









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.6Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Deathknight 1.7.4Adds the Deathknight class. See forum thread for details. Store Restocker 1.5.5Opague Tooltips 1.5.5Tired of messy looking tooltips, or squinting when trying to read them? Squint no more!! This mod removes the transparency of the tooltips, making them easier to read! Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Nyles GOD Mode 1.5.5Nyles GOD Mode is an addon that prevents you from being killed. Sort of. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS. It works this way (there are two different modes inside): - When activated, start a New Game.
- You will find under game options > gameplay, a new setting that lets you toggle godmode on or off.
- You can change this setting any time at any place in the game.
Upon spotting an enemy, you will be granted a huge amount of life and regen as well a an incredible amount of resistances. When all the enemies are killed, you stats will be reverted back to normal. Update v2.0.1
Update v2.0.0
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Exponential Leveling 1.7.4Exponential Leveling is an addon that changes the amount of points (stats, class, ..) and optionally resources (hp/stamina/mana/regen..) you gain upon EACH level up. Being fully configurable, it can also be used to make the game easier as you wish to. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS. How to use this addon: - Download and install, of course. Check if the addon is ACTIVATED. If you have another addon that superload/overload player.lua, it might conflict.
- Start a New Game.
- Under Options > Gameplay, you can enable or disable the addon. This will work from the next levelup. It cannot be used retroactively.
- You can also change mode of operating (Default is balanced) and optional modes of operation (Also increase resources, life, etc on levelup) or be left as is.
Operating Modes: - Balanced -> Gives extra points in a fair way depending on your difficulty (Nightmare, Insane and Madness)
- Extra Points -> Gives many more points than vanilla in any difficulty
- Cheatish -> Gives way more points than you'll ever need
- Only Life -> Does NOT change how many points you gain on levelup, but provide some extra MAX HP on levelup. How much per level can be configured under the options.
Optional Modes (These work alongside Operating Modes): - None -> Nothing else than what chosen under Operating Modes
- All Resources -> Increase stamina, mana, hate, vim, etc (MAX and regen) upon levelup. How much per level can be configured under the options.
- MAX HP -> Increase only MAX HP and not all resources upon levelup. How much per level can be configured under the options. Stacks with Only Life if you want to.
POINTS COMPARISON (Example: Cornac Rogue at lv50): STATS | TALENTS | GENERIC | CATEGORY | PRODIGIES | MAX HP | STAMINA VANILLA | 160 | 70 | 49 | 4 | 2 | 958 | 247 BALANCED NIGHTMARE | 181 | 127 | 101 | 9 | 5 | 958 | 247 BALANCED INSANE | 217 | 145 | 119 | 12 | 8 | 958 | 247 BALANCED MADNESS | 269 | 166 | 140 | 20 | 17 | 958 | 247 EXTRA POINTS | 212 | 171 | 150 | 14 | 17 | 958 | 247 CHEATISH | 1140 | 560 | 539 | 102 | 202 | 958 | 247 ONLY LIFE | 160 | 70 | 49 | 4 | 2 | 1252+ | 247 + ALL RESOURCES | - | - | - | - | - | 1252+ | 396+ All resources ALSO gives, by a small amount, resources regeneration like: mana, stamina, vim, positive/negative, hate (per kill, not passively generated), psi and reduces equilibrium (by a small amount) every turn even in combat. Update v4.0.3
Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Skeleton |
| Class | Doomed |
| Level / Exp | 50 / 790% |
| Size | medium |
| Lifes / Deaths | Killed by degenerated skeleton warrior at level 2 on the 74th Pyre 122nd year of Ascendancy at 17:37 / 278Killed by Half-Finished Bone Giant at level 3 on the 76th Pyre 122nd year of Ascendancy at 09:33 Killed by Lbnah the halfling at level 4 on the 77th Pyre 122nd year of Ascendancy at 01:02 Killed by Lbnah the halfling at level 4 on the 77th Pyre 122nd year of Ascendancy at 01:12 Killed by Walri the halfling at level 4 on the 77th Pyre 122nd year of Ascendancy at 01:22 Killed by Ustaio the halfling at level 4 on the 77th Pyre 122nd year of Ascendancy at 01:29 Killed by Ustaio the halfling at level 4 on the 77th Pyre 122nd year of Ascendancy at 01:39 Killed by Ustaio the halfling at level 4 on the 77th Pyre 122nd year of Ascendancy at 01:46 Killed by Ustaio the halfling at level 4 on the 77th Pyre 122nd year of Ascendancy at 02:25 Killed by Walri the halfling at level 4 on the 77th Pyre 122nd year of Ascendancy at 02:35 Killed by Ustaio the halfling at level 4 on the 77th Pyre 122nd year of Ascendancy at 02:45 Killed by Walri the halfling at level 4 on the 77th Pyre 122nd year of Ascendancy at 02:52 Killed by Walri the halfling at level 4 on the 77th Pyre 122nd year of Ascendancy at 02:59 Killed by shadow at level 4 on the 77th Pyre 122nd year of Ascendancy at 03:15 Killed by Walri the halfling at level 4 on the 77th Pyre 122nd year of Ascendancy at 03:31 Killed by Walri the halfling at level 4 on the 77th Pyre 122nd year of Ascendancy at 03:42 Killed by Walri the halfling at level 4 on the 77th Pyre 122nd year of Ascendancy at 03:58 Killed by storm drake hatchling at level 4 on the 78th Pyre 122nd year of Ascendancy at 07:44 Killed by storm drake hatchling at level 4 on the 78th Pyre 122nd year of Ascendancy at 07:54 Killed by storm drake hatchling at level 4 on the 78th Pyre 122nd year of Ascendancy at 08:06 Killed by venom drake hatchling at level 5 on the 78th Pyre 122nd year of Ascendancy at 17:27 Killed by Gida the large brown snake at level 5 on the 78th Pyre 122nd year of Ascendancy at 19:34 Killed by Gida the large brown snake at level 5 on the 78th Pyre 122nd year of Ascendancy at 19:45 Killed by disarming trap at level 5 on the 78th Pyre 122nd year of Ascendancy at 19:53 Killed by Gida the large brown snake at level 5 on the 78th Pyre 122nd year of Ascendancy at 20:07 Killed by Gida the large brown snake at level 5 on the 78th Pyre 122nd year of Ascendancy at 20:20 Killed by Lhahi the giant at level 5 on the 21st Dusk 122nd year of Ascendancy at 00:51 Killed by war hound at level 5 on the 21st Dusk 122nd year of Ascendancy at 01:31 Killed by Fenolin the krog at level 5 on the 35th Dusk 122nd year of Ascendancy at 03:49 Killed by Ustaeod the halfling at level 5 on the 35th Dusk 122nd year of Ascendancy at 04:07 Killed by Ustaeod the halfling at level 5 on the 35th Dusk 122nd year of Ascendancy at 04:21 Killed by rogue at level 6 on the 42nd Dusk 122nd year of Ascendancy at 12:22 Killed by rogue at level 6 on the 42nd Dusk 122nd year of Ascendancy at 12:53 Killed by rogue at level 6 on the 42nd Dusk 122nd year of Ascendancy at 13:01 Killed by rogue at level 6 on the 42nd Dusk 122nd year of Ascendancy at 13:13 Killed by rogue at level 6 on the 42nd Dusk 122nd year of Ascendancy at 13:56 Killed by thief at level 6 on the 42nd Dusk 122nd year of Ascendancy at 14:06 Killed by thief at level 6 on the 42nd Dusk 122nd year of Ascendancy at 14:14 Killed by rogue at level 6 on the 42nd Dusk 122nd year of Ascendancy at 14:28 Killed by rogue at level 6 on the 42nd Dusk 122nd year of Ascendancy at 14:49 Killed by shadowblade at level 6 on the 42nd Dusk 122nd year of Ascendancy at 15:00 Killed by rogue at level 6 on the 42nd Dusk 122nd year of Ascendancy at 15:09 Killed by rogue at level 6 on the 42nd Dusk 122nd year of Ascendancy at 15:16 Killed by thief at level 7 on the 43rd Dusk 122nd year of Ascendancy at 21:21 Killed by thief at level 7 on the 43rd Dusk 122nd year of Ascendancy at 21:34 Killed by Beluna the Guard at level 7 on the 43rd Dusk 122nd year of Ascendancy at 21:46 Killed by thief at level 7 on the 43rd Dusk 122nd year of Ascendancy at 21:55 Killed by rogue at level 7 on the 43rd Dusk 122nd year of Ascendancy at 22:05 Killed by rogue at level 7 on the 43rd Dusk 122nd year of Ascendancy at 22:43 Killed by cutpurse at level 7 on the 43rd Dusk 122nd year of Ascendancy at 23:05 Killed by bandit lord at level 7 on the 43rd Dusk 122nd year of Ascendancy at 23:22 Killed by bandit lord at level 7 on the 43rd Dusk 122nd year of Ascendancy at 23:38 Killed by cutpurse at level 7 on the 43rd Dusk 122nd year of Ascendancy at 23:59 Killed by cutpurse at level 7 on the 44th Dusk 122nd year of Ascendancy at 00:21 Killed by Glulrabeth the Guard at level 7 on the 44th Dusk 122nd year of Ascendancy at 00:29 Killed by Glulrabeth the Guard at level 7 on the 44th Dusk 122nd year of Ascendancy at 00:37 Killed by cutpurse at level 7 on the 44th Dusk 122nd year of Ascendancy at 00:44 Killed by cutpurse at level 7 on the 44th Dusk 122nd year of Ascendancy at 00:58 Killed by Salina the Guard at level 8 on the 44th Dusk 122nd year of Ascendancy at 03:11 Killed by minotaur at level 8 on the 44th Dusk 122nd year of Ascendancy at 04:08 Killed by minotaur at level 8 on the 44th Dusk 122nd year of Ascendancy at 05:02 Killed by rogue at level 8 on the 44th Dusk 122nd year of Ascendancy at 06:02 Killed by thief at level 8 on the 44th Dusk 122nd year of Ascendancy at 06:48 Killed by Belorassra the Guard at level 8 on the 44th Dusk 122nd year of Ascendancy at 07:52 Killed by minotaur at level 8 on the 44th Dusk 122nd year of Ascendancy at 10:31 Killed by Neryba the Thug at level 8 on the 44th Dusk 122nd year of Ascendancy at 13:25 Killed by rogue at level 8 on the 44th Dusk 122nd year of Ascendancy at 15:26 Killed by thief at level 8 on the 44th Dusk 122nd year of Ascendancy at 15:38 Killed by rogue at level 8 on the 44th Dusk 122nd year of Ascendancy at 16:13 Killed by thief at level 8 on the 44th Dusk 122nd year of Ascendancy at 16:31 Killed by thief at level 8 on the 44th Dusk 122nd year of Ascendancy at 16:42 Killed by rogue at level 8 on the 44th Dusk 122nd year of Ascendancy at 17:14 Killed by Bandit Leader Islawe at level 8 on the 44th Dusk 122nd year of Ascendancy at 17:53 Killed by Bandit Leader Islawe at level 8 on the 44th Dusk 122nd year of Ascendancy at 18:18 Killed by Lisuda the ink squid at level 10 on the 45th Dusk 122nd year of Ascendancy at 20:13 Killed by naga myrmidon at level 10 on the 46th Dusk 122nd year of Ascendancy at 00:48 Killed by naga myrmidon at level 10 on the 46th Dusk 122nd year of Ascendancy at 01:00 Killed by naga myrmidon at level 10 on the 46th Dusk 122nd year of Ascendancy at 01:08 Killed by naga myrmidon at level 10 on the 46th Dusk 122nd year of Ascendancy at 01:19 Killed by naga myrmidon at level 10 on the 46th Dusk 122nd year of Ascendancy at 01:25 Killed by naga myrmidon at level 10 on the 46th Dusk 122nd year of Ascendancy at 03:44 Killed by naga tide huntress at level 10 on the 46th Dusk 122nd year of Ascendancy at 03:59 Killed by naga myrmidon at level 10 on the 46th Dusk 122nd year of Ascendancy at 04:08 Killed by naga tide huntress at level 10 on the 46th Dusk 122nd year of Ascendancy at 04:16 Killed by naga psyren at level 10 on the 46th Dusk 122nd year of Ascendancy at 04:35 Killed by naga