff.) Armour penetration: +7 Defense: +8 (+3 eff.) Changes resistances: +3% fire Changes resistances penetration: +10% arcane Critical mult.: +5.00% It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. Press to compare |
copper ring of darkness (+20%) copper ring of darkness (+20%)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +20% darkness Changes damage: +10% darkness Rings can have magical properties. Press to compare |
rogue's steel ring of perseverance rogue's steel ring of perseveranceCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Changes stats: +2 Cun Stun/Freeze immunity: +22% Life regen: +0.90 Rings can have magical properties. Press to compare |
This item will automatically be transmogrified when you leave the level. steel battleaxe of massacre (28-42 power, 2 apr)steel battleaxe of massacre (28-42 power, 2 apr) Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 28.0 - 42.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +2 Physical crit. chance: +5.0% Attack speed: 100% Massive two-handed battleaxes. Press to compare |
quick dwarven-steel dagger of daylight (17.5-22.75 power, 7 apr) quick dwarven-steel dagger of daylight (17.5-22.75 power, 7 apr)Requires: - Dexterity 24 Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 17.5 - 22.8 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +7 Physical crit. chance: +6.0% Attack speed: 111% Damage (Melee): +8 light Damage against: +7% Undead When wielded/worn: Accuracy: +6 (+2 eff.) Changes stats: +3 Dex Sharp, short and deadly. Press to compare |
This item will automatically be transmogrified when you leave the level. Staff of Destruction (20-24 power, 4 apr, physical element)Staff of Destruction (20-24 power, 4 apr, physical element) Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 150% Mag Damage type: Fire Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% lightning / +20% fire / +20% arcane / +20% cold Talent granted: +1 Command Staff Spellpower: +10 (+4 eff.) Spell crit. chance: +15% Talent on hit(spell): Impending Doom (10% chance level 1). This unique-looking staff is carved with runes of destruction. Press to compare |
This item will automatically be transmogrified when you leave the level. Behemoth Hide (4 def, 6 armour)Behemoth Hide (4 def, 6 armour) Requires: - Strength 22 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +4 (+1 eff.) Ranged Defense: +8 (+3 eff.) Fatigue: +10% Changes stats: +2 Str / +2 Con Maximum encumbrance: +20 Knockback immunity: +10% Life regen: +0.70 Stamina each turn: +0.70 Maximum life: +45.00 Maximum stamina: +43.00 Size category: +1 A rough hide made from a massive beast. Seeing as it's so weathered but still usable, maybe it's a bit special... Press to compare |
This item will automatically be transmogrified when you leave the level. cleansing steel plate armour of command (10 def, 12 armour)cleansing steel plate armour of command (10 def, 12 armour) Requires: - Strength 28 - Talent Armour Training (level 3) Infused by arcane disrupting forces Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +12 Defense: +10 (+3 eff.) Fatigue: +22% Changes stats: +1 Cun Changes resistances: +11% nature / +12% blight Mental save: +10 (+5 eff.) A suit of armour made of metal plates. Press to compare |
This item will automatically be transmogrified when you leave the level. impenetrable iron plate armour of fire resistance (3 def, 13 armour)impenetrable iron plate armour of fire resistance (3 def, 13 armour) Requires: - Strength 22 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 1 When wielded/worn: Armour: +13 Defense: +3 (+1 eff.) Fatigue: +20% Changes resistances: +16% fire A suit of armour made of metal plates. Press to compare |
aquamarine aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 opal 2 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 topaz 2 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+3 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+3 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
zircon zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Cutpurse The Cowardly the Thalore Rogue level 17
75th Haze 122nd year of Ascendancy at 07:41 see stats
By Cutpurse The Cowardly the Thalore Rogue level 15
71st Haze 122nd year of Ascendancy at 00:22 see stats
By Cutpurse The Cowardly the Thalore Rogue level 8
6th Flare 122nd year of Ascendancy at 14:57 see stats
By Cutpurse The Cowardly the Thalore Rogue level 16
74th Haze 122nd year of Ascendancy at 20:41 see stats
By Cutpurse The Cowardly the Thalore Rogue level 17
75th Haze 122nd year of Ascendancy at 05:43 see stats
By Cutpurse The Cowardly the Thalore Rogue level 10
28th Dusk 122nd year of Ascendancy at 04:21 see stats
By Cutpurse The Cowardly the Thalore Rogue level 9
10th Dusk 122nd year of Ascendancy at 03:56 see stats
By Cutpurse The Cowardly the Thalore Rogue level 17
75th Haze 122nd year of Ascendancy at 07:41 see stats
By Cutpurse The Cowardly the Thalore Rogue level 5
1st Mirth 122nd year of Ascendancy at 05:43 see stats
By Cutpurse The Cowardly the Thalore Rogue level 17
75th Haze 122nd year of Ascendancy at 07:41 see stats
By Cutpurse The Cowardly the Thalore Rogue level 10
31st Dusk 122nd year of Ascendancy at 06:22 see stats
Log
Lore found: research journal part 2
Lore found: how to be a necromancer, part 2
Lore found: expedition journal entry (daikara)
Lore found: lost farportal
Lore found: ancient papyrus scroll
Lore found: gravestone
Lore found: A creased letter
Quest 'And now for a grave' status updated! (Press 'j' to see the quest log)
Lore found: research journal part 4
Lore found: Running man
Lore found: gravestone
Lore found: gravestone
Lore found: Rak'Shor's Note
Lore found: eighth mural painting
Lore found: a fearsome sight
Lore found: research journal part 1
Lore found: Deep Bellow excavation report 2
Lore found: Loremaster Greynot's Analysis of the Races - Chapter 1 - Humans
Lore found: Records of Lorekeeper Hadak part five
Personal New Achievement: A different point of view (Exploration mode)!
Lore found: The Spellblaze Chronicles(8): Forbidden
Personal New Achievement: Tales of the Spellblaze (Exploration mode)!
Lore found: The Great Evil
Lore found: Iron Throne Profits History: Age of Ascendancy
Lore found: demon statue: Ruin Banshee
Lore found: A poem written in scribbled, child-like writing
There is a teleportation circle to the surface here (press '' or right click to use).
Cutpurse The Cowardly deactivates Lacerating Strikes.