Beezer the level 5 Skeleton Doombringer by demonocelot

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceSkeleton
ClassDoombringer
Level / Exp5 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength35 (base 25)
Dexterity17 (base 10)
Constitution12 (base 12)
Magic13 (base 13)
Willpower10 (base 10)
Cunning11 (base 11)

Resources

Life110/199
Stamina122/122
Vim116/116
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision7

Offense: Mainhand

Damage33
Accuracy29
Crit Chance9%
APR8
Speed1.00

Offense: Spell

Spellpower24
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+3%
Fire+12%
Light+12%

Offense: Damage Penetration

Lightning+5%

Defense: Base

Armour (hardiness)5 (30%)
Defense4
Ranged Defense4
Fatigue5
Physical Save16
Spell Save8
Mental Save7

Defense: Resistances

Acid+ 10%( 70%)
Light+ 24%( 70%)
Cold+ 26%( 70%)
Fire+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Torture1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
2/5
0/5

Effects

beneficial effect

Quests

active
active
done

Equipment

Tool
On feet
Around neck
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

You gain 1.67 gold from the transmogrification of impenetrable steel plate armour of lightning resistance (0 def, 15 armour).
You gain 0.87 gold from the transmogrification of
rough leather armour of fire resistance (3 def, 2 armour).
You gain 0.95 gold from the transmogrification of
cleansing rough leather armour (3 def, 2 armour).
You gain 2.11 gold from the transmogrification of
impenetrable steel mail armour of cold resistance (2 def, 12 armour).
You gain 1.02 gold from the transmogrification of
shimmering linen robe (0 def, 0 armour).
You gain 2.09 gold from the transmogrification of
rough leather belt of the giants.
You gain 0.25 gold from the transmogrification of
iron waraxe (12-16 power, 2 apr).
You gain 1.96 gold from the transmogrification of
arcing steel waraxe of erosion (16-22 power, 3 apr).
You gain 2.81 gold from the transmogrification of
surging elm magestaff of might (10-12 power, 2 apr, lightning element).
You gain 2.33 gold from the transmogrification of
potent ash vilestaff of might (17-20 power, 3 apr, darkness element).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, temporal element).
You gain 4.65 gold from the transmogrification of
cruel ash starstaff of illumination (15-18 power, 3 apr, light element).
You gain 0.67 gold from the transmogrification of
mossy mindstar of clarity (2-3 power, 12 apr, nature damage).
You gain 0.78 gold from the transmogrification of
mossy mindstar of balance (2-2 power, 12 apr, nature damage).
You gain 1.20 gold from the transmogrification of
arcing steel mace of massacre (20-28 power, 3 apr).
You gain 1.75 gold from the transmogrification of
iron greatsword of phasing (16-26 power, 11 apr).
You gain 3.33 gold from the transmogrification of
balanced iron greatmaul of massacre (28-42 power, 1 apr).
You gain 1.15 gold from the transmogrification of
flaming iron dagger of massacre (15-20 power, 5 apr).
You gain 1.23 gold from the transmogrification of
flaming iron battleaxe of massacre (23-34 power, 1 apr).
You gain 3.64 gold from the transmogrification of
titan's copper ring of tenacity.
You gain 1.80 gold from the transmogrification of
starlit steel amulet of dexterity (+2).
You gain 2.99 gold from the transmogrification of
stabilizing steel amulet of constitution (+3).
You gain 2.62 gold from the transmogrification of
cleansing steel amulet of cunning (+2).
You gain 0.53 gold from the transmogrification of
teleportation rune (range 20; cd 15).
You gain 1.65 gold from the transmogrification of
shielding rune of the warrior (absorb 155; dur 3; cd 17).
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (res 18%; mental; dur 3; cd 12).
You gain 1.11 gold from the transmogrification of
healing infusion of the wizard (heal 66; cd 11).
There is a collapsed tower here (press '' or right click to use).
Saving game...

Saving done.