Taker the level 5 Higher Alchemist by mnkkill

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassAlchemist
Level / Exp5 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity11 (base 10)
Constitution17 (base 16)
Magic30 (base 27)
Willpower12 (base 11)
Cunning10 (base 10)

Resources

Life166/166
Mana138/138
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage25
Accuracy7
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower31.5
Crit Chance4%
Speed1

Offense: Mind

Mindpower12.4
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+15%

Defense: Base

Armour (hardiness)3 (32%)
Defense13.35
Ranged Defense13.35
Fatigue1
Physical Save20.0125
Spell Save15.575
Mental Save8.575

Defense: Resistances

Acid+ 6%( 70%)
Lightning+ 6%( 70%)
Fire+ 6%( 70%)
Cold+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
2/5
0/5
0/5
Spell / Infusion1.30
2/5
0/5
0/5
0/5
Spell / Golemancy1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
3/5
1/5
0/5
0/5
Spell / Stone alchemy1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

Quests

done
active
active

Equipment

Tool
On feet
Main armor
Quiver
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 67 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 67 turns (stop reason: at exit).


Taker casts Create Alchemist Gems.

You create:
71 alchemist agate

Taker wears:
99 alchemist agate.

Space around you starts to dissolve...


Resting starts...

Rested for 16 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 25 turns (stop reason: dialog is displayed).


You gain 0.47 gold from the transmogrification of
barbed pouch of iron shots (23/23, 10-12 power, 1 apr).
You gain 16.00 gold from the transmogrification of
Eye of the Dreaming One.
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 0.95 gold from the transmogrification of
linen cloak of Iron Throne (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.