













Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.2 |
Addons | Glove Stats 1.0.6Shows glove combat stats with all classes. Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.7.0Donators/Buyers bonus! Enhanced Object Compare 1.7.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Possessor Bonus Class 1.7.0Donators/Buyers bonus! Shimmer Pack: Iron Throne Couture 1.6.0Cosmetic pack! Better Item Description 1.7.2This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Embers of Rage 1.7.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Starting Equipment 1.6.0 Forbidden Cults 1.7.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Slightly More Adventurous 1.7.0Allows Adventurer characters to use some talent trees from addon-provided classes that would otherwise be inaccessible. More specifically: Adventurers typically are allowed to use talent trees for classes added by addons, unless those classes are flagged as not for use on random bosses. This addon bypasses that check, making talent trees from classes so flagged available to Adventurers. Ashes of Urh'Rok 1.7.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Shimmer Pack: Plumpkin Daper 1.6.0Cosmetic pack! Cleaner Item Descriptions 1.7.0This is a fork of Better Item Descriptions that simply makes the tooltip larger and uses long phrases instead of abbreviations. If you hold ALT before mousing over an item, you can see its vanilla description. If you ask what part of a description means, everyone gets to laugh at you. However, feel free to suggest better phrasing. Shimmer Pack: Pyromania 1.6.0Cosmetic pack! |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Female |
Race | Ogre |
Class | Demonologist |
Level / Exp | 22 / 25% |
Size | big |
Lifes / Deaths | Killed by investigator at level 1 on the 74th Pyre 122nd year of Ascendancy at 11:24 / 91Killed by demonic clerk at level 1 on the 74th Pyre 122nd year of Ascendancy at 13:19 Killed by investigator at level 1 on the 74th Pyre 122nd year of Ascendancy at 14:01 Killed by investigator at level 1 on the 74th Pyre 122nd year of Ascendancy at 19:46 Killed by investigator at level 1 on the 74th Pyre 122nd year of Ascendancy at 22:38 Killed by investigator at level 2 on the 75th Pyre 122nd year of Ascendancy at 03:23 Killed by investigator at level 2 on the 75th Pyre 122nd year of Ascendancy at 09:18 Killed by mutilator at level 2 on the 75th Pyre 122nd year of Ascendancy at 12:26 Killed by investigator at level 2 on the 75th Pyre 122nd year of Ascendancy at 14:56 Killed by investigator at level 2 on the 75th Pyre 122nd year of Ascendancy at 16:51 Killed by demonic clerk at level 2 on the 75th Pyre 122nd year of Ascendancy at 19:48 Killed by demonic clerk at level 3 on the 76th Pyre 122nd year of Ascendancy at 13:31 Killed by dolleg at level 3 on the 77th Pyre 122nd year of Ascendancy at 02:35 Killed by dolleg at level 3 on the 77th Pyre 122nd year of Ascendancy at 04:03 Killed by dolleg at level 3 on the 77th Pyre 122nd year of Ascendancy at 05:34 Killed by dolleg at level 3 on the 77th Pyre 122nd year of Ascendancy at 07:03 Killed by dolleg at level 3 on the 77th Pyre 122nd year of Ascendancy at 08:34 Killed by dolleg at level 3 on the 77th Pyre 122nd year of Ascendancy at 10:10 Killed by dolleg at level 3 on the 77th Pyre 122nd year of Ascendancy at 11:30 Killed by dolleg at level 3 on the 77th Pyre 122nd year of Ascendancy at 13:10 Killed by demonic clerk at level 5 on the 77th Pyre 122nd year of Ascendancy at 18:11 Killed by gloomy white wolf at level 5 on the 78th Pyre 122nd year of Ascendancy at 01:46 Killed by gloomy wolf at level 5 on the 78th Pyre 122nd year of Ascendancy at 03:08 Killed by sick giant venus flytrap at level 5 on the 78th Pyre 122nd year of Ascendancy at 04:50 Killed by Isuta the sick giant venus flytrap at level 5 on the 78th Pyre 122nd year of Ascendancy at 14:20 Killed by shadow at level 5 on the 78th Pyre 122nd year of Ascendancy at 21:34 Killed by The Withering Thing at level 5 on the 78th Pyre 122nd year of Ascendancy at 23:28 Killed by king cobra at level 7 on the 10th Mirth 122nd year of Ascendancy at 19:00 Killed by fire drake hatchling at level 7 on the 1st Summertide 122nd year of Ascendancy at 22:27 Killed by fire drake hatchling at level 7 on the 2nd Summertide 122nd year of Ascendancy at 00:07 Killed by fire drake hatchling at level 7 on the 2nd Summertide 122nd year of Ascendancy at 02:12 Killed by Glina the green worm mass at level 8 