Crâne magique the level 21 Skeleton Archmage by Tontontothor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassArchmage
Level / Exp21 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity22 (base 10)
Constitution10 (base 10)
Magic68 (base 50)
Willpower46 (base 44)
Cunning18 (base 11)

Resources

Life376/376
Mana354/354
Healing Factor1.1000003099962
Regeneration4.6750013174838

Speed

Mental0%
Attack0%
Movement+31.20512205326%
Spell0%
Global+100%

Vision

Sight10
Lite14
Infravision1

Offense: Mainhand

Damage28
Accuracy21
Crit Chance6%
APR15
Speed1.00

Offense: Spell

Spellpower56
Crit Chance11%
Speed1

Offense: Mind

Mindpower30
Crit Chance5%
Speed1

Offense: Damage Bonus

Physical+35%
Darkness+10%
Light+48%
Temporal+39%
Blight+12%
Arcane+18%
Cold+9%
All0%

Offense: Damage Penetration

Darkness+25%
Light+35%
Temporal+11%
Blight+5%
Physical+13%
All0%

Defense: Base

Armour (hardiness)14 (45%)
Defense22
Ranged Defense33
Fatigue0
Physical Save37
Spell Save31
Mental Save21

Defense: Resistances

Acid+ 28%( 70%)
Blight+ 20%( 70%)
Arcane+ 29%( 70%)
Cold+ 32%( 70%)
All+ 15%( 70%)
Darkness+ 33%( 70%)
Light+ 45%( 70%)
Physical+ 28%( 70%)
Lightning+ 24%( 70%)
Fire+ 24%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Stun Resistance55%
Fear Resistance100%
Poison Resistance100%
Silence Resistance20%
Bleed Resistance100%
Pinning Resistance100%
Disarm Resistance22%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
1/5
5/5
Spell / Phantasm1.30
5/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
3/5
5/5
4/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
0/5
0/5
Undead / Skeleton1.10
1/5
5/5
4/5
5/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
2/5

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

done
done
active
done
done
active
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By Crâne magique the Skeleton Archmage level 18
21st Dusk 122nd year of Ascendancy at 18:37
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Crâne magique the Skeleton Archmage level 10
10th Mirth 122nd year of Ascendancy at 13:58
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By Crâne magique the Skeleton Archmage level 20
25th Dusk 122nd year of Ascendancy at 03:24
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Crâne magique the Skeleton Archmage level 11
2nd Summertide 122nd year of Ascendancy at 19:49
see stats
The sky is falling! (Nightmare (Roguelike) difficulty) Saw a huge meteor falling from the sky.
By Crâne magique the Skeleton Archmage level 16
18th Dusk 122nd year of Ascendancy at 11:23
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Crâne magique the Skeleton Archmage level 16
15th Dusk 122nd year of Ascendancy at 19:56
see stats
Unstoppable (Nightmare (Roguelike) difficulty) Returned from the dead.
By Crâne magique the Skeleton Archmage level 20
29th Dusk 122nd year of Ascendancy at 15:31
see stats

Log

You gain 1.29 gold from the transmogrification of flaming steel shield of physical resistance (+12%) (0 def, 4 armour, 39 block).
You gain 1.83 gold from the transmogrification of
dwarven-steel shield of resistance (0 def, 6 armour, 78.5 block).
You gain 1.25 gold from the transmogrification of
steel plate armour (0 def, 9 armour).
You gain 6.57 gold from the transmogrification of
rejuvenating dwarven-steel mail armour of clarity (3 def, 8 armour).
You gain 3.15 gold from the transmogrification of
corrosive hardened leather gloves of strength (+2) (0 def, 2 armour).
You gain 2.15 gold from the transmogrification of
corrosive dwarven-steel gauntlets of dexterity (+3) (0 def, 2 armour).
You gain 2.54 gold from the transmogrification of
cinder hardened leather gloves of strength (+3) (0 def, 2 armour).
You gain 0.07 gold from the transmogrification of
woollen robe (0 def, 0 armour).
You gain 1.95 gold from the transmogrification of
shimmering cashmere robe of the mind (+13%) (0 def, 0 armour).
You gain 0.50 gold from the transmogrification of
steel waraxe (13-18 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel waraxe (14-20 power, 3 apr).
You gain 1.69 gold from the transmogrification of
flaming dwarven-steel waraxe (20-27 power, 4 apr).
You gain 5.46 gold from the transmogrification of
elemental dwarven-steel waraxe of vileness (20-28 power, 4 apr).
You gain 3.30 gold from the transmogrification of
cruel ash starstaff of might (15-18 power, 3 apr, physical element).
You gain 13.70 gold from the transmogrification of
ash starstaff 'Hailbreeze' (15-18 power, 3 apr, darkness element).
You gain 0.50 gold from the transmogrification of
steel mace (15-21 power, 3 apr).
You gain 0.70 gold from the transmogrification of
steel longsword of massacre (19-27 power, 3 apr).
You gain 11.12 gold from the transmogrification of
Silowyn the Glittercast (17-24 power, 2 apr).
You gain 3.91 gold from the transmogrification of
elemental dwarven-steel greatsword (36-57 power, 2 apr).
You gain 0.70 gold from the transmogrification of
steel greatmaul of massacre (40-59 power, 2 apr).
You gain 3.10 gold from the transmogrification of
chilling dwarven-steel greatmaul of phasing (41-62 power, 11 apr).
You gain 17.24 gold from the transmogrification of
Hellsclash the iron battleaxe (14-20 power, 1 apr).
You gain 3.15 gold from the transmogrification of
sneakthief's gold ring.
You gain 1.30 gold from the transmogrification of
clarifying steel amulet.
You gain 1.19 gold from the transmogrification of
shielding rune (absorb 98; dur 5; cd 16).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (res 27%; magical; dur 3; cd 11).
You gain 3.11 gold from the transmogrification of
heroism infusion (die at -111; dur 7; cd 26).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
The furious lightning storm around Crâne magique calms down and disappears.