Grot the level 10 Dwarf Berserker by boomshankaaaa

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassBerserker
Level / Exp10 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 26)
Dexterity9 (base 11)
Constitution28 (base 22)
Magic8 (base 10)
Willpower20 (base 17)
Cunning10 (base 10)

Resources

Life383/383
Stamina162/162
Healing Factor1.1363636363636
Regeneration8.7028473183889

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage36
Accuracy18
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower2.6666666666667
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+3%

Defense: Base

Armour (hardiness)16.522593642275 (63.098591549296%)
Defense8
Ranged Defense8
Fatigue16
Physical Save23
Spell Save10
Mental Save11

Defense: Resistances

Acid+ 15%( 70%)
Blight+ 17%( 70%)
Nature+ 17%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
5/5
2/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.30
2/5
3/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
4/5
0/5
0/5
0/5
Technique / Conditioning1.30
4/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

done
done
active
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Grot the Dwarf Berserker level 10
16th Profit 122nd year of Ascendancy at 17:05
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Grot the Dwarf Berserker level 5
18th Voratun 122nd year of Ascendancy at 23:36
see stats

Log


--------------------------------

There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
There is a way to the previous level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


--------------------------------

There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


--------------------------------

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.