Shankin'It the level 2 Shalore Shadowblade by The Rayle Whale

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignInfinite
ModeNormal Adventure
SexFemale
RaceShalore
ClassShadowblade
Level / Exp2 / 67%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 11)
Dexterity16 (base 15)
Constitution10 (base 10)
Magic18 (base 16)
Willpower13 (base 10)
Cunning14 (base 13)

Resources

Life110/110
Mana71/71
Stamina100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision3
Stealth20

Offense: Mainhand

Damage20
Accuracy22
Crit Chance9%
APR5
Speed1.00

Offense: Offhand

Damage11
Accuracy22
Crit Chance9%
APR5
Speed1.00

Offense: Spell

Spellpower18
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (35.65183292883%)
Defense21
Ranged Defense21
Fatigue0
Physical Save7
Spell Save10
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.00
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.00
1/5
0/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Cunning / Shadow magic1.30
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
2/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
1/5
0/5
1/5

Effects

talent
talent
beneficial effect

Quests

active

Equipment

Tool
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log


White jelly misses Shankin'It.

Shankin'It deactivates
Stealth.
Shankin'It's Stealth has been deactivated!
White jelly notices you at the last moment!

Shankin'It hits White jelly for 22 physical damage.
Shankin'It killed White jelly!

Resting starts...

Talent Stealth is ready to use.
Shankin'It activates
Stealth.
Rested for 9 turns (stop reason: all resources and life at maximum).


You pickup 0.80 gold pieces.

You sense that Something has taken notice of you ...
Shankin'It deactivates
Stealth.
Shankin'It's Stealth has been deactivated!
Something notices you at the last moment!

Shankin'It misses Something.
Ran for 2 turns (stop reason: didn't move).

Shankin'It hits Something for 23 physical damage.

Resting starts...

Talent Stealth is ready to use.
Shankin'It activates
Stealth.
Rested for 9 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: hostile spotted to the north (red jelly)).