
Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Runic Golem |
| Class | Golem |
| Level / Exp | 5 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 20 (base 20) |
| Dexterity | 12 (base 12) |
| Constitution | 12 (base 12) |
| Magic | 14 (base 14) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 184/184 |
| Mana | 116/116 |
| Stamina | 112/112 |
| Healing Factor | 1.3357318137626 |
| Regeneration | 1.3357318137626 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 33 |
| Accuracy | 39 |
| Crit Chance | 2% |
| APR | 1 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 14 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 12.317011280365 (72.903125182002%) |
| Defense | 12 |
| Ranged Defense | 12 |
| Fatigue | 12 |
| Physical Save | 12 |
| Spell Save | 9 |
| Mental Save | 7 |
Defense: Resistances
| Blight | + 9%(100%) |
| Temporal | + 14%(100%) |
| Light | + 9%(100%) |
| All | + 7%(100%) |
Defense: Immunities
| Disarm Resistance | 29% |
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 34 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Willpower stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 94 damage for 4 turns. Its effects scale with your Constitution stat. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
| beneficial effect | The target is under the effect of the cloak of deception, making it look human. Cloak of Deception |
Quests
Equipment
| Main armor | iron mail armour (2 def, 4 armour)Requires: - Heavy armour training - Strength 14 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. |
| In main hand | This item will automatically be transmogrified when you leave the level.balanced iron greatsword of paradox (15-24 power, 1 apr) Requires: - Strength 11 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 15.0 - 24.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +1 Crit. chance: +2.5% Attack speed: 100% Damage (Melee): +9 temporal When wielded/worn: Accuracy: +7 (+2 eff.) Defense: +9 (+8 eff.) Changes resistances: +7% temporal Disarm immunity: +29% Massive two-handed swords. |
Inventory
Achievements
Log
Saving game...
Saving done.
You give shielding rune of the titan (absorb 121; dur 4; cd 14) to golem (servant of Go Ahead).
Go Ahead wears (replacing prismatic rough leather armour of lightning resistance (3 def, 2 armour)): mindwoven linen robe of fire (+7%) (0 def, 0 armour).
You gain 0.15 gold from the transmogrification of iron pickaxe (dig speed 36 turns).
You gain 1.72 gold from the transmogrification of impenetrable iron mail armour of lightning resistance (2 def, 9 armour).
You gain 1.35 gold from the transmogrification of impenetrable iron mail armour (2 def, 10 armour).
You gain 2.54 gold from the transmogrification of grounding pair of iron boots of tirelessness (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of elm starstaff (10-12 power, 2 apr, temporal element).
You gain 3.59 gold from the transmogrification of cruel elm vilestaff of illumination (10-12 power, 2 apr, fire element).
You gain 1.77 gold from the transmogrification of horrifying mossy mindstar of resolve (2-2 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of iron longsword (10-15 power, 2 apr).
You gain 1.15 gold from the transmogrification of shielding rune (absorb 50; dur 3; cd 18).
You gain 0.55 gold from the transmogrification of shatter afflictions rune (absorb 20; cd 21).
You gain 1.50 gold from the transmogrification of wild infusion of the duelist (res 18%; magical; dur 2; cd 12).
You gain 1.00 gold from the transmogrification of wild infusion (res 15%; physical; dur 2; cd 14).
You gain 0.68 gold from the transmogrification of regeneration infusion (heal 60; 12 cd).
You gain 0.68 gold from the transmogrification of regeneration infusion (heal 60; 14 cd).
You gain 0.62 gold from the transmogrification of healing infusion (heal 42; cd 10).
Character control switched to golem (servant of Go Ahead).
You are now inscribed with Rune: Shielding.
You have no more shielding rune of the titan (absorb 94; dur 4; cd 14).
Resting starts...
Talent Rune: Shielding is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).