on the 2nd Summertide 122nd year of Ascendancy at 16:15 Killed by Ittder the dwarf at level 8 on the 6th Flare 122nd year of Ascendancy at 13:01 Killed by elven guard at level 9 on the 12nd Dusk 122nd year of Ascendancy at 05:55 Killed by Rhaloren Inquisitor at level 9 on the 12nd Dusk 122nd year of Ascendancy at 18:38 Killed by ritch flamespitter at level 10 on the 18th Dusk 122nd year of Ascendancy at 19:50 Killed by steamgun turret at level 10 on the 18th Dusk 122nd year of Ascendancy at 21:18 Killed by ritch flamespitter at level 10 on the 18th Dusk 122nd year of Ascendancy at 22:51 Killed by Esro the thalore at level 10 on the 19th Dusk 122nd year of Ascendancy at 00:23 Killed by Abaer the krog at level 10 on the 19th Dusk 122nd year of Ascendancy at 01:57 Killed by Ce'Nylle the giant venus flytrap at level 11 on the 22nd Dusk 122nd year of Ascendancy at 11:40 Killed by Ben Cruthdar, the Cursed at level 11 on the 33rd Dusk 122nd year of Ascendancy at 11:14 Killed by thief at level 12 on the 43rd Dusk 122nd year of Ascendancy at 07:08 Killed by Latfuer the thalore at level 13 on the 52nd Dusk 122nd year of Ascendancy at 04:37 Killed by Ianins the halfling at level 13 on the 52nd Dusk 122nd year of Ascendancy at 06:34 Killed by Ce'Neda the red ooze at level 13 on the 53rd Dusk 122nd year of Ascendancy at 14:17 Killed by Silayassra the white worm mass at level 13 on the 54th Dusk 122nd year of Ascendancy at 05:28 Killed by devourer at level 15 on the 64th Dusk 122nd year of Ascendancy at 13:20 Killed by Dabdir the krog at level 15 on the 75th Dusk 122nd year of Ascendancy at 11:15 Killed by Rlailey the human at level 15 on the 75th Dusk 122nd year of Ascendancy at 12:40 Killed by Elatira the cutpurse at level 16 on the 76th Dusk 122nd year of Ascendancy at 13:16 Killed by snow giant boulder thrower at level 16 on the 77th Dusk 122nd year of Ascendancy at 06:31 Killed by storm drake hatchling at level 16 on the 77th Dusk 122nd year of Ascendancy at 21:29 Killed by snow giant thunderer at level 16 on the 78th Dusk 122nd year of Ascendancy at 05:06 Killed by ultimate teluvorta at level 17 on the 78th Dusk 122nd year of Ascendancy at 21:38 Killed by temporal stalker at level 17 on the 79th Dusk 122nd year of Ascendancy at 08:44 Killed by Siluta the dredgling at level 17 on the 79th Dusk 122nd year of Ascendancy at 12:59 Killed by dredgling at level 17 on the 79th Dusk 122nd year of Ascendancy at 14:40 Killed by Chronolith Clone at level 17 on the 1st Time of Equilibrium 122nd year of Ascendancy at 00:35 Killed by Chronolith Twin at level 17 on the 1st Time of Equilibrium 122nd year of Ascendancy at 02:15 Killed by Chronolith Twin at level 17 on the 1st Time of Equilibrium 122nd year of Ascendancy at 04:19 Killed by Chronolith Twin at level 17 on the 1st Time of Equilibrium 122nd year of Ascendancy at 05:48 Killed by Rantha the Worm at level 18 on the 1st Time of Equilibrium 122nd year of Ascendancy at 09:36 Killed by Rantha the Worm at level 18 on the 1st Time of Equilibrium 122nd year of Ascendancy at 11:34 Killed by Rantha the Worm at level 18 on the 1st Time of Equilibrium 122nd year of Ascendancy at 13:34 Killed by Rantha the Worm at level 18 on the 1st Time of Equilibrium 122nd year of Ascendancy at 15:06 Killed by Rantha the Worm at level 18 on the 1st Time of Equilibrium 122nd year of Ascendancy at 17:09 Killed by Layuyatta the great wolf at level 18 on the 1st Time of Equilibrium 122nd year of Ascendancy at 18:06 Killed by gwelgoroth at level 18 on the 6th Haze 122nd year of Ascendancy at 05:35 Killed by gwelgoroth at level 18 on the 6th Haze 122nd year of Ascendancy at 07:15 Killed by greater gwelgoroth at level 18 on the 6th Haze 122nd year of Ascendancy at 09:10 Killed by Urkis, the High Tempest at level 18 on the 7th Haze 122nd year of Ascendancy at 21:23 Killed by Urkis, the High Tempest at level 18 on the 7th Haze 122nd year of Ascendancy at 22:57 Killed by Urkis, the High Tempest at level 18 on the 8th Haze 122nd year of Ascendancy at 01:00 Killed by Urkis, the High Tempest at level 18 on the 8th Haze 122nd year of Ascendancy at 02:50 Killed by snow giant thunderer at level 19 on the 8th Haze 122nd year of Ascendancy at 10:56 Killed by Layawen the snow giant at level 19 on the 8th Haze 122nd year of Ascendancy at 22:46 Killed by xorn at level 19 on the 9th Haze 122nd year of Ascendancy at 08:25 Killed by Mayylratira the corrupted acidic digestor at level 19 on the 20th Haze 122nd year of