myrmidon at level 10 on the 46th Dusk 122nd year of Ascendancy at 05:36 Killed by boiling horror at level 10 on the 46th Dusk 122nd year of Ascendancy at 05:43 Killed by boiling horror at level 10 on the 46th Dusk 122nd year of Ascendancy at 05:50 Killed by naga myrmidon at level 10 on the 46th Dusk 122nd year of Ascendancy at 06:04 Killed by swarm hive at level 11 on the 46th Dusk 122nd year of Ascendancy at 06:39 Killed by abyssal horror at level 11 on the 46th Dusk 122nd year of Ascendancy at 06:56 Killed by abyssal horror at level 11 on the 46th Dusk 122nd year of Ascendancy at 07:05 Killed by Weirdling Beast at level 11 on the 46th Dusk 122nd year of Ascendancy at 21:46 Killed by Weirdling Beast at level 11 on the 46th Dusk 122nd year of Ascendancy at 22:51 Killed by Weirdling Beast at level 11 on the 46th Dusk 122nd year of Ascendancy at 23:32 Killed by Weirdling Beast at level 11 on the 47th Dusk 122nd year of Ascendancy at 00:04 Killed by Weirdling Beast at level 11 on the 47th Dusk 122nd year of Ascendancy at 00:26 Killed by Weirdling Beast at level 11 on the 47th Dusk 122nd year of Ascendancy at 00:53 Killed by Weirdling Beast at level 11 on the 47th Dusk 122nd year of Ascendancy at 01:47 Killed by Urkis, the High Tempest at level 15 on the 10th Haze 122nd year of Ascendancy at 13:26 Killed by Urkis, the High Tempest at level 15 on the 10th Haze 122nd year of Ascendancy at 13:50 Killed by Urkis, the High Tempest at level 15 on the 10th Haze 122nd year of Ascendancy at 15:25 Killed by Urkis, the High Tempest at level 15 on the 10th Haze 122nd year of Ascendancy at 16:21 Killed by enthralled slave at level 16 on the 31st Haze 122nd year of Ascendancy at 08:07 Killed by Horned Horror at level 17 on the 36th Haze 122nd year of Ascendancy at 11:09 Killed by minotaur at level 19 on the 43rd Haze 122nd year of Ascendancy at 09:42 Killed by Eannoden the human at level 19 on the 44th Haze 122nd year of Ascendancy at 16:12 Killed by Dord the human at level 19 on the 44th Haze 122nd year of Ascendancy at 16:24 Killed by Achonran the human at level 19 on the 44th Haze 122nd year of Ascendancy at 18:29 Killed by Lionco the human at level 19 on the 47th Haze 122nd year of Ascendancy at 00:41 Killed by Macinfla the human at level 19 on the 47th Haze 122nd year of Ascendancy at 02:12 Killed by skeleton warrior at level 19 on the 47th Haze 122nd year of Ascendancy at 20:54 Killed by Saleriathra the eternal bone giant at level 19 on the 59th Haze 122nd year of Ascendancy at 08:07 Killed by Saleriathra the eternal bone giant at level 19 on the 59th Haze 122nd year of Ascendancy at 09:40 Killed by Voruth the elder vampire at level 19 on the 59th Haze 122nd year of Ascendancy at 11:46 Killed by Arytira the skeleton warrior at level 19 on the 59th Haze 122nd year of Ascendancy at 13:56 Killed by Arytira the skeleton warrior at level 19 on the 59th Haze 122nd year of Ascendancy at 15:31 Killed by undead squire at level 19 on the 59th Haze 122nd year of Ascendancy at 17:45 Killed by Guta the master vampire at level 19 on the 59th Haze 122nd year of Ascendancy at 21:07 Killed by Celia at level 19 on the 59th Haze 122nd year of Ascendancy at 23:29 Killed by Celia at level 19 on the 60th Haze 122nd year of Ascendancy at 00:15 Killed by armoured skeleton warrior at level 19 on the 60th Haze 122nd year of Ascendancy at 01:15 Killed by armoured skeleton warrior at level 19 on the 60th Haze 122nd year of Ascendancy at 02:44 Killed by Celia at level 19 on the 60th Haze 122nd year of Ascendancy at 04:13 Killed by skeleton mage at level 19 on the 60th Haze 122nd year of Ascendancy at 05:11 Killed by armoured skeleton warrior at level 19 on the 60th Haze 122nd year of Ascendancy at 06:54 Killed by armoured skeleton warrior at level 19 on the 60th Haze 122nd year of Ascendancy at 07:41 Killed by Celia at level 19 on the 60th Haze 122nd year of Ascendancy at 08:56 Killed by armoured skeleton warrior at level 19 on the 60th Haze 122nd year of Ascendancy at 10:23 Killed by armoured skeleton warrior at level 19 on the 60th Haze 122nd year of Ascendancy at 11:15 Killed by armoured skeleton warrior at level 19 on the 60th Haze 122nd year of Ascendancy at 11:22 Killed by Nania the human at level 19 on the 5th Allure 123rd year of Ascendancy at 22:16 Killed by Orriale the human at level 19 on the 5th Allure 123rd year of Ascendancy at 23:25 Killed by Sonvon the human at level 20 on the 5th Regrowth 123rd year of Ascendancy at 21:35 Killed by Araie the human at level 20 on the 5th Regrowth 123rd year of Ascendancy at 21:42 Killed by Araie the human at level 20 on the 5th Regrowth 123rd year of Ascendancy at 21:51 Killed by fire drake hatchling at level 20 on the 6th Regrowth 123rd year of Ascendancy at 20:03 Killed by snow giant thunderer at level 20 on the 6th Regrowth 123rd year of Ascendancy at 21:53 Killed by fire drake at level 20 on the 7th Regrowth 123rd year of Ascendancy at 20:31 Killed by Varsha the Writhing at level 20 on the 7th Regrowth 123rd year of Ascendancy at 22:00 Killed by snow giant thunderer at level 21 on the 8th Regrowth 123rd year of Ascendancy at 03:12 Killed by Ysarceod the halfling at level 21 on the 67th Regrowth 123rd year of Ascendancy at 06:08 Killed by Velegatira the Guardian at level 21 on the 1st Pyre 123rd year of Ascendancy at 12:14 Killed by onilug at level 21 on the 1st Pyre 123rd year of Ascendancy at 19:59 Killed by Gledamina the Guardian at level 21 on the 1st Pyre 123rd year of Ascendancy at 23:32 Killed by Lisalaith the bandit at level 22 on the 20th Pyre 123rd year of Ascendancy at 04:48 Killed by Layibrelaith the cutpurse at level 22 on the 20th Pyre 123rd year of Ascendancy at 06:40 Killed by Glorowen the cutpurse at level 22 on the 20th Pyre 123rd year of Ascendancy at 12:21 Killed by Assassin Lord at level 22 on the 20th Pyre 123rd year of Ascendancy at 13:51 Killed by Assassin Lord at level 22 on the 20th Pyre 123rd year of Ascendancy at 15:05 Killed by Belolelaith the brown bear at level 22 on the 24th Pyre 123rd year of Ascendancy at 20:33 Killed by Beladhethra the war bear at level 22 on the 24th Pyre 123rd year of Ascendancy at 23:04 Killed by Emenor the grizzly bear at level 23 on the 25th Pyre 123rd year of Ascendancy at 02:23 Killed by Zubisewe the brown bear at level 23 on the 25th Pyre 123rd year of Ascendancy at 16:25 Killed by Lisiwyn the grizzly bear at level 23 on the 25th Pyre 123rd year of Ascendancy at 20:24 Killed by Lisiwyn the grizzly bear at level 23 on the 25th Pyre 123rd year of Ascendancy at 22:14 Killed by Emelivea the black bear at level 23 on the 25th Pyre 123rd year of Ascendancy at 23:19 Killed by Isalaith the black bear at level 23 on the 26th Pyre 123rd year of Ascendancy at 09:46 Killed by Salivena the brown bear at level 23 on the 26th Pyre 123rd year of Ascendancy at 13:55 Killed by Borius, Avatar of Bearness at level 23 on the 26th Pyre 123rd year of Ascendancy at 17:43 Killed by orc fighter at level 25 on the 61st Pyre 123rd year of Ascendancy at 07:17 Killed by skeleton archer at level 25 on the 61st Pyre 123rd year of Ascendancy at 15:17 Killed by orc corruptor at level 26 on the 62nd Pyre 123rd year of Ascendancy at 17:10 Killed by venom drake hatchling at level 26 on the 62nd Pyre 123rd year of Ascendancy at 22:37 Killed by worm that walks at level 26 on the 63rd Pyre 123rd year of Ascendancy at 00:27 Killed by fire drake (wild summon) at level 26 on the 63rd Pyre 123rd year of Ascendancy at 12:13 Killed by Veleth the lesser vampire at level 27 on the 64th Pyre 123rd year of Ascendancy at 00:12 Killed by storm drake hatchling at level 27 on the 64th Pyre 123rd year of Ascendancy at 12:07 Killed by elven corruptor at level 27 on the 65th Pyre 123rd year of Ascendancy at 00:45 Killed by Lilli the human at level 27 on the 69th Pyre 123rd year of Ascendancy at 19:41 Killed by Barunare the thalore at level 27 on the 75th Pyre 123rd year of Ascendancy at 10:09 Killed by Veloth the large white snake at level 27 on the 3rd Summertide 123rd year of Ascendancy at 11:23 Killed by uruivellas at level 27 on the 3rd Summertide 123rd year of Ascendancy at 17:36 Killed by The Master at level 27 on the 1st Flare 123rd year of Ascendancy at 03:14 Killed by Lord of Skulls (warrior) at level 27 on the 1st Flare 123rd year of Ascendancy at 04:10 Killed by Lord of Skulls (warrior) at level 27 on the 1st Flare 123rd year of Ascendancy at 05:32 Killed by The Master at level 27 on the 1st Flare 123rd year of Ascendancy at 06:16 Killed by Lord of Skulls (warrior) at level 27 on the 1st Flare 123rd year of Ascendancy at 06:26 Killed by armoured skeleton warrior at level 27 on the 1st Flare 123rd year of Ascendancy at 07:34 Killed by armoured skeleton warrior at level 27 on the 1st Flare 123rd year of Ascendancy at 09:45 Killed by Lord of Skulls (mage) at level 28 on the 1st Flare 123rd year of Ascendancy at 11:38 Killed by venom wyrm at level 28 on the 1st Flare 123rd year of Ascendancy at 17:35 Killed by ice blast trap at level 28 on the 1st Flare 123rd year of Ascendancy at 20:12 Killed by worm that walks at level 28 on the 1st Flare 123rd year of Ascendancy at 21:46 Killed by worm that walks at level 28 on the 1st Flare 123rd year of Ascendancy at 23:14 Killed by Layoseda the awoken tentacle tree at level 29 on the 8th Flare 123rd year of Ascendancy at 10:27 Killed by Layoseda the awoken tentacle tree at level 29 on the 8th Flare 123rd year of Ascendancy at 12:45 Killed by elven corruptor at level 29 on the 8th Flare 123rd year of Ascendancy at 15:24 Killed by Grand Corruptor at level 29 on the 8th Flare 123rd year of Ascendancy at 20:09 Killed by Grand Corruptor at level 29 on the 8th Flare 123rd year of Ascendancy at 21:09 Killed by Grand Corruptor at level 29 on the 8th Flare 123rd year of Ascendancy at 22:27 Killed by Grand Corruptor at level 29 on the 9th Flare 123rd year of Ascendancy at 01:56 Killed by Islamira the elven blood mage at level 29 on the 9th Flare 123rd year of Ascendancy at 04:39 Killed by elven tempest at level 29 on the 9th Flare 123rd year of Ascendancy at 08:31 Killed by Velythra the orc archer at level 29 on the 9th Dusk 123rd year of Ascendancy at 05:18 Killed by Zubewyn the orc warrior at level 29 on the 9th Dusk 123rd year of Ascendancy at 16:07 Killed by rimebark at level 30 on the 10th Dusk 123rd year of Ascendancy at 01:26 Killed by fire drake at level 30 on the 10th Dusk 123rd year of Ascendancy at 03:26 Killed by Betivea the corrupted mastocytic feeder at level 30 on the 10th Dusk 123rd year of Ascendancy at 07:00 Killed by Betivea the corrupted mastocytic feeder at level 30 on the 10th Dusk 123rd year of Ascendancy at 09:00 Killed by Ukllmswwik the Wise at level 31 on the 20th Dusk 123rd year of Ascendancy at 10:46 Killed by Slasul at level 32 on the 20th Dusk 123rd year of Ascendancy at 18:05 Killed by Slasul at level 32 on the 20th Dusk 123rd year of Ascendancy at 21:28 Killed by orc necromancer at level 32 on the 51st Dusk 123rd year of Ascendancy at 10:55 Killed by saw horror at level 33 on the 9th Haze 123rd year of