Gamble Thousand the level 50 Lich Necromancer by Great Big Failure

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceLich
ClassNecromancer
Level / Exp50 / 2241%
Sizehuge
Lifes / Deaths

Primary Stats

Strength41 (base 14)
Dexterity57 (base 23)
Constitution94 (base 61)
Magic135 (base 60)
Willpower109 (base 36)
Cunning130 (base 60)

Resources

Life1415/1415
Mana1047/1047
Positive189/197
Soul15/15
Healing Factor1.4772727272727
Regeneration1.9943181818181

Speed

Mental0%
Attack0%
Movement-63.333333333333%
Spell0%
Global+100%

Vision

Sight15
Lite12
Infravision11
See Stealth131.0239193549
See Invisible130.02391935489
ESP Range10
ESP Kindsdemon/minor, humanoid/orc, demon/major

Offense: Mainhand

Damage118
Accuracy47
Crit Chance43%
APR13
Speed1.00

Offense: Spell

Spellpower86
Crit Chance61%
Speed1

Offense: Mind

Mindpower67
Crit Chance43%
Speed1

Offense: Damage Bonus

Blight+16%
Arcane+13%
Cold+37%
All+7%
Lightning+10%
Light+26%
Temporal+26%
Fire+25%
Darkness+109%

Offense: Damage Penetration

Nature+10%
Lightning+10%
Light+5%
Darkness+20%
Blight+10%
Arcane+5%
Mind+5%
All0%

Defense: Base

Armour (hardiness)26 (67.131147540984%)
Defense53
Ranged Defense56
Fatigue0
Physical Save66
Spell Save93
Mental Save87

Defense: Resistances

Arcane+ 46%( 85%)
Mind+ 22%( 85%)
All+ 22%( 85%)
Lightning+ 41%( 85%)
Light+ 51%( 85%)
Temporal+ 61%( 95%)
Darkness+ 85%( 85%)
Cold+ 76%( 85%)
Fire+ 36%( 85%)
Nature+ 31%( 85%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance100%
Bleed Resistance100%
Confusion Resistance50%
Fear Resistance100%
Stun Resistance100%
Poison Resistance100%
Blind Resistance88%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
1/5
1/5
3/5
Spell / Nightfall1.50
4/5
1/5
1/5
5/5
Celestial / Star fury1.50
0/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
5/5
0/5
0/5
Spell / Shades1.40
1/5
1/5
5/5
4/5
Spell / Necrotic minions1.50
5/5
5/5
5/5
5/5
Spell / Advanced necrotic minions1.40
1/5
5/5
3/5
0/5
Spell / Necrosis1.50
1/5
1/5
1/5
5/5

Generic Talents

Cunning / Survival0.90
3/5
0/5
0/5
0/5
Race / Higher1.00
5/5
5/5
5/5
5/5
Technique / Combat training1.00
5/5
1/5
3/5
0/5
0/5
0/5
Spell / Conveyance1.20
5/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
5/5
1/5
5/5

Prodigies

1/1
1/1

Effects

detrimental effect

Quests

done
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active
active
done
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completed
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Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.

After your victory you came back to Last Hope and reunited with Melinda, who after many years remains free of demonic corruption.
You lived together and led a happy life. Melinda even learned a few adventurer's tricks and you both traveled Eyal, making new legends.