Ascendancy at 01:49 Killed by Xanytira the corrupted plasmic disruptor at level 19 on the 20th Haze 122nd year of Ascendancy at 03:26 Killed by corrupted mastocytic feeder at level 19 on the 20th Haze 122nd year of Ascendancy at 05:06 Killed by Emelylle the Blightborn at level 19 on the 20th Haze 122nd year of Ascendancy at 09:25 Killed by corrupted plasmic disruptor at level 19 on the 20th Haze 122nd year of Ascendancy at 10:47 Killed by Emelylle the Blightborn at level 19 on the 20th Haze 122nd year of Ascendancy at 11:03 Killed by corrupted protosentient globula at level 20 on the 21st Haze 122nd year of Ascendancy at 09:09 Killed by Glorebrena the Blightborn at level 20 on the 21st Haze 122nd year of Ascendancy at 21:53 Killed by Betumina the corrupted protoplasmic controller at level 20 on the 22nd Haze 122nd year of Ascendancy at 02:45 Killed by Velumivea the corrupted acidic digestor at level 20 on the 22nd Haze 122nd year of Ascendancy at 08:27 Killed by Xinne the poison ivy at level 20 on the 23rd Haze 122nd year of Ascendancy at 19:08 Killed by Arynn the giant eel at level 21 on the 26th Haze 122nd year of Ascendancy at 10:35 Killed by Weirdling Beast at level 22 on the 27th Haze 122nd year of Ascendancy at 01:47 |
Primary Stats
Strength | 52 (base 39) |
Dexterity | 27 (base 23) |
Constitution | 32 (base 26) |
Magic | 36 (base 27) |
Willpower | 19 (base 10) |
Cunning | 25 (base 10) |
Resources
Life | 679/679 |
Mana | 217/271 |
Stamina | 168/168 |
Vim | 120/158 |
Healing Factor | 1.1724420161895 |
Regeneration | 4.2999861715801 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
Infravision | 5 |
See Stealth | 34.108545491274 |
See Invisible | 34.108545491274 |
ESP Range | 10 |
ESP Kinds | animal/canine |
Offense: Mainhand
Damage | 67 |
Accuracy | 38 |
Crit Chance | 10% |
APR | 9 |
Speed | 1.00 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 41 |
Crit Chance | 8% |
Speed | 1 |
Offense: Mind
Mindpower | 21 |
Crit Chance | 6% |
Speed | 1 |
Offense: Damage Bonus
Acid | +11% |
Temporal | +8% |
Darkness | +17% |
Fire | +48% |
Mind | +3% |
All | 0% |
Offense: Damage Penetration
Temporal | +10% |
Darkness | +20% |
Defense: Base
Armour (hardiness) | 102.47483689066 (93.607947236566%) |
Defense | 44 |
Ranged Defense | 48 |
Fatigue | 45 |
Physical Save | 38 |
Spell Save | 46 |
Mental Save | 15 |
Defense: Resistances
Acid | + 42%( 70%) |
Darkness | + 33%( 70%) |
Temporal | + 15%( 70%) |
Blight | + 21%( 70%) |
Cold | + 44%( 70%) |
Fire | + 68%( 70%) |
All | + 7%( 70%) |
Defense: Immunities
Pinning Resistance | 0% |
Confusion Resistance | 100% |
Fear Resistance | 100% |
Instadeath Resistance | 100% |
Knockback Resistance | 40% |
Inscriptions (4/4)
Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 244.08 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 50 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 189 life over 5 turns. Its effects scale with your Dexterity stat. |
Runes | Effective talent level: 1.0 Rune: DissipationUse mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. |
Class Talents
Corruption / Demonic pact | 1.30 |
| 4/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Technique / Combat techniques | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Doom shield | 1.30 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
Corruption / Infernal combat | 1.50 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Shadowflame | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat veteran | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Technique / Shield offense | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Generic Talents
Corruption / Black-magic | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Spell / Staff combat | 1.20 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Race / Ogre | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Corruption / Torment | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Survival | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.00 |
| 2/5 |
| 3/5 |
| 1/5 |
| 3/5 |
| 3/5 |
| 0/5 |
Effects
talent | Hardened Core |
talent | Doom Tendrils |
talent | Bleak Outcome |
detrimental effect | The target is using a two handed weapon in a single hand, reducing accuracy, physical power, spellpower and mindpower by 20% (based on size); also all damage procs from your offhand are reduced by 50%. Hit Penalty |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
