Swemmoa the level 7 Drem Gunslinger by Schubiduh

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDrem
ClassGunslinger
Level / Exp7 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity30 (base 26)
Constitution14 (base 11)
Magic14 (base 10)
Willpower13 (base 10)
Cunning33 (base 23)

Resources

Life186/186
Steam100/100
Healing Factor1.0326086956522
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite4
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage21
Accuracy35
Crit Chance11%
APR1
Speed1.00

Offense: Offhand

Damage21
Accuracy35
Crit Chance11%
APR1
Speed1.00

Offense: Spell

Spellpower20
Crit Chance8%
Speed1

Offense: Mind

Mindpower22
Crit Chance8%
Speed1

Offense: Damage Bonus

Mind+15%
Darkness+10%
Light+12%
Nature+5%

Offense: Damage Penetration

Mind+5%

Defense: Base

Armour (hardiness)8 (49.309173272933%)
Defense30
Ranged Defense30
Fatigue0
Physical Save10
Spell Save9
Mental Save22

Defense: Resistances

Lightning+ 10%( 70%)
Darkness+ 20%( 70%)
Physical+ 15%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Stun Resistance23%
Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
1/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
1/5
1/5
0/5
0/5
Steamtech / Gunslinging1.30
1/5
1/5
0/5
0/5
Steamtech / Bullets mastery1.40
1/5
1/5
0/5
0/5
Steamtech / Gunner training1.30
3/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
0/5
0/5
Steamtech / Engineering1.20
1/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
2/5
0/5
0/5

Effects

talent

Quests

done
done
active
done

Equipment

Quiver
Light source
On head
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log


Ran for 5 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


You don't see how to get there...

You don't see how to get there...

Today is the 26th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


Learnt new tinker schematic:
Healing Salve

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Lore found:
Spellhunter's Guide part 3: How to Kill a Magic-User
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 20 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Saving game...

Saving done.

Swemmoa tessellates his cloak!