Ascendancy at 14:33 Killed by orc cryomancer at level 33 on the 9th Haze 123rd year of Ascendancy at 17:21 Killed by orc cryomancer at level 33 on the 9th Haze 123rd year of Ascendancy at 22:31 Killed by orc cryomancer at level 33 on the 10th Haze 123rd year of Ascendancy at 00:03 Killed by orc cryomancer at level 33 on the 10th Haze 123rd year of Ascendancy at 02:05 Killed by multi-hued drake at level 33 on the 10th Haze 123rd year of Ascendancy at 06:30 Killed by overpowered greater multi-hued wyrm at level 33 on the 10th Haze 123rd year of Ascendancy at 08:16 Killed by overpowered greater multi-hued wyrm at level 33 on the 10th Haze 123rd year of Ascendancy at 09:47 Killed by overpowered greater multi-hued wyrm at level 33 on the 10th Haze 123rd year of Ascendancy at 11:43 Killed by overpowered greater multi-hued wyrm at level 34 on the 10th Haze 123rd year of Ascendancy at 15:28 Killed by overpowered greater multi-hued wyrm at level 34 on the 10th Haze 123rd year of Ascendancy at 16:58 Killed by overpowered greater multi-hued wyrm at level 34 on the 10th Haze 123rd year of Ascendancy at 18:34 Killed by Warmaster Gnarg at level 35 on the 10th Haze 123rd year of Ascendancy at 22:52 Killed by orc corruptor at level 35 on the 21st Haze 123rd year of Ascendancy at 00:30 Killed by orc necromancer at level 36 on the 32nd Haze 123rd year of Ascendancy at 19:19 Killed by orc blood mage at level 36 on the 32nd Haze 123rd year of Ascendancy at 21:13 Killed by orc cryomancer at level 36 on the 43rd Haze 123rd year of Ascendancy at 12:53 Killed by orc high pyromancer at level 36 on the 43rd Haze 123rd year of Ascendancy at 14:41 Killed by Drolem at level 38 on the 62nd Haze 123rd year of Ascendancy at 21:06 Killed by Doomed Shade of Hahad at level 39 on the 74th Haze 123rd year of Ascendancy at 07:46 Killed by Doomed Shade of Hahad at level 39 on the 74th Haze 123rd year of Ascendancy at 08:52 Killed by Doomed Shade of Hahad at level 39 on the 74th Haze 123rd year of Ascendancy at 09:06 Killed by Doomed Shade of Hahad at level 39 on the 74th Haze 123rd year of Ascendancy at 09:13 Killed by Doomed Shade of Hahad at level 39 on the 74th Haze 123rd year of Ascendancy at 10:19 Killed by Emada the weaver patriarch at level 39 on the 23rd Regrowth 124th year of Ascendancy at 05:23 Killed by orc pyromancer at level 39 on the 26th Regrowth 124th year of Ascendancy at 06:44 Killed by orc cryomancer at level 39 on the 26th Regrowth 124th year of Ascendancy at 21:15 Killed by orc cryomancer at level 40 on the 26th Regrowth 124th year of Ascendancy at 23:44 Killed by orc high pyromancer at level 40 on the 27th Regrowth 124th year of Ascendancy at 02:05 Killed by orc cryomancer at level 40 on the 27th Regrowth 124th year of Ascendancy at 03:39 Killed by Aridhenn the orc pyromancer at level 40 on the 28th Regrowth 124th year of Ascendancy at 02:31 Killed by Aridhenn the orc pyromancer at level 40 on the 28th Regrowth 124th year of Ascendancy at 04:05 Killed by bursting entropic shard at level 40 on the 28th Regrowth 124th year of Ascendancy at 05:56 Killed by orc high cryomancer at level 40 on the 28th Regrowth 124th year of Ascendancy at 09:49 Killed by Arorevena the orc high pyromancer at level 40 on the 28th Regrowth 124th year of Ascendancy at 11:25 Killed by Arorevena the orc high pyromancer at level 40 on the 28th Regrowth 124th year of Ascendancy at 13:10 Killed by orc high cryomancer at level 40 on the 28th Regrowth 124th year of Ascendancy at 14:47 Killed by orc high cryomancer at level 40 on the 28th Regrowth 124th year of Ascendancy at 16:20 Killed by orc cryomancer at level 40 on the 28th Regrowth 124th year of Ascendancy at 22:01 Killed by Vor, Grand Geomancer of the Pride at level 40 on the 29th Regrowth 124th year of Ascendancy at 00:19 Killed by Vor, Grand Geomancer of the Pride at level 40 on the 29th Regrowth 124th year of Ascendancy at 02:33 Killed by Vor, Grand Geomancer of the Pride at level 40 on the 29th Regrowth 124th year of Ascendancy at 04:24 Killed by orc cryomancer at level 41 on the 29th Regrowth 124th year of Ascendancy at 11:53 Killed by orc necromancer at level 41 on the 41st Regrowth 124th year of Ascendancy at 03:47 Killed by orc necromancer at level 42 on the 42nd Regrowth 124th year of Ascendancy at 12:32 Killed by Emirin the orc fighter at level 42 on the 55th Regrowth 124th year of Ascendancy at 09:20 Killed by orc high pyromancer at level 42 on the 55th Regrowth 124th year of Ascendancy at 10:57 Killed by Emiwe the orc necromancer at level 43 on the 56th Regrowth 124th year of Ascendancy at 09:17 Killed by Emigamina the ruin banshee at level 43 on the 57th Regrowth 124th year of Ascendancy at 06:08 Killed by Lord of Skulls (warrior) at level 43 on the 57th Regrowth 124th year of Ascendancy at 15:39 Killed by Lord of Skulls (warrior) at level 44 on the 58th Regrowth 124th year of Ascendancy at 06:36 Killed by Adobeth the venom wyrm at level 44 on the 60th Regrowth 124th year of Ascendancy at 19:30 Killed by Layybreta the Frozen Terror at level 45 on the 62nd Regrowth 124th year of Ascendancy at 10:25 Killed by Layybreta the Frozen Terror at level 45 on the 62nd Regrowth 124th year of Ascendancy at 12:34 Killed by Layybreta the Frozen Terror at level 45 on the 62nd Regrowth 124th year of Ascendancy at 15:14 Killed by Layybreta the Frozen Terror at level 45 on the 62nd Regrowth 124th year of Ascendancy at 16:57 Killed by Layybreta the Frozen Terror at level 45 on the 62nd Regrowth 124th year of Ascendancy at 18:57 Killed by Xanegalrawe the Caustic Terror at level 45 on the 62nd Regrowth 124th year of Ascendancy at 21:02 Killed by Xanegalrawe the Caustic Terror at level 45 on the 62nd Regrowth 124th year of Ascendancy at 23:11 Killed by Xanegalrawe the Caustic Terror at level 46 on the 63rd Regrowth 124th year of Ascendancy at 01:05 Killed by Yvotha the Herald at level 46 on the 63rd Regrowth 124th year of Ascendancy at 02:56 Killed by Xanegalrawe the Caustic Terror at level 46 on the 63rd Regrowth 124th year of Ascendancy at 05:15 Killed by stone golem at level 46 on the 63rd Regrowth 124th year of Ascendancy at 05:28 Killed by Voryssra the Flame Terror at level 46 on the 63rd Regrowth 124th year of Ascendancy at 07:45 Killed by Voryssra the Flame Terror at level 46 on the 63rd Regrowth 124th year of Ascendancy at 09:46 Killed by Glaldanor the Storm Terror at level 46 on the 63rd Regrowth 124th year of Ascendancy at 12:00 Killed by Voryssra the Flame Terror at level 46 on the 63rd Regrowth 124th year of Ascendancy at 13:56 Killed by Malthran the Bringer of Doom at level 49 on the 11st Pyre 124th year of Ascendancy at 19:17 Killed by orc berserker at level 49 on the 12nd Pyre 124th year of Ascendancy at 00:52 Killed by orc high pyromancer at level 49 on the 14th Pyre 124th year of Ascendancy at 04:23 Killed by forge-giant at level 50 on the 15th Pyre 124th year of Ascendancy at 06:24 Killed by forge-giant at level 50 on the 15th Pyre 124th year of Ascendancy at 08:46 Killed by forge-giant at level 50 on the 15th Pyre 124th year of Ascendancy at 10:23 Killed by Hahad at level 50 on the 15th Pyre 124th year of Ascendancy at 12:35 |
Primary Stats
| Strength | 58 (base 36) |
| Dexterity | 67 (base 10) |
| Constitution | 73 (base 60) |
| Magic | 46 (base 10) |
| Willpower | 104 (base 60) |
| Cunning | 135 (base 60) |
Resources
| Life | 1393/1371 |
| Hate | 100/100 |
| Healing Factor | 0.89074582147289 |
| Regeneration | -1.5588051875776 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 7 |
| See Invisible | 2.9842794901924E-13 |
Offense: Mainhand
| Damage | 50 |
| Accuracy | 73 |
| Crit Chance | 66% |
| APR | 55 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 52 |
| Accuracy | 73 |
| Crit Chance | 66% |
| APR | 55 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 23.5 |
| Crit Chance | 62% |
| Speed | 1 |
Offense: Mind
| Mindpower | 78 |
| Crit Chance | 84% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +24% |
| Light | +17% |
| Temporal | +46% |
| Nature | +18% |
| Darkness | +29% |
| Mind | +29% |
| All | +9% |
Offense: Damage Penetration
| Darkness | +15% |
| Light | +15% |
| Temporal | +28% |
| Fire | +20% |
| Physical | +8% |
| Mind | +20% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 26 (30%) |
| Defense | 63 |
| Ranged Defense | 68 |
| Fatigue | 20 |
| Physical Save | 51 |
| Spell Save | 58 |
| Mental Save | 58 |
Defense: Resistances
| Acid | + 44%( 70%) |
| Blight | + 69%( 70%) |
| Arcane | + 26%( 70%) |
| Cold | + 53%( 70%) |
| All | + 7%( 70%) |
| Physical | + 13%( 70%) |
| Lightning | + 58%( 70%) |
| Light | + 49%( 75%) |
| Temporal | + 50%( 80%) |
| Mind | + 26%( 70%) |
| Darkness | + 38%( 75%) |
| Fire | + 31%( 70%) |
| Nature | + 34%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Bleed Resistance | 100% |
| Confusion Resistance | 88% |
| Fear Resistance | 100% |
| Instadeath Resistance | 100% |
| Poison Resistance | 100% |
| Knockback Resistance | 18% |
Inscriptions (4/4)
| Runes | Effective talent level: 2.5 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 537 damage for 6 turns. Its effects scale with your Cunning stat. |
| Runes | Effective talent level: 2.5 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 254 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Cunning stat. |
| Runes | Effective talent level: 2.5 Rune: BlinkUse mode: Activated Range: 4 Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 4 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 10%, your defense is increased by 10 and all your resistances by 10%. |
| Runes | Effective talent level: 2.5 Rune: PrismaticUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create a shield for 6 turns blocking several instances of damage of the following types: 4 lightning, 3 physical, 4 light, 5 temporal, 5 mind, 5 arcane |
Class Talents
| Cursed / Darkness | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cursed / Shadows | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Cursed / Punishments | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cursed / Fears | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Force of will | 1.30 |
| 1/5 |
| 5/5 |
| 3/5 |
| 5/5 |
Generic Talents
| Cursed / Cursed aura | 1.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Undead / Skeleton | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Vile life | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Gestures | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 1/5 |
| Cursed / Dark sustenance | 1.50 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cursed / Cursed form | 1.00 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You kept the Orb of Many Ways despite Tannen's request to study it. You must now look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to contact Zemekkys to ask some delicate questions. Tannen has tricked you! He swapped the orb for a false one that brought you to a demonic plane. Find the exit, and get revenge! Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the lone alchemist to the recall portal on level 5 of Dreadfell. Escort: lone alchemist (level 5 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 6 of Dreadfell. Escort: lone alchemist (level 6 of Dreadfell)As a reward you improved Magic by +5. | done |