You do not remember much of your life before you were on this burning continent, floating in the void between worlds. You have been helping demons, happily participating in their experiments to shatter some sort of shield preventing them from taking their righteous revenge on Eyal. Ashes in the WindYou are being taken by your handler to the torture-pits to help them figure out how to cause the most pain to those on Eyal, when you hear a roaring above you; you look up and see a burning meteor, flying closer, and the demons' spells failing to divert its course! It lands near you, knocking you off your feet with its shockwave and killing your handler instantly. As you recover, and your platform of searing earth splits from the main continent, your old memories flood your mind and you come to your senses - the demons are out to destroy your home! You must escape... but not without destroying the crystal they've used to keep track of you. * You have destroyed the controlling crystal. The demons can no track you down anymore. * You have destroyed the Planar Controller. Flee now! | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Heart of the Gloom. Escort: lone alchemist (level 2 of Heart of the Gloom)As a reward you gained talent category Spell / Staff combat (at mastery 1.00). | done |
You successfully escorted the lost defiler to the recall portal on level 3 of Old Forest. Escort: lost defiler (level 3 of Old Forest)As a reward you gained talent category Corruption / Curses (at mastery 1.00). | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Daikara. Escort: lost sun paladin (level 2 of Daikara)As a reward you improved Strength by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Old Forest. Escort: lost sun paladin (level 2 of Old Forest)As a reward you improved Strength by +5. | done |
You successfully escorted the lost tinker to the recall portal on level 1 of Daikara. Escort: lost tinker (level 1 of Daikara)As a reward you gained knowledge of tinker technology. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. The fortress's current energy level is: 4. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * 'Needed: one pouch of bone giant dust. Never, ever to be confused with garlic powder. Trust me.' * You've found the needed skeleton mage skull. * You've found the needed orc heart. Marus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * You've found the needed honey tree root. * You've found the needed vial of squid ink. * 'Needed: one hummerhorn wing. If you've not encountered hummerhorns before, they're like wasps, only gigantic and lethal.' Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * 'Needed: one naga tongue. Best results occur with tongues never tainted by profanity, so if you happen to know any saintly nagas...' * You've found the needed minotaur nose. * You've found the needed giant spider spinneret. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
Equipment
On feet | ![]() 2.0 Encumbrance T4 feet armor [Unique] Arcane While equipped: Stats +4 Cun +4 Mag offense ------ Damage +18% fire defense ------ Armor +5 Defense +3 (+1 eff.) Fatigue +6% Resistance +20% cold other ------- Light +2 Each step you take leaves a burning trail behind you lasting 5 turns that deals 61 fire damage (based on Spellpower) to foes who enter it. A cautionary tale tells of the ancient warlock by the name of Caim, who fancied himself daily walks through Goedalath, both to test himself and the harsh demonic wastes. He was careful to never bring anything back with him, lest it provide a beacon for the demons to find him. Unfortunately, over time, his sandals drenched in the soot and ashes of the fearscape and the fire followed his footsteps outside, drawing in the conclusion of his grim fate. This item has been sent to the Item's Vault. |
Light source | ![]() 1.0 Encumbrance lite [Unique] Arcane While equipped: other ------- Light +3 Fearscape Shift: Effective talent level: 2.0 Power cost 25 out of 25/25. Range 5 Cooldown: 12 Travel.spd instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 137.90 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 137.90 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
