dark crypt bait the level 8 Ogre Sun Paladin by Luffles

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceOgre
ClassSun Paladin
Level / Exp8 / 52%
Sizebig
Lifes / Deaths

Primary Stats

Strength26 (base 21)
Dexterity16 (base 10)
Constitution10 (base 10)
Magic34 (base 32)
Willpower8 (base 10)
Cunning12 (base 10)

Resources

Life364/364
Mana12/12
Stamina116/116
Positive41/41
Healing Factor1.1000003099961
Regeneration3.2450009144885

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage39
Accuracy33
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower28
Crit Chance4%
Speed1

Offense: Mind

Mindpower10
Crit Chance2%
Speed1

Offense: Damage Bonus

Nature+4%
Physical+6%
Cold+6%
All0%

Offense: Damage Penetration

Darkness+10%
Mind+5%
Physical+5%

Defense: Base

Armour (hardiness)20.551211628464 (73.607947236566%)
Defense5
Ranged Defense5
Fatigue26
Physical Save12
Spell Save14
Mental Save26

Defense: Resistances

Darkness+ 3%( 70%)
Fire+ 15%( 70%)
Physical+ 6%( 70%)
Mind+ 3%( 70%)
Nature+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance41%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
2/5
0/5
0/5
Celestial / Sun1.30
3/5
2/5
1/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
2/5
1/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
2/5
1/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
1/5
0/5

Effects

talent
talent
talent

Quests

done
active
done
done
done
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By dark crypt bait the Ogre Sun Paladin level 7
16th Haze 122nd year of Ascendancy at 00:38
see stats

Log

You gain 0.71 gold from the transmogrification of reinforced iron shield of fire resistance (+15%) (0 def, 3 armour, 10-11 power, 44.5 block).
You gain 1.62 gold from the transmogrification of
blazing pouch of iron shots (15/15, 12-14 power, 1 apr).
You gain 4.54 gold from the transmogrification of
Velivena (9-12 power, 5 apr).
You gain 3.33 gold from the transmogrification of
Emelumira the iron waraxe (12-18 power, 2 apr).
You gain 4.91 gold from the transmogrification of
iron mace 'Airwaker' (12-16 power, 2 apr).
You gain 1.92 gold from the transmogrification of
iron greatsword of daylight (17-27 power, 1 apr).
You gain 3.57 gold from the transmogrification of
Arcnoon the iron greatmaul (20-29 power, 1 apr).
You gain 12.76 gold from the transmogrification of
steel battleaxe 'Saletira' (19-28 power, 2 apr).
You gain 3.76 gold from the transmogrification of
Coalbliss the elm magestaff (13-16 power, 2 apr, fire element).
You gain 1.65 gold from the transmogrification of
shielding rune of the duelist (absorb 98; dur 3; cd 18).
There is a ladder to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 41 turns (stop reason: interesting terrain).


There is no way out of this level here.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


There is an exit to the worldmap here (press '' or right click to use).