You failed to protect the lone alchemist from death by grave wight. Escort: lone alchemist (level 8 of Dreadfell) | failed |
You successfully escorted the lost defiler to the recall portal on level 1 of Old Forest. Escort: lost defiler (level 1 of Old Forest)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 3 of Old Forest. Escort: lost defiler (level 3 of Old Forest)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 4 of Old Forest. Escort: lost defiler (level 4 of Old Forest)As a reward you improved Cunning by +5. | done |
You failed to protect the worried loremaster from death by skeleton warrior. Escort: worried loremaster (level 1 of Dreadfell) | failed |
You successfully escorted the worried loremaster to the recall portal on level 2 of Dreadfell. Escort: worried loremaster (level 2 of Dreadfell)As a reward you improved Cunning by +5. | done |
You successfully escorted the worried loremaster to the recall portal on level 2 of Ruins of Kor'Pul. Escort: worried loremaster (level 2 of Ruins of Kor'Pul)As a reward you improved Willpower by +5. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall, but you spared her. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 1426. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Ungrol of Last Hope. The Brotherhood of AlchemistsStire of Derth has completed an elixir of the fox without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Stire of Derth no longer needs your help making the elixir of avoidance. Stire of Derth has completed an elixir of precision without your aid. You have aided Marus of Elvala in creating an elixir of the savior. You have aided Marus of Elvala in creating an elixir of mastery. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of brawn without your aid. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of CreationSlasul told you his side of the story. Now you must decide: which of them is corrupt? * You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
You have been resurrected as an undead by some dark powers. The rotting stench of the deadHowever, the ritual failed in some way and you retain your own mind. You need to get out of this dark place and try to carve a place for yourself in the world. You have found a very special cloak that will help you walk among the living without trouble. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Koraneg (Corpses) (21 def, 5 armour)2.0 T5 feet armor [Random Unique] Arcane/Master/Psionic While equipped: Stats +6 Dex +4 Wil +4 Con dps ---------- Crit.mult +5.00% Spell.pwr +7 (+1 eff.) Mind.pwr +6 (+2 eff.) Res.pen +8% physical ----- def ----- Armour +5 Defense +21 (+5 eff.) Resists +12% blight ---------- misc Max.mana +40.00 Max.vim +10.00 Curse of Corpses Blindside: Puts all charms on 25 cooldown Level 4.5 Pwr.cost 25 out of 25/25. Range 6 Travel.spd instantaneous Description: With blinding speed, you suddenly appear next to a target up to 6 spaces away and attack for 55% (at 0 Hate) to 184% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard, giving you 23 extra Defense for 1 turn. The Defense boost improves with your Strength. A pair of boots made of leather. This object's appearance was changed to Scorched Boots (Misfortune). |
| Light source | Eldritch Pearl0.0 lite [Unique] Arcane While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con -5 Lck dps ---------- Phys.pwr +12 (+4 eff.) Spell.pwr +12 (+2 eff.) ---------- misc Light +6 Breathe water Tidal Wave: Level 5.5 Pwr.cost 80 out of 150/150. Range melee/personal Travel.spd instantaneous Is a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 3, doing 15.82 cold damage and 15.82 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 4 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
| On head | Duridebers (Shrouds) (3 def, 0 armour)2.0 T5 head armor [Rare] Psionic While equipped: Stats +10 Cun +5 Wil dps ---------- Crit.mult +22.27% Dmg.mod +27% temporal Res.pen +28% temporal On Hit (Melee): * 22% chance to reduce strength, dexterity, and constitution by 14 ----- def ----- Defense +3 (+1 eff.) Resists +22% blight Mind.save +15 (+4 eff.) Curse of Shrouds A pointy cloth hat, very wizardly... |
| On hands | drakeskin leather gloves 'Mayyrin' (Misfortune) (0 def, 3 armour)1.0 T4 hands armor [Random Unique] Master While equipped: Stats +4 Str +20 Dex +11 Cun dps ---------- Phys.crit +5.0% Acc +35 (+9 eff.) Apr +15 ----- def ----- Armour +3 Resists +9% acid +12% cold +3% nature Phys.save +14 (+5 eff.) ---------- misc Cooldown Double Strike -1 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Curse of Misfortune Steady Shot: Puts all charms on 20 cooldown Level 4.5 Pwr.cost 20 out of 20/20. Range melee/personal Travel.spd instantaneous Description: Fire a steady shot, doing 176% damage with a 29% chance to mark the target. If Steady Shot is not on cooldown, this talent will automatically replace your normal attacks (and trigger the cooldown). Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. This object's appearance was changed to Hand of the World-Shaper (Nightmares). |
| Tool | Greenbright the dragonbone totem of stinging [power 482] (15 cooldown)2.0 T5 totem charm [Rare] Nature While equipped: Stats +3 Cun dps ---------- Mind.crit +3% Dmg.mod +9% nature Res.pen +20% fire ---------- misc Equi/ret +0.08 Psi/ret +0.16 Sting an enemy dealing 569 nature damage over 7 turns and reducing their healing by 50% Puts all charms on 15 cooldown 100% to reduce 1 talent cooldowns by 2. Natural totems are made by powerful wilders to store nature power. |
| On fingers | Betubrelle (Madness)0.1 T4 ring jewelry [Rare] Psionic While equipped: Stats +8 Cun +8 Wil dps ---------- Mind.pwr +9 (+2 eff.) Acc +15 (+4 eff.) On Hit (Melee): * 20% chance to slow global speed by 71% ----- def ----- Armour +8 Defense +25 (+6 eff.) Resists +6% acid +12% cold +12% blight Curse of Madness Rings make your fingers look great! |
| On fingers | Deepsprophet the voratun ring0.1 T5 ring jewelry [Rare] Nature While equipped: dps ---------- Dmg.mod +15% lightning +12% darkness Melee Ret 4 darkness ----- def ----- Resists +30% lightning +6% temporal +5% arcane +15% light ---------- misc Light +2 Rings make your fingers look great! |
| Around neck | Pendant of the Sun and Moons0.1 T4 amulet jewelry [Unique] Arcane While equipped: dps ---------- Spell.crit +5% Spell.pwr +8 (+1 eff.) Dmg.mod +8% light +8% darkness Res.pen +15% light +15% darkness ----- def ----- Resists +10% light +10% darkness Res.Cap +5% light +5% darkness All your damage is converted and split into light and darkness. Circle of Sanctity: (Instant) Level 4.5 Pwr.cost 30 out of 60/60. Range melee/personal Travel.spd instantaneous Is a spell Description: Creates a circle of radius 4 at your feet; the circle protects you from silence effects while you remain in its radius while silencing and dealing 10 light damage to everyone else who enters. The circle lasts 5 turns. This small pendant depicts a hematite moon eclipsing a golden sun and according to legend was worn by one of the Sunwall's founders. |
| In main hand | living mindstar 'Oakwarden' (Madness) (18-20 power, 40 apr, nature damage)3.0 T5 mindstar 1H weapon [Random Unique] Nature/Psionic Power 18.0 - 19.8 Nature Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +40 Crit +5.0% Atk.spd 100% On Crit.r2 +16 nature On Hit: * 20% chance to slow global speed by 71% While equipped: Stats +3 Wil dps ---------- Mind.crit +5% Mind.pwr +10 (+3 eff.) Melee+ 6 lightning 6 physical 7 fire 7 acid 6 cold ----- def ----- Resists +5% lightning +6% physical +3% darkness +6% fire +5% cold +6% nature +5% acid Spell.save +7 (+2 eff.) ---------- misc Hate/kill +2.00 Psi/kill +4.00 Talents +1 Attune Mindstar Masteries +0.20 Psionic/Voracity +0.20 Cursed/Dark sustenance Curse of Madness Inflict 216.72 mind damage (range 10), gaining psi and hate equal to 10% of the damage done Puts all charms on 20 cooldown Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Around waist | Emblem of Evasion (Madness)1.0 T4 belt armor [Unique] Master While equipped: Stats +12 Dex +10 Cun +8 Lck ----- def ----- Rng.Def +20 (+5 eff.) Proj.evade +15% Proj.slow +30% Curse of Madness Evasion: (Instant) Level 5.5 Pwr.cost 30 out of 30/30. Range melee/personal Travel.spd instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 35% chance to evade melee and ranged attacks and 44 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. Said to have belonged to a master of avoiding attacks, this gilded steel emblem symbolizes his talent. |
| In off hand | Nexus of the Way (Madness) (22-24 power, 40 apr, mind damage)3.0 T5 mindstar 1H weapon [Unique] Nature/Psionic Power 22.0 - 24.2 Mind Uses 60% Wil, 20% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +40 Crit +5.0% Atk.spd 100% While equipped: Stats +3 Cun +6 Wil dps ---------- Mind.crit +9% Mind.pwr +18 (+4 eff.) Dmg.mod +20% mind Res.pen +20% mind ----- def ----- Resists +20% mind Confus- +30% Curse of Madness Wayist: (Instant) Level 2.5 Pwr.cost 60 out of 60/60. Range 4 Travel.spd instantaneous Is a mind power Description: Reach through the collective psionic gestalt of the yeeks, the Way, to call for immediate help. Summons up to 3 yeek mindslayers to your side for 6 turns. All their primary stats will be set to 86 (based on your Willpower and Talent Level). Your increased damage, damage penetration, and many other stats will be inherited. The vast psionic force of the Way reverberates through this gemstone. With a single touch, you can sense overwhelming power, and hear countless thoughts. |
| Cloak | Threads of Fate (Shrouds) (10 def, 0 armour)2.0 T5 cloak armor [Unique] Arcane While equipped: Stats +6 Mag +6 Wil +10 Lck dps ---------- Spell.pwr +8 (+1 eff.) Dmg.mod +10% temporal ----- def ----- Defense +10 (+3 eff.) Resists +20% temporal Res.Cap +10% temporal Phys.save +20 (+7 eff.) Spell.save +20 (+5 eff.) Mind.save +20 (+5 eff.) Confus- +40% ---------- misc Masteries +0.10 Chronomancy/Timeline Threading +0.10 Chronomancy/Chronomancy +0.10 Spell/Divination Curse of Shrouds See the Threads: Level 2.8 Pwr.cost 50 out of 50/50. Range melee/personal Travel.spd instantaneous Is a spell Description: You peer into three possible futures, allowing you to explore each for 5 turns. When the effect expires, you'll choose which of the three futures becomes your present. If you know Foresight you'll gain additional defense and chance to shrug off critical hits (equal to your Foresight values) while See the Threads is active. This spell splits the timeline. Attempting to use another spell that also splits the timeline while this effect is active will be unsuccessful. If you die in any thread you'll revert the timeline to the point when you first cast the spell and the effect will end. This spell may only be used once per zone level. Untouched by the ravages of time, this fine spun white cloak appears to be crafted of an otherworldly material that shifts and shimmers in the light. |