On head | ![]() 4.0 Encumbrance T3 head armor [Unique] Arcane While equipped: Stats +3 Cun +3 Wil offense ------ Damage +20% fire defense ------ Armor +0 Defense +8 (+3 eff.) Fatigue +4% Resistance +20% fire Meteor Rain: Effective talent level: 2.0 Power cost 38 out of 50/50. Range 5 Cooldown: 30 Travel.spd instantaneous Is: a spell Description: Use arcane forces to summon 3 meteors that fall to the ground within range 2 of the target. Each meteor smashes everything within radius 2, dealing 71.91 fire and 48.59 physical damage to creatures other than yourself, while liquefying some of the terrain into lava for 8 turns. The damage increases with your Spellpower. This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. This item has been sent to the Item's Vault. |
On hands | ![]() 1.0 Encumbrance T2 hands armor [Unique] Arcane/Master While equipped: Stats +3 Mag offense ------ Spell Crit +3% Spellpower +2 (+0 eff.) Spellpower/crit +4 Damage +8% darkness +8% temporal Ignore resists +10% darkness +10% temporal defense ------ Resistance +8% darkness +8% temporal other ------- (-)/turn +0.20 Unarmed combat: Weapon Damage 109% Range: 1.0x-1.1x Uses 40% Str, 40% Dex, 20% Mag 40% Cun Damage Physical Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +3 Critical Rate +6.0% Attack Speed 100% Damage Conversion 100% void On Hit: 15% Dust to Dust 1 On Hit: 10% Mind Blast 1 On Hit: 10% Turn Back the Clock 1 On Spell Hit: 10% Dust to Dust 2 Attackspeed is 100% for non-Brawlers! Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings. |
Tool | ![]() 2.0 Encumbrance T2 torque charm [Ego] Psionic Blast the opponent's mind dealing 165 mind damage and silencing them for 4 turns Puts all charms on 15 cooldown Torques are made by powerful psionics to store psionic powers. |
On fingers | ![]() 0.1 Encumbrance T1 ring jewelry [Ego] Nature While equipped: Stats +3 Con offense ------ Damage +11% acid defense ------ Resistance +22% acid Physical save +6 (+2 eff.) Rings make your fingers look great! |
On fingers | ![]() 0.1 Encumbrance T2 ring jewelry [Ego] Nature/Master While equipped: Stats +4 Dex offense ------ Damage +10% fire Accuracy +8 (+3 eff.) defense ------ Resistance +20% fire Rings make your fingers look great! |
Around neck | ![]() 0.1 Encumbrance T1 amulet jewelry [Unique] Psionic While equipped: offense ------ Mindpower +5 (+2 eff.) On-Hit 5 mind On-Ranged-Hit 5 mind other ------- See Stealth +10 See Invis +10 Blind-Fight: No penalty when attacking invisible/stealthed These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
In main hand | ![]() 3.0 Encumbrance T2 battleaxe 2H weapon [Rare] Arcane Weapon Damage 122% Range: 1.0x-1.5x Uses 120% Str Damage Physical Mastery Weapons Mastery Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +2 Critical Rate +5.0% Attack Speed 100% On-hit +20 lightning On Hit: 13% Blood Spray 3 On Hit: * 25% chance for lightning to strike from the target to a second target dealing 71 damage While equipped: Stats +2 Wil offense ------ Damage +9% darkness +3% mind Ignore resists +10% darkness other ------- Hate-on-crit +1.00 Massive two-handed battleaxes. |
Around waist | ![]() 1.0 Encumbrance T1 belt armor [Unique] Master Some giant wraps would make you feel great. While equipped: defense ------ Armor +4 Fatigue -10% Life +40.00 Knockbk Resist +40% other ------- Encumbrance +70 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
In off hand | ![]() 7.0 Encumbrance T3 shield armor [Unique] Master When used to Attack: Weapon Damage 160% Range: 1.0x-1.2x Uses 100% Str Damage Physical Accuracy Bonus +2.5% proc damage (max 250%) Critical Rate +4.5% Block +320 While equipped: defense ------ Armor +18 Hardiness +20% Defense +20 (+7 eff.) Ranged Defense +10 (+3 eff.) Fatigue +30% other ------- Talents +1 Block This shield made of the darkest stralite is huge, heavy and very solid. This item has been sent to the Item's Vault. |
Cloak | ![]() 2.0 Encumbrance T1 cloak armor [Ego] Master While equipped: Stats +2 Cun +1 Dex defense ------ Defense +7 (+3 eff.) Physical save +6 (+2 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | ![]() 17.0 Encumbrance T5 massive armor [Unique] Arcane While equipped: Stats +6 Wil +4 Cun +3 Con offense ------ Physical Power +10 (+3 eff.) defense ------ Armor +35 Defense +25 (+9 eff.) Fatigue +15% Resistance +15% acid +20% darkness +15% blight +25% fire +20% cold Physical save +15 (+5 eff.) Spell save +25 (+9 eff.) Confus Resist +100% Fear Resist +100% other ------- Light -2 Infravision +3 Masteries +0.20 Corruption/Doom covenant +0.20 Corruption/Wrath +0.20 Corruption/Infernal combat +0.20 Corruption/Oppression Shadow Power +10 Grants physical power equal to your Shadow Power. "Wreckage all about you. Is there anything left inside?" This item has been sent to the Item's Vault. |
Inventory
