arch the level 14 Skeleton Archer by delrem

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp14 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength66 (base 40)
Dexterity57 (base 29)
Constitution17 (base 10)
Magic10 (base 10)
Willpower19 (base 10)
Cunning15 (base 12)

Resources

Life429/429
Stamina166/166
Healing Factor1.2861497326203
Regeneration2.2507620320856

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth18.097534654637
See Invisible18.097534654637
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage105
Accuracy45
Crit Chance21%
APR17
Speed0.80

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower23
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Offense: Damage Penetration

Darkness+15%
Mind+15%
Physical+10%

Defense: Base

Armour (hardiness)27.335093952971 (48.103448275862%)
Defense19
Ranged Defense19
Fatigue17
Physical Save36
Spell Save19
Mental Save17

Defense: Resistances

Lightning+ 9%( 70%)
Temporal+ 15%( 70%)
Blight+ 8%( 70%)
Fire+ 8%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance14%
Confusion Resistance15%
Fear Resistance100%
Poison Resistance100%
Silence Resistance15%
Bleed Resistance100%
Disarm Resistance43%
Instadeath Resistance100%
Pinning Resistance30%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.30
3/5
1/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Archery prowess1.30
1/5
1/5
1/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
2/5
1/5
1/5
Technique / Marksmanship1.30
5/5
1/5
1/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
1/5
0/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.20
2/5
0/5
0/5
0/5
Undead / Skeleton1.10
5/5
2/5
5/5
2/5

Effects

talent
beneficial effect

Quests

done
active
done
done
active
active
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By arch the Skeleton Archer level 14
16th Dusk 122nd year of Ascendancy at 06:50
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By arch the Skeleton Archer level 10
10th Flare 122nd year of Ascendancy at 09:24
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By arch the Skeleton Archer level 11
3rd Dusk 122nd year of Ascendancy at 09:43
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By arch the Skeleton Archer level 8
1st Flare 122nd year of Ascendancy at 07:06
see stats

Log

Talent Rune: Shielding is ready to use.
Ran for 2 turns (stop reason: interesting character).


--------------------------------

Saving done.

An illusion appears around Arch making him appear human.
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!

--------------------------------

Talent Intuitive Shots is ready to use.
Today is the 41st Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:13.

Talent Bone Armour is ready to use.

--------------------------------

Talent Re-assemble is ready to use.
Today is the 42nd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:40.


--------------------------------

Today is the 43rd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:55.


--------------------------------

Today is the 44th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:21.


--------------------------------

Today is the 45th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:36.

Ran for 4 turns (stop reason: hostile spotted to the southwest (ziguranth patrol)).


--------------------------------

Arch deactivates Concealment.