Achievements

A dangerous secret (Nightmare (Adventure) difficulty) Found the mysterious staff and told Last Hope about it.
By Gamble Thousand the Lich Necromancer level 37
20th Dusk 123rd year of Ascendancy at 03:03
see stats
A different point of view (Nightmare (Adventure) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Gamble Thousand the Lich Necromancer level 24
3rd Regrowth 123rd year of Ascendancy at 19:58
see stats
Against all odds (Nightmare (Adventure) difficulty) Killed Ukruk in the ambush.
By Gamble Thousand the Lich Necromancer level 37
17th Dusk 123rd year of Ascendancy at 13:33
see stats
Anti-Antimagic! (Nightmare (Adventure) difficulty) Destroyed the Ziguranth camp with your Rhaloren allies.
By Gamble Thousand the Lich Necromancer level 29
43rd Regrowth 123rd year of Ascendancy at 11:54
see stats
Arachnophobia (Nightmare (Adventure) difficulty) Destroyed the spydric menace.
By Gamble Thousand the Lich Necromancer level 42
25th Haze 123rd year of Ascendancy at 19:12
see stats
Are you out of your mind?! (Nightmare (Adventure) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By Gamble Thousand the Lich Necromancer level 44
10th Allure 124th year of Ascendancy at 16:47
see stats
Back and there again (Nightmare (Adventure) difficulty) Opened a portal to the Far East from Maj'Eyal.
By Gamble Thousand the Lich Necromancer level 50
62nd Pyre 124th year of Ascendancy at 08:41
see stats
Bookception! (Nightmare (Adventure) difficulty) Found the Forbidden Tome reward inside the Forbidden Tome: "Of Knowledge And Horrors".
By Gamble Thousand the Lich Necromancer level 50
39th Dusk 124th year of Ascendancy at 18:46
see stats
Brave new world (Nightmare (Adventure) difficulty) Went to the Far East and took part in the war.
By Gamble Thousand the Lich Necromancer level 41
21st Haze 123rd year of Ascendancy at 08:59
see stats
Bringer of Doom (Nightmare (Adventure) difficulty) Killed a Bringer of Doom.
By Gamble Thousand the Lich Necromancer level 29
43rd Regrowth 123rd year of Ascendancy at 01:04
see stats
Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Gamble Thousand the Higher Necromancer level 18
37th Haze 122nd year of Ascendancy at 07:45
see stats
Destroyer's bane (Nightmare (Adventure) difficulty) Killed Golbug the Destroyer.
By Gamble Thousand the Lich Necromancer level 39
16th Haze 123rd year of Ascendancy at 11:35
see stats
Dragon's Greed (Nightmare (Adventure) difficulty) Amassed 8000 gold pieces.
By Gamble Thousand the Lich Necromancer level 40
16th Haze 123rd year of Ascendancy at 20:49
see stats
Evil denied (Nightmare (Adventure) difficulty) Won ToME by preventing the Void portal from opening.
By Gamble Thousand the Lich Necromancer level 50
10th Haze 124th year of Ascendancy at 04:24
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Gamble Thousand the Higher Necromancer level 16
1st Haze 122nd year of Ascendancy at 19:58
see stats
Eye of the storm (Nightmare (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Gamble Thousand the Higher Necromancer level 23
2nd Regrowth 123rd year of Ascendancy at 07:42
see stats
Fear of Fours (Nightmare (Adventure) difficulty) Killed all four bosses of the Slime Tunnels.
By Gamble Thousand the Lich Necromancer level 50
77th Dusk 124th year of Ascendancy at 19:19
see stats
Guiding Hand (Nightmare (Adventure) difficulty) Saved all escorted adventurers.
By Gamble Thousand the Lich Necromancer level 38
9th Haze 123rd year of Ascendancy at 11:42
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Gamble Thousand the Higher Necromancer level 19
61st Haze 122nd year of Ascendancy at 05:42
see stats
I cleared the room of death and all I got was this lousy achievement! (Nightmare (Adventure) difficulty) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By Gamble Thousand the Lich Necromancer level 45
1st Regrowth 124th year of Ascendancy at 03:11
see stats
Is that how it feels to be an escort quest?! (Nightmare (Adventure) difficulty) Got saved from death in the Godfeaster by Malyu and managed to escape.
By Gamble Thousand the Lich Necromancer level 31
66th Regrowth 123rd year of Ascendancy at 12:20
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Gamble Thousand the Higher Necromancer level 10
36th Dusk 122nd year of Ascendancy at 15:39
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Gamble Thousand the Higher Necromancer level 20
71st Haze 122nd year of Ascendancy at 13:55
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By Gamble Thousand the Lich Necromancer level 30
51st Regrowth 123rd year of Ascendancy at 09:51
see stats
Level 40 (Nightmare (Adventure) difficulty) Got a character to level 40.
By Gamble Thousand the Lich Necromancer level 40
16th Haze 123rd year of Ascendancy at 11:35
see stats
Level 50 (Nightmare (Adventure) difficulty) Got a character to level 50.
By Gamble Thousand the Lich Necromancer level 50
58th Pyre 124th year of Ascendancy at 10:01
see stats
Lichform (Nightmare (Adventure) difficulty) Achieved your wild dreams of power and eternal life: you turned into a Lich!