| Main armor | Breath of Eyal (Corpses) (10 def, 10 armour)9.0 T5 light armor [Unique] Nature/Disrupt While equipped: dps ---------- Mind.pwr +10 (+3 eff.) ----- def ----- Armour +10 Defense +10 (+3 eff.) Fatigue +20% Resists +20% lightning +20% temporal +20% light +20% fire +20% nature +20% acid +20% blight +20% cold +15% arcane +20% darkness Spell.save +20 (+5 eff.) Curse of Corpses This lightweight armor appears to have been woven of countless sprouts, still curling and growing. When you put it on, you feel the weight of the world on your shoulders, in spite of how light it feels in your hands. |
Inventory
Primal Infusion (affinity 20%; reduction 4; dur 4; cd 18)0.1 infusion scroll [Unique] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 18 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to heal for 20% of all damage taken (calculated before resistances) and reduce the duration of a random debuff by 4 each turn for 4 turns. Its effects scale with your Willpower stat. Inscribe your skin with the infusion. This wild infusion has evolved. |
Blood of Life0.4 potion [Unique] Nature Quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
Mirror Image Rune (dur 6; cd 24)0.1 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 24 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Rune of Dissipation ( )0.1 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range 10 Cooldown 20 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
shatter afflictions rune of the duelist (absorb 186; cd 21)0.1 rune scroll [Ego] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 21 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 186 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Dexterity stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.1 scroll [Unique] Open the seal and read the message. Magical scrolls can have wildly different effects! |
starlit voratun amulet of murder0.1 T5 amulet jewelry [Ego+] Nature/Master While equipped: dps ---------- Crit.mult +17.00% Acc +8 (+2 eff.) Apr +17 ----- def ----- Resists +25% light +30% darkness Blind- +42% Amulets make your neck look great! |
Orb of Many Ways1.0 orb jewelry [Plot Item] Unknown Activate a portal. Uses 10 power out of 30/30 The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Ring of the Archlich (Misfortune)0.1 T4 ring jewelry [Unique] Arcane It desires to be surrounded by undeath. While equipped: dps ---------- Spell.pwr +8 (+1 eff.) Dmg.mod +10% darkness +10% cold ----- def ----- Resists +10% darkness +10% cold Spell.save +8 (+2 eff.) Poison- +25% Cut- +25% ---------- misc Max.souls +3.00 Curse of Misfortune This ring is filled with an overwhelming, yet restrained, power. It lashes, grasps from its metal prison, searching for life to snuff out. You alone are unharmed. Perhaps it feels all the death you will bring to others in the near future. |
Ring of the Dead (Shrouds)0.1 T4 ring jewelry [Unique] Nature While equipped: Stats +10 Lck ----- def ----- Phys.save +10 (+3 eff.) Spell.save +10 (+3 eff.) Mind.save +10 (+3 eff.) Die.at -100.00 life Will bring you back from death, but only once! Curse of Shrouds This ring is imbued with powers from beyond the grave. It is said that those who wear it may find a new path when all other roads turn dim. |
balanced voratun battleaxe of ruin (Shrouds) (56-84 power, 4 apr)3.0 T5 battleaxe 2H weapon [Ego+] Master Power 56.0 - 84.0 Physical Uses 120% Str Acc+ +0.2% crit chance (max 25%) Apr +4 Crit +8.0% Atk.spd 100% While equipped: dps ---------- Phys.crit +17.0% Crit.mult +37.00% Acc +17 (+5 eff.) Apr +13 ----- def ----- Defense +17 (+4 eff.) Disarm- +64% Curse of Shrouds Massive two-handed battleaxes. |
caustic voratun dagger of massacre (Misfortune) (49-64 power, 9 apr)1.0 T5 dagger 1H weapon [Ego+] Nature/Master Power 49.0 - 63.7 Physical Uses 50% Str, 50% Dex Acc+ +0.2% crit chance (max 25%) Apr +9 Crit +10.0% Atk.spd 100% On Crit.r2 +35 acid +38 nature While equipped: dps ---------- Res.pen +18% acid +25% nature Apr +12 Curse of Misfortune Sharp, short and deadly. |
truestriking voratun dagger of disruption (Shrouds) (38-50 power, 9 apr)1.0 T5 dagger 1H weapon [Ego++] Disrupt/Master Power 38.5 - 50.1 Physical Uses 50% Str, 50% Dex Acc+ +0.2% crit chance (max 25%) Apr +9 Crit +10.0% Atk.spd 100% Against +17% Unnatural On Hit: * Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn, stacking up to 50% While equipped: dps ---------- Res.pen +13% physical Acc +11 (+3 eff.) Apr +8 Curse of Shrouds Sharp, short and deadly. |
Poltergeist's Dethblyd (Corpses) (70-112 power, 18 apr)3.0 T5 greatsword 2H weapon [Unique] Arcane/Master Power 70.0 - 112.0 Physical Uses 10% Mag, 130% Str Acc+ +0.4% crit mult (max 40%) Apr +18 Crit +20.0% Atk.spd 100% HP.leech +5% On Hit: * Increases all damage dealt, and reduces all damage taken, by 1%, stacking up to 10 times. Resets after 10 turns without attacking. While equipped: Stats +10 Str +8 Mag +5 Con ----- def ----- Defense +10 (+3 eff.) Phys.save +10 (+3 eff.) Spell.save +10 (+3 eff.) Mind.save +10 (+3 eff.) ---------- misc Cooldown Draining Assault -1 Abduction -1 Detonating Charge -1 Masteries +0.10 Corruption/Torture +0.20 Corruption/Brutality +0.20 Corruption/Wrath Curse of Corpses Grushgore the Destroyer was as famous for his incredible brutality as he was for his childlike intelligence. He wasn't known for his subtlety of naming, but there's no denying the power of his massive sword. |
Poltergeist's Latafayn (Nightmares) (68-109 power, 5 apr)3.0 T4 greatsword 2H weapon [Unique] Arcane/Master Power 68.0 - 108.8 Physical Uses 125% Str Acc+ +0.4% crit mult (max 40%) Apr +5 Crit +10.0% Atk.spd 100% HP.leech +8% Dmg.conv 50% fire burn While equipped: Stats +3 Cun +5 Str dps ---------- Dmg.mod +10% darkness +15% fire Res.pen +10% all Acc +10 (+3 eff.) ----- def ----- Resists +15% fire Curse of Nightmares Accelerate burning effects on all creatures in a radius 1 ball within range 5, consuming them to instantly inflict 125% of all remaining burn damage. Uses 10 power out of 25/25 This massive, flame-coated greatsword was stolen by the adventurer Kestin Highfin, during the Age of Dusk. It originally belonged to a demon named Frond'Ral the Red. It roars with vile flames and its very existence seems to be a blight upon the lands. |
steady dragonbone longbow of acid (Corpses)4.0 T5 longbow 2H weapon Reqs Shoot [Ego] Arcane/Master Acc+ +0.2% crit chance (max 25%) Atk.spd 100% Range +10 Ranged+ +23 acid While equipped: dps ---------- Phys.crit +8.0% Dmg.mod +26% acid Acc +21 (+6 eff.) Curse of Corpses Longbows are used to shoot arrows at your foes. |
Dawn's Blade (Shrouds) (50-70 power, 7 apr)3.0 T5 longsword 1H weapon [Unique] Arcane If the sun doesn't set, dawn's power lasts forever. Power 50.0 - 70.0 Light Uses 25% Mag, 80% Str Acc+ +0.4% crit mult (max 40%) Apr +7 Crit +5.0% Atk.spd 100% Against +25% Undead +25% Demon While equipped: dps ---------- Spell.crit +4% Spell.pwr +10 (+2 eff.) Dmg.mod +20% light Res.pen +25% light ---------- misc Light +2 Cooldown Healing Light -3 Barrier -5 Providence -10 Bathe in Light -5 Masteries +0.20 Celestial/Sun +0.20 Celestial/Combat +0.20 Celestial/Light Curse of Shrouds Invoke dawn, inflicting 195.39 light damage in radius 5 (based on Magic) and lighting the area within radius 10. Uses 35 power out of 35/35 Said to have been forged in the earliest days of the Sunwall, this longsword shines with the light of daybreak, capable of banishing all shadows. |
caustic voratun longsword of shearing (Nightmares) (42-59 power, 6 apr)3.0 T5 longsword 1H weapon [Ego++] Nature/Master Power 42.5 - 59.5 Physical Uses 100% Str Acc+ +0.4% crit mult (max 40%) Apr +6 Crit +5.0% Atk.spd 100% On Crit.r2 +41 acid +34 nature While equipped: dps ---------- Res.pen +19% acid +14% nature +12% all Acc +25 (+7 eff.) Apr +22 Curse of Nightmares Sharp, long, and deadly. |
voratun longsword of rage (Shrouds) (42-59 power, 6 apr)3.0 T5 longsword 1H weapon [Ego+] Master Power 42.0 - 58.8 Physical Uses 100% Str Acc+ +0.4% crit mult (max 40%) Apr +6 Crit +5.0% Atk.spd 100% While equipped: Stats +6 Str dps ---------- Dmg.mod +12% physical Acc +25 (+7 eff.) Curse of Shrouds Sharp, long, and deadly. |
Core of the Forge (Corpses) (24-26 power, 40 apr, dreamforge damage)3.0 T5 mindstar 1H weapon [Unique] Nature/Psionic Power 24.0 - 26.4 Dreamforge Uses 60% Wil, 20% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +40 Crit +5.0% Atk.spd 100% While equipped: Stats +4 Cun +6 Wil dps ---------- Mind.crit +8% Phys.pwr +10 (+3 eff.) Mind.pwr +16 (+4 eff.) Melee+ 30 dreamforge Dmg.mod +10% physical +10% mind +10% fire Res.pen +10% mind +10% physical Acc +10 (+3 eff.) ----- def ----- Resists +5% physical +5% mind +15% fire ---------- misc Masteries +0.20 Psionic/Dream Forge +0.20 Psionic/Dream Smith Curse of Corpses Forge Bellows: Level 4.5 Pwr.cost 24 out of 30/30. Range melee/personal Travel.spd instantaneous Is a mind power Description: Release the bellows of the forge upon your surroundings, inflicting 58.54 mind damage, 49.46 burning damage, and knocking back your enemies in a radius 5 cone. Empty terrain may be changed (50% chance) for 4 turns into forge walls, which block movement and inflict 5.20 mind and 4.39 fire damage on nearby enemies. The damage and knockback chance will scale with your Mindpower. This blazing hot mindstar beats rhythmically, releasing a burst of heat with each strike. |
Flashcast the living mindstar (Nightmares) (29-32 power, 45 apr, mind damage)3.0 T5 mindstar 1H weapon [Rare] Nature Power 29.0 - 31.9 Mind Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +45 Crit +5.0% Atk.spd 100% Melee+ +22 lightning While equipped: dps ---------- Mind.crit +5% Phys.pwr +15 (+5 eff.) Mind.pwr +22 (+5 eff.) Dmg.mod +6% physical On Hit (Melee): * 22% chance to reduce all saves and defense by 42 ----- def ----- Defense +25 (+6 eff.) Die.at -89.08 life ---------- misc Talents +1 Attune Mindstar Curse of Nightmares Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Hellobsidian the living mindstar (Madness) (16-18 power, 40 apr, mind damage)3.0 T5 mindstar 1H weapon [Rare] Nature/Psionic Power 16.0 - 17.6 Mind Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +40 Crit +5.0% Atk.spd 100% While equipped: dps ---------- Mind.crit +5% Mind.pwr +10 (+3 eff.) Dmg.mod +2% mind +6% fire Res.pen +8% mind On Hit (Melee): * 20% chance to reduce all saves and defense by 42 ----- def ----- Resists +6% mind +9% temporal Dmg.Resnn +18% HP.reg +4.00 Heal.mod +20% Knockbk- +20% ---------- misc Psi/ret +1.50 Talents +1 Attune Mindstar Curse of Madness Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. This object's appearance was changed to Eye of Summer (Corpses). |
