Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
Addons | Items Vault 1.0.3 Old RPG Tileset 1.0.1 |
Campaign | Arena |
Mode | Normal Adventure |
Sex | Male |
Race | Ghoul |
Class | Adventurer |
Level / Exp | 2 / 34% |
Size | medium |
Lifes / Deaths | Killed by homeless fighter at level 2 on the 74th Pyre 122nd year of Ascendancy at 18:06 2 / 1 |
Primary Stats
Strength | 21 (base 12) |
Dexterity | 13 (base 12) |
Constitution | 23 (base 12) |
Magic | 12 (base 12) |
Willpower | 10 (base 12) |
Cunning | 16 (base 18) |
Resources
Life | 0/160 |
Hate | 33/100 |
Stamina | 90/103 |
Healing Factor | 1 |
Regeneration | 0.25 |
Speed
Mental | +38.797938089543% |
Attack | 0% |
Movement | +242.48711305964% |
Spell | 0% |
Global | +80% |
Vision
Sight | 10 |
Lite | 2 |
Offense: Barehand
Damage | 9 |
Accuracy | 21 |
Crit Chance | 2% |
APR | 0 |
Speed | 0.72 |
Offense: Spell
Spellpower | 12 |
Crit Chance | 3% |
Speed | 1 |
Offense: Mind
Mindpower | 13.4 |
Crit Chance | 3% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 2 (30%) |
Defense | 17.05 |
Ranged Defense | 17.05 |
Fatigue | 6 |
Physical Save | 15.4 |
Spell Save | 7.7 |
Mental Save | 9.1 |
Defense: Resistances
All | + 15%( 70%) |
Defense: Immunities
Stun Resistance | 50% |
Bleed Resistance | 100% |
Fear Resistance | 100% |
Poison Resistance | 80% |
Instadeath Resistance | 100% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 27 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 113 damage for 4 turns. Its effects scale with your Strength stat. |
Class Talents
Technique / Pugilism | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cursed / Rampage | 1.00 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat veteran | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Unarmed training | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Finishing moves | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Undead / Ghoul | 1.10 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Mobility | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.00 |
| 0/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
talent | Striking Stance |
beneficial effect | The target is out of phase with reality, increasing defense by 15, resist all by 15%, and the duration of all timed effects by 15%. Out of Phase |
detrimental effect | The more you use runes, the longer they will take to recharge (+9 cooldowns). Runic Saturation |
beneficial effect | The target is rampaging! (+242% movement speed, +39% attack speed) Rampaging |
beneficial effect | The target is in the middle of a combo chain and has earned 1 combo points. 1 Combo |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
Main armor | rough leather armour (1 def, 2 armour) rough leather armour (1 def, 2 armour)Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Fatigue: +6% A suit of armour made of leather. |
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Inventory
Achievements
Log
Ragu Hell has been illuminated.
Ran for 2 turns (stop reason: taken damage).
Talent Uppercut is ready to use.
Ran for 5 turns (stop reason: taken damage).
Homeless fighter hits Ragu Hell for 6 physical damage.
Ragu Hell casts Rune: Phase Door.
Ragu Hell is out of phase.
Ragu Hell uses Rampage.
Ragu Hell begins rampaging!
Your movements fuel your rampage! (+1 duration)
Ragu Hell throws a finishing uppercut.
Your hatred grows even as your life fades! (+4 hate)
Homeless fighter is stunned!
You feel your rampage slowing down. (-1 duration)
Ragu Hell hits homeless fighter for 3 physical damage.
Homeless fighter hits Ragu Hell for 9 physical damage.
Ragu Hell throws two quick punches.
Ragu Hell misses homeless fighter.
You feel your rampage slowing down. (-1 duration)
Ragu Hell hits homeless fighter for 1 physical damage.
Homeless fighter hits Ragu Hell for 3 physical damage.
Homeless fighter hits Ragu Hell for 2 physical damage.
Homeless fighter killed Ragu Hell!
Ragu Hell the level 2 ghoul adventurer was bled to death by a homeless fighter on level 2 of The Arena.