Azla the level 1 Yeek Sun Paladin by mordenkaialvera

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceYeek
ClassSun Paladin
Level / Exp1 / 0%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 17)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic15 (base 15)
Willpower16 (base 10)
Cunning14 (base 10)

Resources

Life90/90
Positive40/40
Healing Factor0.94571268249155
Regeneration0.23642817062289

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy16
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)8.1181386193686 (56.297102139833%)
Defense0
Ranged Defense0
Fatigue12
Physical Save6
Spell Save10
Mental Save10

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
2/5
0/5
0/5
0/5
Celestial / Sun1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Character control switched to player.
Accepted quest 'Following The Way'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.

Saving done.

Azla can not wear (in main hand):
iron greatsword (18-28 power, 1 apr) (cannot use currently due to an other worn object).

Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.


To celebrate the
release's anniversary, I am happy to say I've slipped up
a little present in your inventory!

Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Lately the number of sightings of horrors have grown tremendously. People wander off the beaten paths only to be found years later, horribly mutated and partly insane, if they are found at all. It is becoming evident something is stirring deep below Maj'Eyal. That something is you.

Forbidden Cults, the third expansion for Tales of Maj'Eyal, offers a deep dive into the less savory (and more tentacly) parts of Eyal's lore to play in, along with two new classes, two new races, many new zones, horrors, artifacts and so on!

Azla wears:
iron greatsword (18-28 power, 1 apr).

You gain 0.25 gold from the transmogrification of
iron mace (14-20 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 10-11 power, 19 block).
Azla activates
Weapon of Light.

There is a Irkkk (Town) here (press '' or right click to use).
Saving game...

Saving done.