Seeds of the Black Tree (Nightmares) (17-19 power, 27 apr, darkness damage)3.0 T4 mindstar 1H weapon [Unique] Nature/Psionic/Unknown Power 17.0 - 18.7 Darkness Uses 40% Wil, 30% Mag Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +27 Crit +5.0% Atk.spd 100% On Hit: * 15% chance to cast Tendrils Eruption level 3 on your target While equipped: Stats +6 Wil +6 Mag dps ---------- Spell.crit +12% Mind.crit +12% Spell.pwr +12 (+2 eff.) Mind.pwr +12 (+3 eff.) Dmg.mod +10% blight +10% mind +10% darkness Curse of Nightmares This writhing mass of tentacles appears to have infested a mindstar, creating some bizarre fusion between natural and unnatural. The once clear gem now seems more like a shard of black obsidian with tentacles striking out from it like whips. You do not want to think of the implications of this horror being able to fuse with Nature itself. This object's appearance was changed to Eye of Winter (Shrouds). |
Toramalen the Lustrewell (Nightmares) (18-20 power, 40 apr, mind damage)3.0 T5 mindstar 1H weapon [Random Unique] Nature/Disrupt/Psionic Power 18.0 - 19.8 Mind Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +40 Crit +12.0% Atk.spd 100% Melee+ +8 light On Crit.r2 +12 fire On Hit: * 16% chance to slow global speed by 71% * 16% chance to reduce armor by 24% On Crit: * Deals 124 Manaburn damage and puts 1 random spell talent on cooldown for 5 turns (checks Confusion immunity) While equipped: dps ---------- Mind.crit +5% Mind.pwr +10 (+3 eff.) Melee+ 12 mind 7 darkness Dmg.mod +6% mind +9% darkness ----- def ----- Resists +24% acid ---------- misc Light +3 Talents +1 Attune Mindstar Curse of Nightmares Divide the mindstar in two Puts all charms on 1 cooldown Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Unlightkarma (Corpses) (18-20 power, 40 apr, nature damage)3.0 T5 mindstar 1H weapon [Rare] Nature/Psionic Power 18.0 - 19.8 Nature Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +40 Crit +5.0% Atk.spd 100% On Hit.r1 +16 mind While equipped: Stats +7 Cun dps ---------- Mind.crit +5% Crit.mult +21.00% Mind.pwr +10 (+3 eff.) Dmg.mod +30% mind +12% darkness ----- def ----- Resists +24% cold ---------- misc Light +3 Talents +1 Attune Mindstar Curse of Corpses Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
hateful voratun waraxe of ruin (Shrouds) (42-58 power, 6 apr)3.0 T5 waraxe 1H weapon [Ego+] Master/Psionic Power 41.5 - 58.1 Physical Uses 100% Str Acc+ +0.2% crit chance (max 25%) Apr +6 Crit +7.0% Atk.spd 100% Melee+ +17 darkness Against +16% Living While equipped: dps ---------- Phys.crit +14.0% Crit.mult +35.00% Apr +15 Curse of Shrouds One-handed war axes. |
drakeskin leather belt 'Bethamivea' (Corpses)1.0 T5 belt armor [Rare] Psionic While equipped: Stats +3 Wil dps ---------- Mind.pwr +25 (+6 eff.) On Hit (Melee): * 20% chance to reduce all saves and defense by 42 ----- def ----- Mind.save +10 (+3 eff.) Max.HP +78.00 ---------- misc Equi/ret +0.28 Psi/ret +0.08 Max.psi +50.00 Curse of Corpses A belt that goes around your waist. |
Cloak of Deception (Corpses)1.0 cloak armor [Plot Item] Arcane While equipped: dps ---------- Phys.pwr +5 (+2 eff.) Spell.pwr +5 (+0 eff.) Mind.pwr +5 (+2 eff.) Curse of Corpses A black cloak, with subtle illusion enchantments woven into its very fabric. |
Cloth of Dreams (Madness) (10 def, 0 armour)2.0 T4 cloak armor [Unique] Psionic While equipped: Stats +6 Cun +5 Wil dps ---------- Mind.pwr +6 (+2 eff.) ----- def ----- Defense +10 (+3 eff.) Resists +15% mind Phys.save +10 (+3 eff.) Spell.save +10 (+3 eff.) Mind.save +10 (+3 eff.) ---------- misc Masteries +0.10 Psionic/Dreaming +0.10 Psionic/Slumber The wearer is asleep. Lucid Dreamer: May act while sleeping Curse of Madness Slumber: Level 4.5 Pwr.cost 10 out of 25/25. Range 7 Travel.spd instantaneous Is a mind power Description: Puts the target into a deep sleep for 5 turns, rendering it unable to act. Every 91 points of damage the target suffers will reduce the effect duration by one turn. When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. The damage threshold will scale with your Mindpower. Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware. This object's appearance was changed to Cloak of Deception. |
Guise of the Hated (Nightmares) (14 def, 0 armour)2.0 T5 cloak armor [Unique] Psionic While equipped: Stats +4 Dex +8 Wil +6 Cun dps ---------- Phys.crit +10.0% Mind.crit +10% Mind.pwr +20 (+5 eff.) Melee+ 30 mind 30 darkness Dmg.mod +4% all Melee Ret 30 mind 30 darkness ----- def ----- Defense +14 (+4 eff.) Resists +10% darkness +10% mind Mind.save +10 (+3 eff.) Stealth +12 ---------- misc Hate/kill +5.00 Talents +5 Dark Vision Masteries +0.30 Cursed/Gloom +0.30 Cursed/Darkness On Mind Hit: 10% Creeping Darkness 3 Curse of Nightmares Forget the moons, the starry sky, The warm and greeting sheen of sun, The rays of light will never reach inside, The heart which wishes that it be unseen. |
Radiance (Shrouds) (15 def, 0 armour)2.0 T5 cloak armor [Unique] Arcane While equipped: Stats +10 Cun +10 Mag dps ---------- Spell.pwr +20 (+3 eff.) Dmg.mod +25% light Melee Ret 30 blinding light ----- def ----- Defense +15 (+4 eff.) Resists +30% light +30% darkness Res.Cap +10% light Talent.cat+ +0.20 Celestial Curse of Shrouds This pristine golden cloak flows with a wind that seems to be conjured from nowhere. Its inner surface is a completely plain white, but the outside shines with intense light. |
Black Robe (Misfortune) (6 def, 0 armour)2.0 T5 cloth armor [Unique] Arcane While equipped: Stats +5 Mag +4 Wil +3 Cun dps ---------- Phys.pwr +10 (+3 eff.) Spell.pwr +30 (+5 eff.) ----- def ----- Defense +6 (+2 eff.) Resists +15% all Spell.save +25 (+6 eff.) Blind- +50% ---------- misc See.Invis +10 On Spell Hit: 5% Blood Grasp 3 On Spell Hit: 5% Soul Rot 3 Curse of Misfortune A silk robe, darker than the darkest night sky, it radiates power. |
Firewalker (Shrouds) (15 def, 2 armour)2.0 T3 cloth armor [Unique] Arcane While equipped: Stats +6 Cun +10 Mag dps ---------- Spell.pwr +12 (+2 eff.) Dmg.mod +20% fire Res.pen +20% fire Melee Ret 18 fire ----- def ----- Armour +2 Defense +15 (+4 eff.) Resists +50% fire -10% cold +11% all Damage all enemies in range 4 for 40 fire damage and yourself for 5 fire damage every turn. Curse of Shrouds This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot. This object's appearance was changed to Cuirass of the Dark Lord (Shrouds). |
Robe of the Archmage (Shrouds) (10 def, 10 armour)2.0 T4 cloth armor [Unique] Arcane While equipped: Stats +6 Mag +6 Wil +6 Cun dps ---------- Spell.pwr +15 (+2 eff.) Dmg.mod +12% all Melee Ret 15 arcane ----- def ----- Armour +10 Defense +10 (+3 eff.) Resists +10% lightning +10% cold +10% fire +10% arcane +13% all Spell.save +20 (+5 eff.) Mind.save +15 (+4 eff.) Silence- +50% ---------- misc Mana/turn +2.00 Light +1 Curse of Shrouds A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates. |
Temporal Augmentation Robe - Designed In-Style (Madness) (9 def, 3 armour)2.0 T4 cloth armor [Unique] Arcane Oddly it never produces a hat. While equipped: Stats +5 Mag +3 Wil dps ---------- Spell.pwr +23 (+4 eff.) Dmg.mod +20% temporal +20% physical Res.pen +20% temporal +20% physical Melee Ret 20 physical 10 temporal ----- def ----- Armour +3 Defense +9 (+2 eff.) Resists +10% temporal +10% physical +13% all Curse of Madness Temporal Reprieve: Level 2.5 Pwr.cost 50 out of 50/50. Range melee/personal Travel.spd instantaneous Is a spell Description: Transport yourself to a safe place for 1 turns. Designed by a slightly quirky Paradox Mage, this robe always appears to be stylish in any time the user finds him, her, or itself in. Crafted to aid Paradox Mages through their adventures, this robe is of great help to those that understand what a wibbly-wobbly, timey-wimey mess time actually is. Curiously, as a result of a particularly prolonged battle involving its fourth wearer, the robe appends a very long, multi-coloured scarf to its present wearers. |
Cinderfeet (Corpses) (3 def, 5 armour)2.0 T4 feet armor [Unique] Arcane While equipped: Stats +4 Cun +4 Mag dps ---------- Dmg.mod +18% fire ----- def ----- Armour +5 Defense +3 (+1 eff.) Fatigue +6% Resists +20% cold ---------- misc Light +2 Each step you take leaves a burning trail behind you lasting 5 turns that deals 26 fire damage (based on Spellpower) to foes who enter it. Curse of Corpses A cautionary tale tells of the ancient warlock by the name of Caim, who fancied himself daily walks through Goedalath, both to test himself and the harsh demonic wastes. He was careful to never bring anything back with him, lest it provide a beacon for the demons to find him. Unfortunately, over time, his sandals drenched in the soot and ashes of the fearscape and the fire followed his footsteps outside, drawing in the conclusion of his grim fate. |
invigorating pair of voratun boots of tirelessness (Nightmares) (0 def, 5 armour)3.0 T5 feet armor Reqs Heavy armour training [Ego+] Nature/Master While equipped: dps ---------- Mov.spd +10% ----- def ----- Armour +5 Fatigue -3% Max.HP +54.00 ---------- misc Stam/turn +1.60 Max.stam +21.00 Curse of Nightmares Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
undeterred pair of voratun boots of force (Shrouds) (0 def, 5 armour)3.0 T5 feet armor Reqs Heavy armour training [Ego++] Arcane/Master/Psionic While equipped: dps ---------- Phys.pwr +15 (+5 eff.) Spell.pwr +13 (+2 eff.) Mind.pwr +8 (+2 eff.) ----- def ----- Armour +5 Fatigue +4% Silence- +46% Confus- +46% Stun/Frz- +50% Curse of Shrouds Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Aletta's Diadem (Nightmares) (0 def, 0 armour)2.0 T3 head armor [Unique] Psionic While equipped: Stats +4 Cun +4 Wil dps ---------- Mind.crit +5% Mind.pwr +12 (+3 eff.) Dmg.mod +10% mind Melee Ret 12 mind Curse of Nightmares Psychic Lobotomy: Level 4.5 Pwr.cost 8 out of 10/10. Range 7 Travel.spd instantaneous Is a mind power Description: Inflicts 240.73 mind damage and cripples the target's higher mental functions, reducing cunning by 22 and confusing (38% power) the target for 5 turns. The damage, cunning penalty, and confusion power will scale with your Mindpower. A filigree of silver set with many small jewels, this diadem seems radiant - ethereal almost. But its touch seems to freeze your skin and brings wild thoughts to your mind. You want to drop it, throw it away, and yet you cannot resist thinking of what powers it might bring you. Is this temptation a weak will on your part, or some domination from the artifact itself...? This object's appearance was changed to Invisible. |
Crown of the Elements (Shrouds) (0 def, 10 armour)2.0 T5 head armor [Unique] Arcane While equipped: Stats +10 Mag +10 Wil dps ---------- Spell.pwr +15 (+2 eff.) Mind.pwr +15 (+4 eff.) Melee+ 10 acid 10 fire 10 lightning 10 cold Dmg.mod +25% acid +25% fire +25% cold +25% lightning ----- def ----- Armour +10 Fatigue +5% Resists +25% acid +25% fire +25% cold +25% lightning Curse of Shrouds This jeweled crown shimmers with colors. |
