Magebow the level 10 Cornac Magebow by masonpcd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassMagebow
Level / Exp10 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity36 (base 34)
Constitution10 (base 10)
Magic31 (base 25)
Willpower13 (base 10)
Cunning13 (base 10)

Resources

Life212/212
Mana149/149
Stamina119/119
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell+60%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage59
Accuracy31
Crit Chance16%
APR5
Speed0.80

Offense: Spell

Spellpower25.5
Crit Chance16%
Speed0.625

Offense: Mind

Mindpower14.3
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+10%
Physical+3%
Cold+8%
Nature+16%

Defense: Base

Armour (hardiness)12 (35%)
Defense20.05
Ranged Defense20.05
Fatigue3
Physical Save21.818056818055
Spell Save25.318056818055
Mental Save15.1

Defense: Resistances

All 0%( 70%)
Light+ 30%( 70%)
Nature+ 30%( 70%)

Defense: Immunities

Poison Resistance30%
Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.10
4/5
0/5
0/5
0/5
Spell / Phantasm1.00
1/5
0/5
0/5
0/5
Spell / Arrows1.30
5/5
1/5
1/5
0/5
Technique / Charged techniques1.30
1/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Bowcasting1.30
5/5
3/5
1/5
0/5
Spell / Conveyance1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
done
done
done
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
Main armor
In main hand
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Magebow the Cornac Magebow level 10
1st Summertide 122nd year of Ascendancy at 05:31
see stats
The Arena Unlocked Arena mode.
By Magebow the Cornac Magebow level 10
1st Summertide 122nd year of Ascendancy at 05:42
see stats

Log

Talent Disabling Shot is ready to use.
Your quiver of elm arrows is full.

Rested for 34 turns (stop reason: all resources and life at maximum).


You pickup 0.80 gold pieces.

Magebow picks up (i.):
steel mail armour (2 def, 6 armour).
You pickup 0.70 gold pieces.

You pickup 0.50 gold pieces.

You pickup 0.65 gold pieces.

Magebow picks up (d.):
steel dagger of massacre (15.5-20.15 power, 6 apr).
There is an exit to Derth here (press '' or right click to use).
Ran for 5 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Magebow deactivates Mighty Arrows.

Magebow activates Mighty Arrows.

Magebow deactivates Magical Feed.

Magebow activates Magical Feed.

Magebow deactivates Chant of Fortitude.

Magebow activates Chant of Fortitude.

Resting starts...

Talent Elemental Arrows is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

You gain 1.25 gold from the transmogrification of
steel mail armour (2 def, 6 armour).
You gain 0.70 gold from the transmogrification of
steel dagger of massacre (15.5-20.15 power, 6 apr).
There is an exit to the worldmap here (press '' or right click to use).