![]() 0.1 Encumbrance infusion scroll [Ego] Nature When inscribed on your body: Cooldown: 15 Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 201 life over 5 turns. Its effects scale with your Constitution stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. Press to compare to your current inscriptions |
![]() 0.1 Encumbrance T2 amulet jewelry [Rare] Nature While equipped: Stats +4 Mag offense ------ Spellpower +15 (+4 eff.) Damage +6% blight +9% cold defense ------ Resistance +15% fire +12% nature +14% cold Amulets make your neck look great! |
![]() 0.1 Encumbrance T2 amulet jewelry [Normal] Amulets make your neck look great! |
![]() 3.0 Encumbrance T2 battleaxe 2H weapon [Unique] Master Weapon Damage 156% Range: 1.0x-1.5x Uses 120% Str Damage Physical Mastery Weapons Mastery Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +21 Critical Rate +2.0% Attack Speed 100% Damage Against +25% Dragon While equipped: Stats +6 Str defense ------ Resist Against +25% Dragon Physical save +9 (+3 eff.) Stun Resist +20% Knockbk Resist +40% The killing of Kroltar, mightiest of wyrms, took seven months and the lives of 20,000 dwarven warriors. Finally the beast was worn down and mastersmith Gruxim, standing atop the bodies of his fallen comrades, was able slit its throat with this axe crafted purely for the purpose of penetrating the wyrm's hide. |
![]() 3.0 Encumbrance T2 battleaxe 2H weapon [Random Unique] Arcane/Master Weapon Damage 136% Range: 1.0x-1.5x Uses 120% Str Damage Physical Mastery Weapons Mastery Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +2 Critical Rate +5.0% Attack Speed 100% On-hit +10 cold +12 nature On Hit: * 10% chance to slow global speed by 40% On Crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: offense ------ Physical Crit +7.0% Damage +6% mind Massive two-handed battleaxes. |
![]() 5.0 Encumbrance T1 greatmaul 2H weapon [Unique] Master Weapon Damage 137% Range: 1.0x-1.7x Uses 130% Str Damage Physical Mastery Weapons Mastery Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +7 Critical Rate +1.5% Attack Speed 100% While equipped: Shattering Blow: Effective talent level: 2.0 Power cost 20 out of 20/20. Range melee/personal Cooldown: 13 Travel.spd instantaneous Description: Hits the target with your weapon, doing 124% damage. If the attack hits, the target's armour and saves are reduced by 11 for 6 turns. Also if the target is protected by a temporary damage shield there is 36% chance to shatter it. Armor reduction chance increases with your Physical Power. This is a big, nasty-looking tree trunk that Bill the Troll used as a weapon. It could still serve this purpose, should you be strong enough to wield it! |
![]() 3.0 Encumbrance T3 longsword 1H weapon [Random Unique] Arcane/Master/Psionic Weapon Damage 127% Range: 1.0x-1.4x Uses 100% Str Damage Physical Mastery Weapons Mastery Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +4 Critical Rate +3.5% Attack Speed 100% On-hit +6 blight On-Hit, radius 1 +4 physical On Hit: 20% Epidemic 3 On Hit: * 8% chance to reduce strength, dexterity, and constitution by 22 * Projects up to 2 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) While equipped: Stats +2 Str +3 Con offense ------ Damage +9% physical Accuracy +8 (+3 eff.) Ignore Armor +2 defense ------ Defense +10 (+4 eff.) Disease Resist +15% other ------- Light +2 Sharp, long, and deadly. |
![]() 3.0 Encumbrance T2 longsword 1H weapon [Ego++] Arcane/Master Weapon Damage 115% Range: 1.0x-1.4x Uses 100% Str Damage Physical Mastery Weapons Mastery Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +3 Critical Rate +3.0% Attack Speed 100% On Hit: * Create an explosion dealing 71 acid damage (1/turn) On Crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: offense ------ Physical Crit +6.0% Damage +7% acid Ignore resists +8% acid Sharp, long, and deadly. |
![]() 5.0 Encumbrance T3 staff 2H weapon [Random Unique] Arcane/Master Weapon Damage 121% Range: 1.0x-1.2x Uses 80% Mag Damage Physical Mastery Staff Mastery Accuracy Bonus +2.5% proc damage (max 250%) Ignore Armor +4 Critical Rate +3.5% Attack Speed 100% While equipped: Stats -8 Cun +9 Mag offense ------ Physical Crit +7.0% Spell Crit +10% Critical power +31.00% Spellpower +20 (+5 eff.) On-Hit 15 arcane 18 fire Damage +20% cold defense ------ Mind save +9 (+7 eff.) other ------- Max mana +40.00 Max hate +4.00 Light +2 See Invis +7 Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