Dragon-helm of Kroltar (Misfortune) (5 def, 9 armour)3.0 T4 head armor Reqs Heavy armour training [Unique] Master Kroltar's power resides in his scales. While equipped: Stats +5 Str +5 Wil +5 Con -4 Lck dps ---------- Dmg.mod +10% physical +10% fire ----- def ----- Armour +9 Defense +5 (+1 eff.) Fatigue +10% ---------- misc Masteries +0.20 Wild-gift/Fire drake aspect Curse of Misfortune Bellowing Roar: Level 4.5 Pwr.cost 45 out of 45/45. Range melee/personal Travel.spd instantaneous Is a mind power a nature gift Description: You let out a powerful roar that sends your foes in radius 6 into utter confusion (power: 47%) for 3 turns. The sound wave is so strong, your foes also take 151.04 physical damage. The damage improves with your Strength. Each point in fire drake talents also increases your fire resistance by 1%. A visored steel helm, embossed and embellished with gold, that bears as its crest the head of Kroltar, the greatest of the fire drakes. |
Falirabar the Lightningsin (Corpses) (3 def, 0 armour)2.0 T5 head armor [Random Unique] Arcane While equipped: Stats +2 Mag dps ---------- Dmg.mod +14% light +6% lightning Res.pen +10% lightning +25% nature ----- def ----- Defense +3 (+1 eff.) Resists +21% light Shield.pwr +6% Spell.save +6 (+2 eff.) HP.reg +2.10 Curse of Corpses A pointy cloth hat, very wizardly... |
Malslek the Accursed's Hat (Shrouds) (2 def, 0 armour)2.0 T4 head armor [Unique] Psionic While equipped: dps ---------- Mind.crit +10% Spell.pwr +10 (+2 eff.) Mind.pwr +15 (+4 eff.) Melee+ 30% gloom effects Dmg.mod +10% darkness +10% physical ----- def ----- Defense +2 (+1 eff.) Resists +20% fire Mind.save -10 (-3 eff.) Heal.mod -10% ---------- misc Hate/m.crit +2.00 Hate/kill +2.00 Max.hate +20.00 Masteries +0.20 Cursed/Punishments On Spell Hit: 10% Agony 2 On Mind Hit: 10% Hateful Whisper 2 Curse of Shrouds This black hat once belonged to a powerful mage named Malslek, in the Age of Dusk, who was known to deal with beings from other planes. In particular, he dealt with many powerful demons, until one of them, tired of his affairs, betrayed him and stole his power. In his rage, Malslek set fire to his own tower in an attempt to kill the demon. This charred hat is all that remained in the ruins. |
Omniscience (Nightmares) (7 def, 0 armour)1.0 T5 head armor [Unique] Psionic While equipped: dps ---------- Mind.crit +9% Mind.pwr +20 (+5 eff.) Res.pen +10% mind ----- def ----- Defense +7 (+2 eff.) Resists +15% mind Res.Cap +10% mind Mind.save +25 (+7 eff.) Confus- +40% ---------- misc Psi/m.crit +6.00 Max.psi +50.00 Infravis +5 Curse of Nightmares Reveal the surrounding area (range 20). Uses 30 power out of 30/30 This white cap is plain and dull, but as the light reflects off of its surface, you see images of faraway corners of the world in the sheen." |
Xanadama the Boltravage (Corpses) (0 def, 5 armour)2.0 T5 head armor [Random Unique] Master While equipped: Stats +22 Str +8 Dex +3 Wil dps ---------- Phys.pwr +15 (+5 eff.) Dmg.mod +6% lightning Apr +4 ----- def ----- Armour +5 Fatigue +5% Resists +4% physical Mind.save +13 (+4 eff.) ---------- misc Max.stam +10.00 Light +2 Curse of Corpses Skullcracker: Puts all charms on 20 cooldown Level 4.5 Pwr.cost 20 out of 20/20. Range melee/personal Travel.spd instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 236.2 Physical damage. If the attack hits, the target is confused (42% effect) for 6 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power increases with your Dexterity, and chance increases with Accuracy. A cap made of leather. |
dragonslayer's voratun helm of the bounder (Shrouds) (0 def, 5 armour)3.0 T5 head armor Reqs Heavy armour training [Ego++] Nature/Master While equipped: Stats +8 Str +8 Dex ----- def ----- Armour +5 Fatigue +5% Resists +12% acid +15% fire +13% lightning +10% cold Curse of Shrouds Skullcracker: Puts all charms on 20 cooldown Level 4.5 Pwr.cost 20 out of 20/20. Range melee/personal Travel.spd instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 236.2 Physical damage. If the attack hits, the target is confused (42% effect) for 6 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power increases with your Dexterity, and chance increases with Accuracy. A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
warlord's drakeskin leather cap of strength (+16) (Nightmares) (0 def, 5 armour)2.0 T5 head armor [Ego+] Nature/Master While equipped: Stats +16 Str +7 Wil dps ---------- Phys.pwr +10 (+3 eff.) ----- def ----- Armour +5 Fatigue +5% Resists +10% physical Phys.save +13 (+4 eff.) Curse of Nightmares A cap made of leather. |
Molten Skin (Corpses) (15 def, 12 armour)9.0 T5 light armor [Unique] Arcane While equipped: Stats +6 Cun +6 Mag dps ---------- Phys.crit +8.0% Spell.crit +10% Crit.mult +20.00% Spell.pwr +15 (+2 eff.) Melee+ 15 light 30 fire Ranged+ 15 light 30 fire Dmg.mod +20% fire +5% light +10% all Res.pen +10% light +15% fire Melee Ret 30 fire ----- def ----- Armour +12 Defense +15 (+4 eff.) Resists +20% fire +12% light -5% cold ---------- misc Masteries +0.10 Celestial/Sun +0.10 Spell/Wildfire +0.10 Celestial/Sunlight +0.10 Spell/Fire Curse of Corpses Blastwave: Level 5.5 Pwr.cost 12 out of 16/16. Range melee/personal Travel.spd instantaneous Is a spell Description: A wave of fire emanates from you with a radius of 6, knocking back anything caught inside and setting them ablaze, doing 97.97 fire damage over 3 turns. The damage will increase with your Spellpower. This mass of fused molten bone from the Heavy Sentinel radiates intense power. It still glows red with the heat of the Sentinel's core, and yet seems to do you no harm. |
drakeskin leather armour of acid resistance (Nightmares) (20 def, 8 armour)9.0 T5 light armor [Ego] Master While equipped: ----- def ----- Armour +8 Defense +20 (+5 eff.) Fatigue +8% Resists +25% acid Curse of Nightmares A suit of armour made of leather. |
hardened voratun plate armour (Corpses) (0 def, 26 armour)17.0 T5 massive armor Reqs Massive armour training Str 60 [Ego+] Master While equipped: ----- def ----- Armour +26 Fatigue +22% Resists +11% acid +13% physical +10% cold +8% lightning +12% fire Curse of Corpses A suit of armour made of metal plates. |
9 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
339 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
11 onyx0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
Windborne Azurite0.0 T4 blue gem [Unique] Arcane While equipped: Stats +8 Cun +8 Dex Mov.spd +20% Dmg.mod +20% lightning Ignore.dmg +8% Affinity +20% lightning Item imbue powers: Stats +8 Cun +8 Dex Mov.spd +15% Dmg.mod +20% lightning Ignore.dmg +8% Affinity +20% lightning Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
5 aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
17 lapis lazuli0.0 T3 blue gem [Normal] While equipped: Defense +6 (+2 eff.) Phys.save +6 (+2 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+2 eff.) Item imbue powers: Defense +6 (+2 eff.) Phys.save +6 (+2 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 sapphire0.0 T4 blue gem [Normal] While equipped: Defense +8 (+2 eff.) Phys.save +8 (+3 eff.) Spell.save +8 (+2 eff.) Mind.save +8 (+2 eff.) Item imbue powers: Defense +8 (+2 eff.) Phys.save +8 (+3 eff.) Spell.save +8 (+2 eff.) Mind.save +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+1 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+1 eff.) Item imbue powers: Defense +4 (+1 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Goedalath Rock0.1 T5 demonic gem [Unique] Arcane While carried: Melee Ret 34 healing Mind.save -18 (-6 eff.) HP.reg -2.00 Heal.mod -50% Light -2 Item imbue powers: Phys.pwr +12 (+4 eff.) Spell.pwr +16 (+2 eff.) Dmg.mod +9% all Melee Ret 34 darkness Heal.mod +50% Infravis +3 See.Invis +14 Telepathy Demon/Major Demon/Minor Latent Damage Type: Shadowflame A small rock that seems from beyond this world, vibrating with a fierce energy. It feels warped and terrible and evil... and yet oh so powerful. |
Gurin the dwarven-steel pickaxe (dig speed 8 turns)3.0 T3 digger tool [Random Unique] Nature/Master/Psionic While equipped: Stats +2 Str dps ---------- Crit.mult +16.00% Phys.pwr +8 (+3 eff.) Dmg.mod +18% blight +10% fire +10% mind +8% nature Apr +6 ----- def ----- Resists +13% nature Mind.save +8 (+2 eff.) Die.at -20.00 life Disease- +21% Pinning- +21% Def/telep +5 Res/telep +5% Dur/telep +5% While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Xanima (dig speed 8 turns)3.0 T5 digger tool [Random Unique] Master While equipped: Stats +3 Str +5 Cun dps ---------- Crit.mult +18.00% Phys.pwr +9 (+3 eff.) Dmg.mod +9% mind Apr +6 ----- def ----- Mind.save +12 (+3 eff.) ---------- misc Equi/ret +0.04 Infravis +5 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Forbidden Tome: "The Illusory Castle"2.0 forbidden tome [Unique] Unknown Read the book. The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic. |
8 emerald0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
11 jade0.0 T4 green gem [Normal] While equipped: Armour +4 Resists +4% all Item imbue powers: Armour +4 Resists +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
8 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+0 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+0 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 turquoise0.0 T4 green gem [Normal] While equipped: Res.pen +10% all Acc +10 (+3 eff.) Item imbue powers: Res.pen +10% all Acc +10 (+3 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm Queen0.0 heart corpse [Plot Item] Nature Consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Heart of Poosh5.0 land misc [Unique] Nature While carried: dps ---------- Dmg.mod +2% all Natural balance. Uses 100 power out of 100/100 The very heart of the lost land of Poosh. What did Kelad need with it? |
1.0 lite [Unique] Arcane While equipped: ---------- misc Light +3 Fearscape Shift: Level 3.5 Pwr.cost 25 out of 25/25. Range 6 Travel.spd instantaneous Is a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 91.95 demonfire damage to everyone within 4 spaces and leaving flames which will deal an additional 91.95 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
brass lantern2.0 T1 lite [Normal] While equipped: ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Fortune's Eye2.0 T4 misc tool [Unique] Master While equipped: Stats +10 Lck +5 Cun dps ---------- Acc +12 (+3 eff.) Apr +12 ----- def ----- Defense +12 (+3 eff.) Phys.save +10 (+3 eff.) Spell.save +10 (+3 eff.) Mind.save +10 (+3 eff.) ---------- misc See.Stealth +12 See.Invis +12 Track: Level 3.5 Pwr.cost 18 out of 35/35. Range melee/personal Travel.spd instantaneous Description: Sense foes around you in a radius of 32 for 6 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
Crystal Focus0.0 T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Dmg.mod +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane Combine with a weapon (makes a non enchanted weapon into an artifact). Uses 1 power out of 1/1 This crystal radiates the power of the Spellblaze itself. |
Prothotipe's Prismatic Eye0.0 T3 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag +5 Con Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane On Spell Hit: 10% Eye Beam 2 Casts lasers on spellcast when worn or imbued. Item imbue powers: Stats +5 Mag +5 Con Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane Latent Damage Type: Lightning This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Demonic Orb of Many Ways1.0 orb [Plot Item] Unknown Activate a portal. Uses 10 power out of 30/30 The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Dragon Orb (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Cun Use the orb. Uses 1 power out of 1/1 This orb is warm to the touch. |
