Maybe Not Die the level 3 Thalore Brawler by HammerNNail

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceThalore
ClassBrawler
Level / Exp3 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 13)
Dexterity20 (base 16)
Constitution11 (base 10)
Magic8 (base 10)
Willpower11 (base 10)
Cunning20 (base 19)

Resources

Life0/154
Stamina58/108
Healing Factor1.0082872928177
Regeneration12.351519337017

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Barehand

Damage21
Accuracy25
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower8
Crit Chance4%
Speed1

Offense: Mind

Mindpower15
Crit Chance4%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)15 (30%)
Defense5
Ranged Defense5
Fatigue8
Physical Save9
Spell Save6
Mental Save10

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Pugilism1.30
4/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.10
0/5
0/5
0/5
0/5
Technique / Mobility1.20
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent
detrimental effect
beneficial effect

Quests

failed
active

Equipment

On fingers
Main armor
On feet
Light source
Cloak
On hands

Inventory

Achievements

Log

Norgos, the Guardian uses Infusion: Sun.
Maybe Not Die loses sight!

Maybe Not Die has been illuminated.


Maybe Not Die throws two quick punches.

Maybe Not Die misses Something.
Maybe Not Die misses Something.
Something hits
Maybe Not Die for (4 resist armour), 14 physical, (4 resist armour), 3 temporal, (4 resist armour), 3 nature, 0 arcane (20 total damage).

Talent Double Strike is ready to use.
Talent Infusion: Regeneration is ready to use.

Talent Infusion: Wild is ready to use.
Talent Uppercut is ready to use.

Maybe Not Die is no longer illuminated.

Maybe Not Die recovers sight.

Ran for 3 turns (stop reason: hostile spotted to the north (Norgos, the Guardian)).


Maybe Not Die uses Infusion: Regeneration.

Maybe Not Die starts regenerating health quickly.


Maybe Not Die throws two quick punches.

Maybe Not Die hits Norgos, the Guardian for 26 physical, 20 physical (46 total damage).
Norgos, the Guardian hits Maybe Not Die for (4 resist armour), 15 physical, (4 resist armour), 3 temporal, (4 resist armour), 3 nature, 0 arcane (21 total damage).

Maybe Not Die throws a finishing uppercut.

Norgos, the Guardian shrugs off the effect 'Stunned'!
Maybe Not Die hits Norgos, the Guardian for 33 physical damage.
Saving game...