![]() 2.0 Encumbrance T1 cloth armor [Unique] While equipped: defense ------ Resistance +7% all Revealing, pink, fun. If you never take it off and win you will gain a neat achievement and bragging rights! |
![]() 0.0 Encumbrance T2 demon seed [Unique] Arcane Attachable to mainhand When attached: other ------- Talents +2 Doom Tendrils Demon status: alive (100% life). The seed of a demon. |
![]() 0.0 Encumbrance T3 demon seed [Unique] Arcane Attachable to mainhand When attached: other ------- Talents +3 Corrupt Light Demon status: alive (100% life). The seed of a demon. |
![]() 0.0 Encumbrance T3 demon seed [Unique] Arcane Attachable to mainhand When attached: other ------- Talents +3 Flame Bolts Demon status: alive (65% life). The seed of a demon. |
![]() 0.0 Encumbrance T3 demon seed [Unique] Arcane Attachable to mainhand When attached: other ------- Talents +3 Cursed Arm Demon status: alive (100% life). The seed of a demon. |
![]() 0.0 Encumbrance T2 demon seed [Unique] Arcane Attachable to mainhand When attached: other ------- Talents +2 Disarm Demon status: alive (100% life). The seed of a demon. |
![]() 0.0 Encumbrance T3 demon seed [Unique] Arcane Attachable to mainhand When attached: other ------- Talents +3 Frost Grab Demon status: alive (100% life). The seed of a demon. |
![]() 0.0 Encumbrance T3 demon seed [Unique] Arcane Attachable to mainhand When attached: other ------- Talents +3 Corrosive Cone Demon status: alive (100% life). The seed of a demon. |
![]() 0.0 Encumbrance T3 demon seed [Unique] Arcane Attachable to mainhand When attached: other ------- Talents +3 Corrosive Slashes Demon status: alive (100% life). The seed of a demon. |
![]() 0.0 Encumbrance T1 demon seed [Unique] Arcane Attachable to offhand When attached: other ------- Talents +3 Fearscape Shift Demon status: alive (100% life). The seed of a demon. |
![]() 0.0 Encumbrance T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.0 Encumbrance T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.0 Encumbrance T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.0 Encumbrance T2 blue gem [Normal] While equipped: Armor +2 Resistance +2% all Item imbue powers: Armor +2 Resistance +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 Encumbrance T3 blue gem [Normal] While equipped: Defense +6 (+2 eff.) Physical save +6 (+2 eff.) Spell save +6 (+2 eff.) Mind save +6 (+5 eff.) Item imbue powers: Defense +6 (+2 eff.) Physical save +6 (+2 eff.) Spell save +6 (+2 eff.) Mind save +6 (+5 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 Encumbrance T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 Encumbrance T2 blue gem [Normal] While equipped: Defense +4 (+2 eff.) Physical save +4 (+2 eff.) Spell save +4 (+2 eff.) Mind save +4 (+4 eff.) Item imbue powers: Defense +4 (+2 eff.) Physical save +4 (+2 eff.) Spell save +4 (+2 eff.) Mind save +4 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 3.0 Encumbrance T1 digger tool [Unique] Unknown While equipped: offense ------ Damage +5% blight Ignore Armor +15 When Hit 10 draining blight While carried: other ------- Talents +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
![]() 1.0 Encumbrance fang misc [Unique] Nature While carried: offense ------ Ignore Armor +7 other ------- Telepathy Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
![]() 0.0 Encumbrance T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Physical save +2 (+1 eff.) Spell save +2 (+1 eff.) Mind save +2 (+2 eff.) Item imbue powers: Defense +2 (+1 eff.) Physical save +2 (+1 eff.) Spell save +2 (+1 eff.) Mind save +2 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.0 Encumbrance heart corpse [Plot Item] Nature Consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Mirror of Reflection (Portable) Mirror of Reflection (Portable)0.0 Encumbrance mirror [Plot Item] Unknown Change your appearance. Uses 1 power out of 1/1 A strange mirror, the reflection inside seems somehow .. off, as if showing what could be instead of what is. |
![]() 1.0 Encumbrance orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
![]() 0.0 Encumbrance T3 red gem [Normal] While equipped: Physical Crit +3.0% Spell Crit +3% Mind Crit +3% Damage +6% all Item imbue powers: Physical Crit +3.0% Spell Crit +3% Mind Crit +3% Damage +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 2.0 Encumbrance T2 rod charm [Unique] Arcane Put up to 3 of the target's runes, infusions or talents on cooldown for 3-5 turns (range 5). Uses 30 power out of 30/30 You can feel magic draining out around this rod. Even nature itself seems affected. |
