Rush the level 10 Whitehoof Sawbutcher by VinnyValient

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNormal Adventure
SexFemale
RaceWhitehoof
ClassSawbutcher
Level / Exp10 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength49 (base 30)
Dexterity9 (base 10)
Constitution23 (base 16)
Magic19 (base 10)
Willpower7 (base 10)
Cunning15 (base 14)

Resources

Life373/373
Steam100/100
Healing Factor1.160326478392
Regeneration4.1742457767151

Speed

Mental0%
Attack0%
Movement+288.58372249122%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage56
Accuracy26
Crit Chance3%
APR0
Speed1.00

Offense: Offhand

Damage30
Accuracy26
Crit Chance4%
APR0
Speed1.00

Offense: Spell

Spellpower24
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+10%
Fire+10%
Light+10%

Defense: Base

Armour (hardiness)29.08934837382 (81.151787968034%)
Defense11
Ranged Defense11
Fatigue23
Physical Save28
Spell Save9
Mental Save18

Defense: Resistances

Acid+ 15%( 70%)
Lightning+ 10%( 70%)
Cold+ 36%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance42%
Bleed Resistance100%
Instadeath Resistance100%
Pinning Resistance20%
Poison Resistance100%
Silence Resistance50%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
4/5
1/5
0/5
0/5
Steamtech / Sawmaiming1.30
1/5
0/5
0/5
0/5
Steamtech / Butchery1.30
3/5
1/5
0/5
0/5
Steamtech / Battle machinery1.30
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Blacksmith1.20
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Race / Whitehooves1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
active
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Rush the Whitehoof Sawbutcher level 8
17th Retaking 124th year of Ascendancy at 04:32
see stats
Level 10 Got a character to level 10.
By Rush the Whitehoof Sawbutcher level 10
17th Retaking 124th year of Ascendancy at 08:08
see stats

Log

Ran for 51 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 34 turns (stop reason: dialog is displayed).


You gain 10.25 gold from the melting of
innervating ash wand of shielding [power 182] (20 cooldown).
You collect a new ingredient:
lump of steel (1).
You gain 2.77 gold from the melting of
tundral pouch of steel shots of erosion (18/18, 22-27 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.35 gold from the melting of
dwarven-steel gauntlets (0 def, 2 armour).
You gain 0.85 gold from the melting of
woollen robe of fire (+9%) (0 def, 0 armour).
You gain 2.56 gold from the melting of
fungal cured leather sling of dampening.
You collect a new ingredient:
lump of steel (1).
You gain 3.24 gold from the melting of
hateful steel greatmaul of erosion (27-40 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 2.90 gold from the melting of
balanced steel dagger (14-18 power, 6 apr).
You gain 0.53 gold from the melting of
teleportation rune (range 25; cd 14).
There is a Entrance to the Sunwall Outpost here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.