Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
Addons | Starseeker Class 1.0.4 Old RPG Tileset 1.0.1 Empyreal 1.0.3 Arcanum Class Pack 1.0.3 Class: Battledancer 1.0.4 Items Vault 1.0.3 Predator Class 1.0.4 |
Campaign | Arena |
Mode | Normal Adventure |
Sex | Female |
Race | Yeek |
Class | Battledancer |
Level / Exp | 7 / 15% |
Size | small |
Lifes / Deaths | Killed by giant brown ant at level 7 on the 74th Pyre 122nd year of Ascendancy at 19:37 4 / 1 |
Primary Stats
Strength | 20 (base 23) |
Dexterity | 24 (base 26) |
Constitution | 7 (base 12) |
Magic | 13 (base 10) |
Willpower | 16 (base 10) |
Cunning | 14 (base 10) |
Resources
Life | -2/139 |
Stamina | 13/13 |
Healing Factor | 1 |
Regeneration | 1.25 |
Speed
Mental | +14.740644559488% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Offense: Mainhand
Damage | 31 |
Accuracy | 31 |
Crit Chance | 7% |
APR | 9 |
Speed | 0.87 |
Offense: Spell
Spellpower | 13 |
Crit Chance | 2% |
Speed | 1 |
Offense: Mind
Mindpower | 16.8 |
Crit Chance | 2% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Offense: Damage Penetration
All | 0% |
Defense: Base
Armour (hardiness) | 8 (30%) |
Defense | 0 |
Ranged Defense | 0 |
Fatigue | 4 |
Physical Save | 19.45 |
Spell Save | 10.15 |
Mental Save | 18.098375 |
Defense: Resistances
All | + 14%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Confusion Resistance | 35% |
Inscriptions (2/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
Technique / Combat dancing | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Technique / Dance floor movements | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Adrenaline actions | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Technique / Adrenaline control | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Dual combat training | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Mobility | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / Yeek | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.20 |
| 0/5 |
| 0/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Effects
talent | Sanguine overture |
talent | Raging harmony |
talent | Presto |
beneficial effect | Lleta is attacking faster and faster. Increases attack speed by 14.74% and critical hit chance by 2.95%. Accelerating strikes |
beneficial effect | Lleta is going through an adrenaline rush and has the following effects: Adrenaline rushPhysical power: +9 Mental save: +8 Spell power: -14 Mental power: -14 Defense: -11 |
beneficial effect | The target ignores pain, reducing all damage taken by 14%. Pain Suppression |
detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
On feet | Soleguard (0 def, 5 armour) Soleguard (0 def, 5 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +5 Fatigue: +1% Physical save: +5 'I need something to protect my soul and I need it quick!' Always check the label carefully... |
Around neck | restful copper amulet of magic (+3) restful copper amulet of magic (+3)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Fatigue: -4% Changes stats: +3 Mag Life regen: +0.30 Amulets can have magical properties. |
Main armor | rejuvenating rough leather armour (1 def, 2 armour) rejuvenating rough leather armour (1 def, 2 armour)Requires: - Strength 10 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Fatigue: +6% Life regen: +0.70 Stamina each turn: +0.60 A suit of armour made of leather. |
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | stabilizing rough leather cap (0 def, 1 armour) stabilizing rough leather cap (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Physical save: +5 A cap made of leather. |
In main hand | iron double sided sword (10-14 power, 1 apr) iron double sided sword (10-14 power, 1 apr)Requires: - Dexterity 14 3.00 Encumbrance. Type: weapon / double_weapon ; tier 1 It must be held with both hands. Base power: 10.0 - 14.0 Uses stat: 100% Str Damage type: Physical Armour Penetration: +1 Physical crit. chance: +2.5% Attack speed: 100% A two-sided sword. This weapon has a chance to perform an extra offhand attack. Two-sided swords require the double weapons mastery talent to use correctly. |
Inventory
rough leather armour (1 def, 2 armour) rough leather armour (1 def, 2 armour)Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Fatigue: +6% A suit of armour made of leather. |
citrine citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
Achievements
Log
You do not have enough stamina to use Chasse.
Lleta picks up (b.): citrine.
Slinger shoots!
White crystal casts Ice Shards.
Slinger hits Lleta for 27 physical damage.
Slinger shoots!
Slinger hits Lleta for 23 physical damage.
Slinger shoots!
Giant brown ant starts to bleed.
Lleta hits giant brown ant for 7 physical, 7 physical damage (total 12.30).
Slinger hits Lleta for 27 physical damage.
Giant brown ant performs a critical strike!
Slinger shoots!
Giant brown ant hits Lleta for 15 physical damage.
Slinger hits Lleta for 25 physical damage.
Lleta uses Infusion: Wild.
Lleta lessens the pain.
Lleta uses Dominant Will.
Slinger resists the mental assault!
Slinger shoots!
Lleta hits giant brown ant for 7 physical damage.
White crystal casts Ice Shards.
Giant brown ant hits Lleta for 10 physical damage.
Giant brown ant killed Lleta!
Lleta the level 7 yeek battledancer was skewered to death by a giant brown ant on level 6 of The Arena.