By Gamble Thousand the Higher Necromancer level 24
2nd Regrowth 123rd year of Ascendancy at 14:00
see stats
Lucky Girl (Nightmare (Adventure) difficulty) Saved Melinda again and invited her to the Fortress to cure her.
By Gamble Thousand the Lich Necromancer level 37
20th Dusk 123rd year of Ascendancy at 12:09
see stats
Orcrist (Nightmare (Adventure) difficulty) Killed the leaders of the Orc Pride.
By Gamble Thousand the Lich Necromancer level 50
36th Dusk 124th year of Ascendancy at 04:59
see stats
Portal reaver (Nightmare (Adventure) difficulty) Fought the two Sorcerers and closed two invocation portals.
By Gamble Thousand the Lich Necromancer level 50
10th Haze 124th year of Ascendancy at 04:23
see stats
Race through fire (Nightmare (Adventure) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By Gamble Thousand the Lich Necromancer level 50
55th Dusk 124th year of Ascendancy at 05:20
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Gamble Thousand the Higher Necromancer level 18
7th Haze 122nd year of Ascendancy at 06:33
see stats
Savior of the damsels in distress (Nightmare (Adventure) difficulty) Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.
By Gamble Thousand the Lich Necromancer level 26
15th Regrowth 123rd year of Ascendancy at 05:07
see stats
Size is everything (Nightmare (Adventure) difficulty) Did over 1500 damage in one attack.
By Gamble Thousand the Lich Necromancer level 38
48th Dusk 123rd year of Ascendancy at 16:24
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Gamble Thousand the Lich Necromancer level 25
8th Regrowth 123rd year of Ascendancy at 16:33
see stats
Sliders (Nightmare (Adventure) difficulty) Activated a portal using the Orb of Many Ways.
By Gamble Thousand the Lich Necromancer level 40
17th Haze 123rd year of Ascendancy at 16:55
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Gamble Thousand the Higher Necromancer level 18
3rd Haze 122nd year of Ascendancy at 23:41
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Gamble Thousand the Higher Necromancer level 7
12nd Dusk 122nd year of Ascendancy at 21:09
see stats
The Legend of Garkul (Nightmare (Adventure) difficulty) Learned the five chapters of the Legend of Garkul.
By Gamble Thousand the Lich Necromancer level 24
3rd Regrowth 123rd year of Ascendancy at 19:58
see stats
The Right thing to do (Nightmare (Adventure) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Gamble Thousand the Lich Necromancer level 33
11st Pyre 123rd year of Ascendancy at 03:07
see stats
The Sun Still Shines (Nightmare (Adventure) difficulty) Aeryn survived the last battle.
By Gamble Thousand the Lich Necromancer level 50
10th Haze 124th year of Ascendancy at 04:24
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Gamble Thousand the Higher Necromancer level 9
32nd Dusk 122nd year of Ascendancy at 19:36
see stats
The sky is falling! (Nightmare (Adventure) difficulty) Saw a huge meteor falling from the sky.
By Gamble Thousand the Higher Necromancer level 11
39th Dusk 122nd year of Ascendancy at 16:16
see stats
There and back again (Nightmare (Adventure) difficulty) Opened a portal to Maj'Eyal from the Far East.
By Gamble Thousand the Lich Necromancer level 46
39th Regrowth 124th year of Ascendancy at 16:23
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By Gamble Thousand the Lich Necromancer level 26
15th Regrowth 123rd year of Ascendancy at 03:21
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Gamble Thousand the Higher Necromancer level 17
3rd Haze 122nd year of Ascendancy at 15:13
see stats
Vampire crusher (Nightmare (Adventure) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Gamble Thousand the Lich Necromancer level 36
16th Dusk 123rd year of Ascendancy at 08:46
see stats
You were not supposed to see that! (Nightmare (Adventure) difficulty) Read a Forbidden Tome.
By Gamble Thousand the Lich Necromancer level 50
38th Dusk 124th year of Ascendancy at 01:30
see stats

Log

Talent Teleport is ready to use.
Talent Rune: Heat Beam is ready to use.
Talent Necrotic Aura is ready to use.
Talent Cauterize is ready to use.
Talent Create Minions is ready to use.
Talent Chant of Fortitude is ready to use.
Talent Rune: Shielding is ready to use.
Talent Impending Doom is ready to use.
Talent Essence of the Dead is ready to use.
Talent Rune: Shielding is ready to use.
Talent Surge of Undeath is ready to use.
Talent Highborn's Bloom is ready to use.
Talent Rigor Mortis is ready to use.
Skeleton master archer decays into a pile of ash!
Skeleton warrior decays into a pile of ash!
Armoured skeleton warrior decays into a pile of ash!
Talent Sacrifice is ready to use.
Talent Blurred Mortality is ready to use.
Talent Keen Senses is ready to use.
Talent Premonition is ready to use.
Talent Frostdusk is ready to use.
Talent Will o' the Wisp is ready to use.
Talent Relentless Pursuit is ready to use.
Rested for 40 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).