Elemental Orb (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Mag Use the orb. Uses 1 power out of 1/1 Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Str Use the orb. Uses 1 power out of 1/1 Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Dex Use the orb. Uses 1 power out of 1/1 Dark visions fill your mind as you lift the orb. It is cold to the touch. |
54 alchemist bloodstone0.0 T5 red alchemist-gem [Normal] When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
16 bloodstone0.0 T5 red gem [Normal] While equipped: Stun/Frz- +60% Item imbue powers: Stun/Frz- +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
17 fire opal0.0 T5 red gem [Normal] While equipped: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Item imbue powers: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
5 garnet0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
2 ruby0.0 T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Gwai's Burninator2.0 T3 rod charm [Unique] Arcane Shoot a cone of flames (radius 5) for 427.28 fire damage (based on Magic). Uses 50 power out of 75/75 Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (1/1)2.0 rod charm [Unique] Nature Shoot a bolt of spydric poison out to range 8, dealing 453.12 nature damage (based on Magic) over 6 turns while rendering the target unable to move. Uses 25 power out of 25/25 This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
7 amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Pearl of Life and Death2.0 white gem [Unique] Nature While carried: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con +10 Lck Dmg.mod +7% all Resists +7% all Stun/Frz- +100% Light +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
19 diamond0.0 T5 white gem [Normal] While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Item imbue powers: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
24 moonstone0.0 T5 white gem [Normal] While equipped: Defense +10 (+3 eff.) Phys.save +10 (+3 eff.) Spell.save +10 (+3 eff.) Mind.save +10 (+3 eff.) Item imbue powers: Defense +10 (+3 eff.) Phys.save +10 (+3 eff.) Spell.save +10 (+3 eff.) Mind.save +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
11 pearl0.0 T5 white gem [Normal] While equipped: Armour +5 Resists +5% all Item imbue powers: Armour +5 Resists +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
8 quartz0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
9 amber0.0 T4 yellow gem [Normal] While equipped: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Item imbue powers: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
8 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 citrine0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
11 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
In a selfless act, you sacrificed yourself to close the portal to the Void and thus stopped the Creator from bringing about the end of the world.
The Gates of Morning have been destroyed and the Sunwall has fallen. The last remnants of the free people in the Far East will surely diminish, and soon only orcs will inhabit this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Hahad the Skeleton Doomed level 29
4th Flare 123rd year of Ascendancy at 00:10 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Hahad the Skeleton Doomed level 20
2nd Regrowth 123rd year of Ascendancy at 08:55 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Hahad the Skeleton Doomed level 39
23rd Regrowth 124th year of Ascendancy at 09:02 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Hahad the Skeleton Doomed level 33
10th Haze 123rd year of Ascendancy at 06:27 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By Hahad the Skeleton Doomed level 38
63rd Haze 123rd year of Ascendancy at 00:18 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Hahad the Skeleton Doomed level 32
25th Dusk 123rd year of Ascendancy at 18:31 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Hahad the Skeleton Doomed level 49
11st Pyre 124th year of Ascendancy at 21:47 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By Hahad the Skeleton Doomed level 23
26th Pyre 123rd year of Ascendancy at 18:34 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Hahad the Skeleton Doomed level 39
74th Haze 123rd year of Ascendancy at 10:14 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Hahad the Skeleton Doomed level 29
4th Dusk 123rd year of Ascendancy at 13:10 see stats
Destroyer of the creation (Exploration mode)
Killed Slasul.By Hahad the Skeleton Doomed level 32
20th Dusk 123rd year of Ascendancy at 21:27 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Hahad the Skeleton Doomed level 30
10th Dusk 123rd year of Ascendancy at 19:33 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By Hahad the Skeleton Doomed level 22
18th Pyre 123rd year of Ascendancy at 18:58 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Hahad the Skeleton Doomed level 37
51st Haze 123rd year of Ascendancy at 10:40 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Hahad the Skeleton Doomed level 18
39th Haze 122nd year of Ascendancy at 00:51 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Hahad the Skeleton Doomed level 15
11st Haze 122nd year of Ascendancy at 08:05 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Hahad the Skeleton Doomed level 29
9th Flare 123rd year of Ascendancy at 15:26 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By Hahad the Skeleton Doomed level 48
10th Pyre 124th year of Ascendancy at 04:38 see stats
Flooder (Exploration mode)
Defeated Ukllmswwik while doing his own quest.By Hahad the Skeleton Doomed level 31
20th Dusk 123rd year of Ascendancy at 13:05 see stats
Gem of the Moon (Exploration mode)
Completed the Master Jeweler quest with Limmir.By Hahad the Skeleton Doomed level 36
23rd Haze 123rd year of Ascendancy at 07:04 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Hahad the Skeleton Doomed level 20
2nd Regrowth 123rd year of Ascendancy at 07:30 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Hahad the Skeleton Doomed level 34
10th Haze 123rd year of Ascendancy at 20:31 see stats
Is that how it feels to be an escort quest?! (Exploration mode)
Got saved from death in the Godfeaster by Malyu and managed to escape.By Hahad the Skeleton Doomed level 37
51st Haze 123rd year of Ascendancy at 05:36 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Hahad the Skeleton Doomed level 10
45th Dusk 122nd year of Ascendancy at 00:20 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Hahad the Skeleton Doomed level 20
6th Allure 123rd year of Ascendancy at 01:05 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Hahad the Skeleton Doomed level 30
9th Dusk 123rd year of Ascendancy at 18:01 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Hahad the Skeleton Doomed level 40
26th Regrowth 124th year of Ascendancy at 23:12 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Hahad the Skeleton Doomed level 50
14th Pyre 124th year of Ascendancy at 06:53 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Hahad the Skeleton Doomed level 46
64th Regrowth 124th year of Ascendancy at 09:31 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Hahad the Skeleton Doomed level 22
20th Pyre 123rd year of Ascendancy at 17:39 see stats
Selfless (Exploration mode)
Won ToME by closing the Void portal using yourself as a sacrifice.By Hahad the Skeleton Doomed level 50
15th Pyre 124th year of Ascendancy at 12:35 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Hahad the Skeleton Doomed level 43
56th Regrowth 124th year of Ascendancy at 08:12 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Hahad the Skeleton Doomed level 25
61st Pyre 123rd year of Ascendancy at 06:09 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Hahad the Skeleton Doomed level 31
10th Dusk 123rd year of Ascendancy at 21:14 see stats
Tactical master (Exploration mode)
Fought the two Sorcerers without closing any invocation portals.By Hahad the Skeleton Doomed level 50
15th Pyre 124th year of Ascendancy at 12:35 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By Hahad the Skeleton Doomed level 20
2nd Regrowth 123rd year of Ascendancy at 08:55 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Hahad the Skeleton Doomed level 14
63rd Dusk 122nd year of Ascendancy at 11:51 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Hahad the Skeleton Doomed level 20
2nd Regrowth 123rd year of Ascendancy at 08:55 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Hahad the Skeleton Doomed level 16
31st Haze 122nd year of Ascendancy at 21:41 see stats
The Sun Still Shines (Exploration mode)
Aeryn survived the last battle.By Hahad the Skeleton Doomed level 50
15th Pyre 124th year of Ascendancy at 12:35 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Hahad the Skeleton Doomed level 12
51st Dusk 122nd year of Ascendancy at 12:16 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Hahad the Skeleton Doomed level 36
47th Haze 123rd year of Ascendancy at 20:19 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Hahad the Skeleton Doomed level 23
25th Pyre 123rd year of Ascendancy at 13:57 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Hahad the Skeleton Doomed level 15
10th Haze 122nd year of Ascendancy at 23:59 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Hahad the Skeleton Doomed level 27
1st Flare 123rd year of Ascendancy at 11:17 see stats
Log
Elandar resists the Gesture of Pain.
Shadow casts Shadow Lightning.
Shadow's spell attains critical power!
Shadow hits Elandar for 195 lightning damage.
High Sun Paladin Aeryn stops regenerating health quickly.
High Sun Paladin Aeryn activates Retribution.
Shadow casts Shadow Lightning.
Shadow casts Fade.
Shadow fades!
Shadow hits Elandar for 127 lightning damage.
Shadow hits Dolleg for 113 physical damage.
Melee retaliation hits Shadow for 0 acid damage.
Quest 'Falling Toward Apotheosis' is done! (Press 'j' to see the quest log)
Personal New Achievement: Tactical master (Exploration mode)!
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
Hahad's spell attains critical power!
Hahad's spell attains critical power!
Hahad's creeping dark hits Elandar for 120 light, 130 darkness (250 total damage).
Blood Splash hits Hahad for 142 healing, 142 healing (0 total damage) [283 healing].
Talent Reproach is ready to use.
Hahad's creeping dark killed Elandar!
Hahad receives 62 healing from Unnatural Body.
Lore found: closing the void farportal
You can read all your collected lore in the game menu, by pressing Escape.
New Achievement: Selfless (Exploration mode)!
New Achievement: The Sun Still Shines (Exploration mode)!
Saving game...
Saving done.


























































































































