![]() 2.0 Encumbrance rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() 2.0 Encumbrance sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 2.0 Encumbrance sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 2.0 Encumbrance T2 torque charm [Ego+] Psionic Project a gust of wind in a cone knocking enemies back 8 spaces and dealing 160 physical damage Puts all charms on 15 cooldown 100% to increase all damage penetration by 11% for 2 turns. Torques are made by powerful psionics to store psionic powers. |
![]() 0.0 Encumbrance T2 violet gem [Normal] While equipped: Physical Crit +2.0% Spell Crit +2% Mind Crit +2% Damage +4% all Item imbue powers: Physical Crit +2.0% Spell Crit +2% Mind Crit +2% Damage +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() 2.0 Encumbrance T2 wand charm [Ego] Arcane Create a radius 3 storm for 5 turns. Each turn, creatures within take 55 lightning damage and will be dazed for 1 turn (278 total damage) Puts all charms on 23 cooldown Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
![]() 0.0 Encumbrance T3 white gem [Normal] While equipped: Stun Resist +30% Item imbue powers: Stun Resist +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.0 Encumbrance T1 yellow gem [Normal] While equipped: Physical Crit +1.0% Spell Crit +1% Mind Crit +1% Damage +2% all Item imbue powers: Physical Crit +1.0% Spell Crit +1% Mind Crit +1% Damage +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.0 Encumbrance T1 yellow gem [Normal] While equipped: Light +4 Infravision +4 Item imbue powers: Light +4 Infravision +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.0 Encumbrance T1 yellow gem [Normal] While equipped: Armor +1 Resistance +1% all Item imbue powers: Armor +1 Resistance +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Satanella the Ogre Demonologist level 12
33rd Dusk 122nd year of Ascendancy at 12:33 see stats
By Satanella the Ogre Demonologist level 16
78th Dusk 122nd year of Ascendancy at 08:46 see stats
By Satanella the Ogre Demonologist level 19
10th Haze 122nd year of Ascendancy at 09:34 see stats
By Satanella the Ogre Demonologist level 5
77th Pyre 122nd year of Ascendancy at 21:18 see stats
By Satanella the Ogre Demonologist level 22
27th Haze 122nd year of Ascendancy at 04:06 see stats
By Satanella the Ogre Demonologist level 10
14th Dusk 122nd year of Ascendancy at 05:00 see stats
By Satanella the Ogre Demonologist level 20
21st Haze 122nd year of Ascendancy at 05:29 see stats
By Satanella the Ogre Demonologist level 10
21st Dusk 122nd year of Ascendancy at 12:26 see stats
By Satanella the Ogre Demonologist level 8
3rd Flare 122nd year of Ascendancy at 22:16 see stats
Log
Saving done.
You gain 1.40 gold from the transmogrification of pouch of iron shots of wind (17/17, 105% power, 1 apr).
You gain 0.55 gold from the transmogrification of pouch of steel shots of accuracy (16/16, 120% power, 2 apr).
New shimmer option unlocked: Crown of Burning Pain
Satanella wears (replacing Spidersquall the iron helm (0 def, 3 armour)): Crown of Burning Pain (8 def, 0 armour).
You gain 3.20 gold from the transmogrification of Spidersquall the iron helm (0 def, 3 armour).
Satanella switches her weapons to: Polybeth the Voidwing
Titanic.
Talent Block is ready to use.
You gain 6.95 gold from the transmogrification of elm starstaff 'Wretchstinger' (100% power, 2 apr, physical element).
You gain 2.88 gold from the transmogrification of ash vilestaff of illumination (111% power, 3 apr, blight element).
Quest 'Sher'Tul Fortress' status updated! (Press 'j' to see the quest log)
You gain 21.86 gold from the transmogrification of ash vilestaff 'Radhigotar' (111% power, 3 apr, acid element).
You gain 19.46 gold from the transmogrification of Ravenwake of the Blightspawn (111% power, 3 apr, blight element).
Quest 'Sher'Tul Fortress' status updated! (Press 'j' to see the quest log)
Your rod of recall glows brightly for a moment.
Satanella drops on the floor: dwarven-steel waraxe 'Strikerain' (123% power, 4 apr).
Your dwarven-steel waraxe 'Strikerain' (123% power, 4 apr) is magically sorted by the storage room.
Satanella drops on the floor: Kor's Fall (100% power, 0 apr, darkness element).
Your Kor's Fall (100% power, 0 apr, darkness element) is magically sorted by the storage room.
You gain 5.00 gold from the transmogrification of Stormfront (136% power, 15 apr).
Saving game...
Saving done.