Thrall the level 50 Orc Archmage by supertaoman12

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.5
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassArchmage (Technomancer)
Level / Exp50 / 474%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 11)
Dexterity20 (base 10)
Constitution63 (base 50)
Magic89 (base 60)
Willpower92 (base 59)
Cunning74 (base 39)

Resources

Life988/988
Mana248/248
Steam100/100
Healing Factor1.5412017167382
Regeneration5.0089055793992

Speed

Mental0%
Attack0%
Movement+25.851795037759%
Spell0%
Global+122.75510204082%

Vision

Sight10
Lite10
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage51
Accuracy24
Crit Chance29%
APR22
Speed1.00

Offense: Spell

Spellpower90
Crit Chance34%
Speed1
Cooldown Reduction30

Offense: Mind

Mindpower67
Crit Chance20%
Speed1

Offense: Damage Bonus

Acid+25%
Arcane+51%
Cold+55%
All0%
Lightning+65%
Light+6%
Physical+8%
Darkness+15%
Fire+55%
Nature+14%

Offense: Damage Penetration

Nature+51%
Lightning+138%
Light+61%
All+36%

Defense: Base

Armour (hardiness)25 (30%)
Defense57
Ranged Defense65
Fatigue0
Physical Save47
Spell Save46
Mental Save53

Defense: Resistances

Acid+ 48%( 70%)
Arcane+ 57%( 70%)
Cold+ 48%( 70%)
All+ 30%( 70%)
Lightning+ 70%( 70%)
Temporal+ 34%( 70%)
Darkness+ 49%( 70%)
Mind+ 39%( 70%)
Fire+ 48%( 70%)
Nature+ 37%( 70%)

Defense: Immunities

Stun Resistance100%
Teleport Resistance100%
Confusion Resistance0%
Pinning Resistance100%
Silence Resistance33%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (4/4)

Implants
Implants
Runes
Implants

Class Talents

Spell / Meta1.30
3/5
1/5
3/5
0/5
Spell / Storm1.30
3/5
1/5
5/5
5/5
Spell / Air1.30
3/5
3/5
4/5
4/5
Spell / Arcane1.50
3/5
1/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Galvanic technomancy1.30
4/5
4/5
4/5
2/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
4/5
1/5
3/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
5/5
1/5
0/5
0/5
0/5
0/5
Race / Orc1.00
1/5
1/5
2/5
1/5
Steamtech / Physics1.00
6/5
4/5
7/5
0/5
Steamtech / Chemistry1.00
5/5
2/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
2/5
4/5
0/5
Spell / Aegis1.30
1/5
5/5
0/5
0/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold Buy an item from an AAA.
By Thrall the Orc Archmage level 16
37th Retaking 124th year of Ascendancy at 17:35
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Thrall the Orc Archmage level 11
25th Retaking 124th year of Ascendancy at 20:12
see stats
Blood on the Moon Kill all of the Star Gazers within 7 game turns.
By Thrall the Orc Archmage level 29
28th Revenge 124th year of Ascendancy at 04:53
see stats
Exterminator Killed 1000 creatures.
By Thrall the Orc Archmage level 28
26th Revenge 124th year of Ascendancy at 23:13
see stats
Imp'ing Away You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Thrall the Orc Archmage level 50
13rd Dearth 124th year of Ascendancy at 02:40
see stats
Level 10 Got a character to level 10.
By Thrall the Orc Archmage level 10
18th Retaking 124th year of Ascendancy at 20:00
see stats
Level 20 Got a character to level 20.
By Thrall the Orc Archmage level 20
3rd Revenge 124th year of Ascendancy at 02:46
see stats
Level 30 Got a character to level 30.
By Thrall the Orc Archmage level 30
39th Revenge 124th year of Ascendancy at 07:00
see stats
Level 40 Got a character to level 40.
By Thrall the Orc Archmage level 40
35th Pain 124th year of Ascendancy at 11:37
see stats
Level 50 Got a character to level 50.
By Thrall the Orc Archmage level 50
7th Dearth 124th year of Ascendancy at 21:14
see stats
One Ill Turn Deserves Another The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Thrall the Orc Archmage level 49
7th Dearth 124th year of Ascendancy at 13:44
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By Thrall the Orc Archmage level 31
40th Revenge 124th year of Ascendancy at 10:42
see stats
Size matters Did over 600 damage in one attack.
By Thrall the Orc Archmage level 32
7th Pain 124th year of Ascendancy at 17:19
see stats
The Dead God Rests You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Thrall the Orc Archmage level 50
12nd Dearth 124th year of Ascendancy at 20:17
see stats
The High Lady's Destiny (Finale) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Thrall the Orc Archmage level 35
11st Pain 124th year of Ascendancy at 05:19
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Thrall the Orc Archmage level 43
50th Pain 124th year of Ascendancy at 15:59
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Thrall the Orc Archmage level 26
6th Revenge 124th year of Ascendancy at 02:45
see stats

Log


There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Ancient Automated Archive (tools) is not stunned anymore.


Saving done.


Ran for 2 turns (stop reason: interesting character).


Ran for 32 turns (stop reason: didn't move).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 37 turns (stop reason: at exit).


Thrall deactivates
Feather Wind.
Thrall deactivates
Galvanic Arcing.
Thrall deactivates
Essence of Speed.
Thrall deactivates
Hurricane.
Thrall deactivates
Thunderstorm.
The furious lightning storm around Thrall calms down and disappears.
Thrall deactivates
Tempest.
Thrall deactivates
Shielding.
Thrall deactivates
Spellcraft.
Thrall deactivates
Arcane Power.
Thrall deactivates
Quicken Spells.
Thrall deactivates
Disruption Shield.