Ersuhi the level 5 Ogre Writhing One by Pennen

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassWrithing One
Level / Exp5 / 6%
Sizebig
Lifes / Deaths

Primary Stats

Strength21 (base 18)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic25 (base 23)
Willpower8 (base 10)
Cunning12 (base 10)

Resources

Life258/258
Insanity0/100
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth18.532340182512
See Invisible18.532340182512

Offense: Mainhand

Damage28
Accuracy29
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance2%
Speed1

Offense: Mind

Mindpower10
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+4%
All0%

Defense: Base

Armour (hardiness)16.5 (43.579428603723%)
Defense10
Ranged Defense10
Fatigue18
Physical Save11
Spell Save11
Mental Save7

Defense: Resistances

Lightning+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Demented / Horrific body1.30
1/5
1/5
0/5
0/5
Demented / Controlled horrors1.30
2/5
0/5
0/5
0/5
Demented / Tentacles1.30
2/5
1/5
0/5
0/5
Demented / Path of horror1.30
1/5
1/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
2/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
1/5
0/5

Effects

talent

Quests

active
done

Equipment

Tool
On feet
Around waist
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.80 gold from the transmogrification of
flaming pouch of iron shots (20/20, 110% power, 1 apr).
You gain 25.00 gold from the transmogrification of
Spinal Cage (5 def, 8 armour).
You gain 0.81 gold from the transmogrification of
linen wizard hat of light (+16%) (1 def, 0 armour).
You gain 0.43 gold from the transmogrification of
insulating rough leather cap (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 1.33 gold from the transmogrification of
spellwoven linen robe of darkness (+18%) (0 def, 0 armour).
You gain 0.57 gold from the transmogrification of
cleansing rough leather belt.
You gain 1.19 gold from the transmogrification of
flaming iron waraxe of massacre (112% power, 2 apr).
You gain 0.99 gold from the transmogrification of
flaming iron waraxe (104% power, 2 apr).
You gain 1.94 gold from the transmogrification of
shimmering elm starstaff (100% power, 2 apr, light element).
You gain 2.09 gold from the transmogrification of
cruel elm vilestaff (100% power, 2 apr, acid element).
You gain 5.51 gold from the transmogrification of
cruel elm starstaff of wizardry (100% power, 2 apr, darkness element).
You gain 2.27 gold from the transmogrification of
steady rough leather sling of acid.
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
mossy mindstar (75% power, 12 apr, nature damage).
You gain 1.35 gold from the transmogrification of
gifted mossy mindstar of life (75% power, 12 apr, nature damage).
You gain 2.25 gold from the transmogrification of
arcing iron mace of phasing (108% power, 7 apr).
You gain 2.65 gold from the transmogrification of
steady elm longbow of cold.
You feel very confident walking into this place.
Saving game...

Saving done.