Krazhm the level 4 Orc Sawbutcher by Krazhm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignOrcs
ModeNormal Roguelike
SexMale
RaceOrc
ClassSawbutcher
Level / Exp4 / 75%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 20)
Dexterity11 (base 10)
Constitution16 (base 11)
Magic9 (base 10)
Willpower11 (base 10)
Cunning15 (base 14)

Resources

Life183/183
Steam100/100
Healing Factor1.0483870967742
Regeneration0.26209677419355

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage28
Accuracy18
Crit Chance3%
APR0
Speed1.00

Offense: Offhand

Damage15
Accuracy18
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower9
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)14.335093952971 (48.103448275862%)
Defense6
Ranged Defense6
Fatigue22
Physical Save14
Spell Save7
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
1/5
0/5
0/5
0/5
Steamtech / Sawmaiming1.30
1/5
0/5
0/5
0/5
Steamtech / Butchery1.30
2/5
0/5
0/5
0/5
Steamtech / Battle machinery1.30
2/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Blacksmith1.20
2/5
0/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5

Effects

Quests

done
active

Equipment

On feet
Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Log

Talent Block is ready to use.
Ran for 3 turns (stop reason: interesting terrain).


Talent Implant: Medical Injector is ready to use.

Quest 'Homeland' is done! (Press 'j' to see the quest log)
Accepted quest 'Of Steamwork and Pain'! (Press 'j' to see the quest log)
Quest 'Homeland' completed! (Press 'j' to see the quest log)
Space around you starts to dissolve...


Resting starts...

Talent Implant: Medical Injector is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 37 turns (stop reason: dialog is displayed).


You gain 0.05 gold from the melting of
elm totem of cure ailments [power 1] (10 cooldown).
You collect a new ingredient:
lump of iron (1).
You gain 1.23 gold from the melting of
thought-forged pouch of iron shots (11/11, 13.5-16.2 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron shield (4 def, 2 armour, 19 block).
You gain 0.25 gold from the melting of
rough leather gloves (0 def, 1 armour).
You gain 1.05 gold from the melting of
mindwoven linen robe of corrosion (+15%) (0 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 2.92 gold from the melting of
balanced iron battleaxe (13-19.5 power, 1 apr).
There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.