sling the level 7 Thalore Skirmisher by Acura

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignInfinite
ModeNormal Adventure
SexFemale
RaceThalore
ClassSkirmisher
Level / Exp7 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity24 (base 21)
Constitution19 (base 18)
Magic8 (base 10)
Willpower15 (base 11)
Cunning23 (base 20)

Resources

Life216/216
Stamina130/130
Healing Factor1.0714285714286
Regeneration0.26785714285714

Speed

Mental0%
Attack0%
Movement-58.333333333333%
Spell0%
Global+88.461538461538%

Vision

Sight10
Lite5

Offense: Mainhand

Damage30
Accuracy32
Crit Chance8%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance5%
Speed1

Offense: Mind

Mindpower19
Crit Chance5%
Speed1

Offense: Damage Bonus

Mind+5%

Defense: Base

Armour (hardiness)20.795620437956 (73.009960674508%)
Defense34
Ranged Defense34
Fatigue0
Physical Save11
Spell Save8
Mental Save13

Defense: Resistances

Acid+ 15%( 70%)
Light+ 10%( 70%)
Temporal+ 5%( 70%)
Darkness+ 10%( 70%)
Lightning+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
1/5
1/5
0/5
0/5
Cunning / Called Shots1.30
2/5
2/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
0/5
0/5
0/5
Technique / Buckler Training1.30
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
2/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
2/5
0/5
0/5

Effects

talent
detrimental effect

Quests

done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log

sling the level 7 thalore skirmisher was shocked to death by Aerinor the yellow jelly on level 5 of Infinite Dungeon.
You have 3 life(s) left.
Sling deactivates
Pace Yourself.
Sling is not silenced anymore.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Aerinor the yellow jelly killed sling!
Saving done.

Resting starts...

Talent Disengage is ready to use.
Talent Block is ready to use.
Talent Infusion: Wild is ready to use.
Talent Kneecapper is ready to use.
Talent Infusion: Healing is ready to use.
Talent Pace Yourself is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Infusion: Regeneration is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).


Sling activates
Pace Yourself.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Sling deactivates
Pace Yourself.