







Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Thought-form |
| Class | Thought-form |
| Level / Exp | 38 / 0% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 32 (base 10) |
| Dexterity | 61 (base 10) |
| Constitution | 32 (base 10) |
| Magic | 10 (base 10) |
| Willpower | 69 (base 69) |
| Cunning | 83 (base 75) |
Resources
| Life | 1215/1215 |
| Stamina | 308/308 |
| Psi | 139/139 |
| Healing Factor | 1.4624420161895 |
| Regeneration | 34.074898977215 |
Speed
| Mental | +36.897778451348% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 1 |
| Infravision | 10 |
Offense: Mainhand
| Damage | 110 |
| Accuracy | 68 |
| Crit Chance | 39% |
| APR | 18 |
| Speed | 0.73 |
Offense: Spell
| Spellpower | 5 |
| Crit Chance | 23% |
| Speed | 1 |
Offense: Mind
| Mindpower | 48 |
| Crit Chance | 23% |
| Speed | 1 |
Offense: Damage Bonus
| Mind | +37% |
| All | +27% |
Defense: Base
| Armour (hardiness) | 12 (30%) |
| Defense | 37 |
| Ranged Defense | 37 |
| Fatigue | 8 |
| Physical Save | 31 |
| Spell Save | 36 |
| Mental Save | 51 |
Defense: Resistances
| Nature | + 26%(100%) |
| Lightning | + 10%(100%) |
| Mind | + 8%(100%) |
| All | 0%(100%) |
Inscriptions (0/3)
Class Talents
Generic Talents
Effects
| talent | Aim |
| talent | Lucid Dreamer |
Quests
Equipment
| On feet | pair of rough leather bootsCrafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 It has an activatable power. |
| In main hand | yew longbowRequires: - Dexterity 24 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 3 It must be held with both hands. Mastery: Bow Mastery Accuracy bonus: +0.2% crit chance (max 25%) Weapon Damage: PHYSICAL |
| On hands | drakeskin leather glovesCrafted by a master Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 4 |
| Quiver | quiver of dragonbone arrowsRequires: - Dexterity 48 Infused by arcane disrupting forces Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 5 Mastery: Bow Mastery Accuracy bonus: +0.2% crit chance (max 25%) Weapon Damage: PHYSICAL It can cause special effects when it strikes in combat. |
| Main armor | drakeskin leather armourRequires: - Strength 20 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 5 |
Inventory
Achievements
Log
Dyss receives 2 healing (3 psi heal).
Dyss is no longer gaining feedback.
Dyss receives 2 healing (3 psi heal).
Dyss receives 2 healing (3 psi heal).
Dyss receives 2 healing (3 psi heal).
Dyss receives 2 healing (3 psi heal).
Dyss receives 2 healing (3 psi heal).
Dyss receives 2 healing (3 psi heal).
Dyss receives 2 healing (3 psi heal).
Dyss receives 2 healing (3 psi heal).
Dyss receives 2 healing (3 psi heal).
Dyss deactivates Forge Shield.
Dyss activates Forge Shield.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Thought-Form: Bowman
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.
Saving game...
Saving done.
Dyss activates Over Mind.
Character control switched to thought-forged bowman.
thought-forged bowman receives 377 healing from Dyss.
Dyss receives 2 healing (3 psi heal).










